Player Matchup

Pele
Pele
DiegoMC
Pele
Level 106
God Stats
4W - 4L
1,669 SR
Queue Stats
149W - 158L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
Saji-Devas
Cthulhu
Level 85
God Stats
1W - 4L
1,501 SR
Queue Stats
17W - 18L
1,496 Elo+
Solo
Chang'e
Chang'e
Thelthario
Chang'e
Level 146
God Stats
7W - 14L
1,415 SR
Queue Stats
254W - 282L
1,438 Elo+
Solo
Apollo
Apollo
WeekAs_
Apollo
Level 69
God Stats
0W - 1L
1,323 SR
Queue Stats
188W - 173L
1,454 Elo+
Solo
Agni
Agni
cici_immune
Agni
Level 160
God Stats
5W - 6L
1,513 SR
Queue Stats
328W - 333L
1,425 Elo+
Party 1
Team Averages
Level 113
1,484 SR
1,445 Elo+

VS

Team Averages
Level 118
1,550 SR
1,447 Elo+
Lancelot
Lancelot
 
Lancelot
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BossBeefy
Bacchus
Level 67
God Stats
22W - 11L
1,647 SR
Queue Stats
216W - 256L
1,462 Elo+
Solo
Da Ji
Da Ji
Saucy_Soto
Da Ji
Level 128
God Stats
6W - 3L
1,604 SR
Queue Stats
94W - 94L
1,423 Elo+
Solo
Persephone
Persephone
sho__todoroki
Persephone
Level 121
God Stats
3W - 2L
1,495 SR
Queue Stats
225W - 238L
1,413 Elo+
Solo
Neith
Neith
xXN3UROxT0XINXx
Neith
Level 158
God Stats
9W - 5L
1,505 SR
Queue Stats
188W - 189L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DiegoMC
Pele
17
3 / 5 / 2
11,185
447
12,091
27,979
23,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Saji-Devas
Cthulhu
16
1 / 1 / 6
10,437
417
5,905
24,685
32,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Thelthario
Chang'e
18
1 / 4 / 1
11,239
450
7,454
26,495
11,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
WeekAs_
Apollo
18
0 / 4 / 2
10,725
429
12,720
18,525
8,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 7 / 1
11,222
449
14,163
14,787
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
6 / 2 / 2
13,541
542
19,524
23,718
19,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
BossBeefy
Bacchus
18
2 / 0 / 6
12,322
493
11,408
15,889
21,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
20
5 / 3 / 2
12,261
490
11,682
24,732
12,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
sho__todoroki
Persephone
18
5 / 4 / 5
12,886
515
21,709
13,074
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 1 / 5
12,827
513
14,324
13,449
6,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
10
Kills
20
21
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
2
2
3.5
W
Bacchus
BossBeefy
Bacchus
2
0
6
5
L
Pele
DiegoMC
Pele
3
5
2
0.8
L
Cthulhu
Saji-Devas
Cthulhu
1
1
6
4
W
Da Ji
5
3
2
2
L
Chang'e
Thelthario
Chang'e
1
4
1
0.38
L
Apollo
WeekAs_
Apollo
0
4
2
0.25
L
5
7
1
0.79
W
Persephone
sho__todoroki
Persephone
5
4
5
1.88
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,333
Damage
78,647
112,471
Taken
90,862
81,982
Mitigated
65,992
39,854
Healing
32,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
19,524
4,029
0
8,145
23,718
19,148
204
6,080
17,019
0
108,555
W
Bacchus
BossBeefy
Bacchus
11,408
1,302
0
4,238
15,889
21,940
0
7,968
7,712
45,240
2,537
L
Pele
DiegoMC
Pele
12,091
2,988
0
7,449
27,979
23,482
120
5,163
22,816
0
87,187
L
Cthulhu
Saji-Devas
Cthulhu
5,905
678
559
5,657
24,685
32,146
0
13,719
10,966
39,971
0
W
Da Ji
11,682
3,177
0
12,497
24,732
12,684
0
4,122
20,517
21
131,987
L
Chang'e
Thelthario
Chang'e
7,454
260
1,625
15,048
26,495
11,683
140
3,084
23,411
101,658
0
L
Apollo
WeekAs_
Apollo
12,720
6,462
0
7,539
18,525
8,506
255
1,434
17,091
0
102,419
L
14,163
846
0
1,977
14,787
6,165
0
10,106
4,681
73,205
0
W
Persephone
sho__todoroki
Persephone
21,709
2,054
0
3,910
13,074
5,616
36
7,077
5,679
108,480
0
W
14,324
5,525
0
3,254
13,449
6,604
3,357
1,958
11,491
0
112,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,808
Gold Earned
63,837
689
Minions Killed
727
0
Camps Cleared
0
2,261,004
Distance Traveled
2,395,290
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,541
542
159
6
0
495,187
3
W
Bacchus
12,322
493
55
2
0
528,910
1
L
Pele
11,185
447
152
6
0
470,801
5
L
Cthulhu
10,437
417
60
2
0
494,533
7
W
Da Ji
12,261
490
154
6
0
495,671
5
L
Chang'e
11,239
450
185
7
0
424,960
8
L
Apollo
10,725
429
165
7
0
407,406
3
L
Agni
11,222
449
127
5
0
463,304
6
W
Persephone
12,886
515
164
7
0
443,425
10
W
Neith
12,827
513
195
8
0
432,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role