Player Matchup

Bacchus
Bacchus
Ciastek202
Bacchus
Level 62
God Stats
1W - 0L
1,901 SR
Queue Stats
43W - 33L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
Dragonravine
Baron Samedi
Level 95
God Stats
7W - 6L
1,864 SR
Queue Stats
112W - 135L
1,498 Elo+
Party 1
Sol
Sol
MRK04L4
Sol
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 155L
1,519 Elo+
Party 2
Cernunnos
Cernunnos
NoLeon
Cernunnos
Level 97
God Stats
13W - 13L
1,453 SR
Queue Stats
147W - 145L
1,528 Elo+
Party 2
Mulan
Mulan
Reavle
Mulan
Level 89
God Stats
16W - 14L
1,518 SR
Queue Stats
115W - 136L
1,407 Elo+
Party 1
Team Averages
Level 94
1,647 SR
1,481 Elo+

VS

Team Averages
Level 95
1,611 SR
1,475 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ChikiBANGBANG
Persephone
Level 82
God Stats
28W - 27L
1,532 SR
Queue Stats
96W - 104L
1,446 Elo+
Solo
Arachne
Arachne
HaZe96
Arachne
Level 87
God Stats
3W - 3L
1,908 SR
Queue Stats
231W - 240L
1,463 Elo+
Solo
Bacchus
Bacchus
j0tate
Bacchus
Level 83
God Stats
16W - 13L
1,614 SR
Queue Stats
240W - 251L
1,438 Elo+
Solo
Xbalanque
Xbalanque
lodestoasod
Xbalanque
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 90L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ciastek202
Bacchus
16
3 / 3 / 16
10,820
492
10,790
20,116
27,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Dragonravine
Baron Samedi
18
3 / 6 / 7
11,805
537
10,967
13,335
10,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
17
4 / 3 / 10
11,354
516
17,669
15,940
7,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
NoLeon
Cernunnos
19
2 / 3 / 7
11,816
537
12,429
17,946
7,849
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Reavle
Mulan
20
12 / 5 / 6
13,637
620
15,027
23,686
14,411
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
8 / 3 / 3
12,262
557
13,310
17,848
16,677
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
ChikiBANGBANG
Persephone
16
2 / 5 / 3
10,407
473
12,840
13,369
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
HaZe96
Arachne
15
5 / 6 / 4
10,172
462
9,793
22,148
10,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
j0tate
Bacchus
13
1 / 4 / 8
9,732
442
8,110
23,035
30,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
lodestoasod
Xbalanque
16
4 / 6 / 2
10,564
480
16,471
17,698
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
24
Kills
20
20
Deaths
24
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
8
3
3
3.17
L
Persephone
ChikiBANGBANG
Persephone
2
5
3
0.7
W
Bacchus
Ciastek202
Bacchus
3
3
16
3.67
W
Baron Samedi
Dragonravine
Baron Samedi
3
6
7
1.08
L
Arachne
HaZe96
Arachne
5
6
4
1.17
W
Sol
4
3
10
3
W
Cernunnos
NoLeon
Cernunnos
2
3
7
1.83
W
Mulan
Reavle
Mulan
12
5
6
3
L
Bacchus
j0tate
Bacchus
1
4
8
1.25
L
Xbalanque
lodestoasod
Xbalanque
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,882
Damage
60,524
91,023
Taken
94,098
67,526
Mitigated
69,339
34,025
Healing
23,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,310
922
0
3,370
17,848
16,677
0
7,501
9,764
0
94,746
L
Persephone
ChikiBANGBANG
Persephone
12,840
618
0
1,984
13,369
5,509
142
5,506
7,731
79,201
0
W
Bacchus
Ciastek202
Bacchus
10,790
1,859
0
2,620
20,116
27,830
0
7,621
12,111
31,442
0
W
Baron Samedi
Dragonravine
Baron Samedi
10,967
831
1,906
2,889
13,335
10,068
258
1,292
12,043
71,796
0
L
Arachne
HaZe96
Arachne
9,793
6,992
0
6,876
22,148
10,780
0
8,591
13,291
0
79,974
W
Sol
17,669
6,836
0
6,071
15,940
7,368
2,012
6,014
9,926
85,879
8,946
W
Cernunnos
NoLeon
Cernunnos
12,429
6,772
0
7,772
17,946
7,849
2,936
1,759
16,187
0
126,143
W
Mulan
Reavle
Mulan
15,027
1,200
0
12,767
23,686
14,411
0
4,497
19,189
0
125,280
L
Bacchus
j0tate
Bacchus
8,110
985
538
6,254
23,035
30,288
164
11,897
10,839
27,833
4,902
L
Xbalanque
lodestoasod
Xbalanque
16,471
10,793
0
4,800
17,698
6,085
1,218
4,093
13,605
0
84,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,432
Gold Earned
53,137
657
Minions Killed
541
0
Camps Cleared
0
2,046,769
Distance Traveled
1,906,404
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,262
557
131
6
0
389,086
4
L
Persephone
10,407
473
131
6
0
344,199
4
W
Bacchus
10,820
492
23
1
0
431,763
6
W
Baron Samedi
11,805
537
157
7
0
374,520
3
L
Arachne
10,172
462
116
5
0
438,787
6
W
Sol
11,354
516
135
6
0
383,527
3
W
Cernunnos
11,816
537
186
8
0
379,869
10
W
Mulan
13,637
620
156
7
0
477,090
12
L
Bacchus
9,732
442
34
2
0
431,387
6
L
Xbalanque
10,564
480
129
6
0
302,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role