Player Matchup

Guan Yu
Guan Yu
RandiCap
Guan Yu
Level 27
God Stats
14W - 3L
1,884 SR
Queue Stats
106W - 64L
1,656 Elo+
Party 1
Mulan
Mulan
namechanged9641
Mulan
Level 53
God Stats
2W - 0L
1,851 SR
Queue Stats
89W - 40L
1,722 Elo+
Party 1
Merlin
Merlin
valintine19
Merlin
Level 120
God Stats
6W - 4L
1,628 SR
Queue Stats
42W - 60L
1,346 Elo+
Solo
Team Averages
Level 67
1,788 SR
1,575 Elo+

VS

Team Averages
Level 103
1,563 SR
1,476 Elo+
Charybdis
Charybdis
AshesOfTheFallen
Charybdis
Level 125
God Stats
16W - 16L
1,656 SR
Queue Stats
374W - 372L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bimilden
Morgan Le Fay
Level 100
God Stats
15W - 11L
1,636 SR
Queue Stats
85W - 98L
1,493 Elo+
Solo
Bellona
Bellona
LuminousShield
Bellona
Level 83
God Stats
6W - 11L
1,397 SR
Queue Stats
75W - 120L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RandiCap
Guan Yu
15
1 / 1 / 9
9,692
692
5,938
12,976
14,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
9 / 1 / 3
11,064
790
14,042
18,134
17,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
16
2 / 0 / 7
10,485
749
8,384
4,005
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
1 / 4 / 1
9,059
647
9,562
10,765
4,053
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Bimilden
Morgan Le Fay
15
1 / 1 / 1
9,066
648
7,458
8,535
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 7 / 2
8,183
585
3,485
15,575
14,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
1
4
1
0.38
L
Morgan Le Fay
Bimilden
Morgan Le Fay
1
1
1
1.5
L
0
7
2
0.14
W
Guan Yu
RandiCap
Guan Yu
1
1
9
5.5
W
9
1
3
10.5
W
Merlin
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,364
Damage
20,505
35,115
Taken
34,875
33,837
Mitigated
22,688
16,217
Healing
4,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
9,562
4,263
0
1,669
10,765
4,053
0
2,347
8,114
0
38,645
L
Morgan Le Fay
Bimilden
Morgan Le Fay
7,458
146
0
1,264
8,535
4,069
0
2,404
6,012
48,107
0
L
3,485
913
252
1,335
15,575
14,566
0
3,636
11,469
0
13,529
W
Guan Yu
RandiCap
Guan Yu
5,938
862
3,549
4,873
12,976
14,169
553
2,010
10,698
0
32,509
W
14,042
1,938
557
5,799
18,134
17,985
521
3,791
14,179
0
41,068
W
Merlin
8,384
292
944
495
4,005
1,683
1,949
2,099
1,822
56,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,241
Gold Earned
26,308
181
Minions Killed
138
0
Camps Cleared
0
748,723
Distance Traveled
749,898
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,059
647
53
4
0
220,572
1
L
Morgan Le Fay
9,066
648
73
5
0
293,196
2
L
Bellona
8,183
585
12
1
0
236,130
1
W
Guan Yu
9,692
692
38
3
0
276,485
3
W
Mulan
11,064
790
50
4
0
254,418
0
W
Merlin
10,485
749
93
7
0
217,820
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role