Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
AreUnew
Cupid
Level 116
God Stats
8W - 7L
1,568 SR
Queue Stats
117W - 106L
1,558 Elo+
Party 2
Ne Zha
Ne Zha
MasterDc1000
Ne Zha
Level 155
God Stats
15W - 4L
1,748 SR
Queue Stats
186W - 166L
1,601 Elo+
Party 2
Yu Huang
Yu Huang
XRedboyX
Yu Huang
Level 134
God Stats
2W - 1L
1,481 SR
Queue Stats
141W - 129L
1,597 Elo+
Party 2
Mercury
Mercury
lukstruk09
Mercury
Level 79
God Stats
26W - 14L
1,628 SR
Queue Stats
214W - 185L
1,565 Elo+
Solo
Team Averages
Level 128
1,585 SR
1,564 Elo+

VS

Team Averages
Level 101
1,558 SR
1,563 Elo+
Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Danny3levelsub
Hercules
Level 139
God Stats
1W - 6L
1,282 SR
Queue Stats
230W - 234L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
THBBIE
Ne Zha
Level 102
God Stats
9W - 6L
1,713 SR
Queue Stats
90W - 88L
1,526 Elo+
Party 1
Thor
Thor
dêpp
Thor
Level 36
God Stats
7W - 1L
1,796 SR
Queue Stats
63W - 25L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 2 / 2
8,629
539
11,536
16,295
13,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
AreUnew
Cupid
16
7 / 1 / 7
9,688
606
16,101
10,000
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
14
5 / 1 / 12
9,268
579
6,353
14,847
15,233
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
XRedboyX
Yu Huang
15
8 / 3 / 5
9,707
607
13,153
9,317
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
lukstruk09
Mercury
16
2 / 1 / 6
8,934
558
8,303
12,835
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 5 / 2
8,002
500
4,697
14,087
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
 
Anubis
12
1 / 9 / 1
7,549
472
5,549
14,358
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
14
2 / 3 / 1
8,363
523
9,075
17,260
7,136
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
THBBIE
Ne Zha
13
4 / 3 / 1
8,398
525
8,486
15,482
10,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
dêpp
Thor
12
1 / 5 / 3
7,403
463
10,260
20,074
10,764
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
25
Kills
8
8
Deaths
25
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
2
2
L
Apollo
 
Apollo
0
5
2
0.2
L
Anubis
 
Anubis
1
9
1
0.17
W
Cupid
AreUnew
Cupid
7
1
7
10.5
L
Hercules
2
3
1
0.83
W
Ne Zha
5
1
12
11
L
Ne Zha
THBBIE
Ne Zha
4
3
1
1.5
W
Yu Huang
XRedboyX
Yu Huang
8
3
5
3.5
L
Thor
dêpp
Thor
1
5
3
0.5
W
Mercury
lukstruk09
Mercury
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,446
Damage
38,067
63,294
Taken
81,261
42,423
Mitigated
39,964
16,845
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,536
6,581
0
7,024
16,295
13,829
0
1,510
14,785
37
54,063
L
Apollo
 
Apollo
4,697
2,421
0
4,460
14,087
5,086
799
1,279
12,808
0
57,802
L
Anubis
 
Anubis
5,549
190
0
3,055
14,358
6,785
0
5,375
8,983
47,983
0
W
Cupid
AreUnew
Cupid
16,101
10,494
188
4,587
10,000
4,220
2,004
458
9,542
39
74,804
L
Hercules
9,075
3,934
0
6,093
17,260
7,136
144
951
16,309
0
54,550
W
Ne Zha
6,353
1,700
0
2,984
14,847
15,233
0
2,232
12,615
449
29,951
L
Ne Zha
THBBIE
Ne Zha
8,486
2,722
0
1,692
15,482
10,193
0
3,003
12,479
73
67,026
W
Yu Huang
XRedboyX
Yu Huang
13,153
1,346
0
1,062
9,317
4,048
84
1,310
8,007
66,450
0
L
Thor
dêpp
Thor
10,260
1,332
0
3,322
20,074
10,764
0
3,070
17,004
43
50,560
W
Mercury
lukstruk09
Mercury
8,303
4,280
0
1,000
12,835
5,093
0
701
12,134
0
87,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,226
Gold Earned
39,715
480
Minions Killed
461
0
Camps Cleared
0
1,774,706
Distance Traveled
1,491,025
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,629
539
100
6
0
346,546
0
L
Apollo
8,002
500
109
7
0
290,049
2
L
Anubis
7,549
472
93
6
0
241,730
0
W
Cupid
9,688
606
119
7
0
318,164
5
L
Hercules
8,363
523
86
5
0
302,976
0
W
Ne Zha
9,268
579
14
1
0
368,541
8
L
Ne Zha
8,398
525
100
6
0
348,563
2
W
Yu Huang
9,707
607
123
8
0
327,738
3
L
Thor
7,403
463
73
5
0
307,707
4
W
Mercury
8,934
558
124
8
0
413,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role