Player Matchup

Osiris
Osiris
Cestrin
Osiris
Level 125
God Stats
0W - 2L
1,207 SR
Queue Stats
376W - 360L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
HimothyTheGreat
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,468 Elo+
Party 3
Baba Yaga
Baba Yaga
InnerCarter
Baba Yaga
Level 150
God Stats
2W - 2L
1,679 SR
Queue Stats
70W - 57L
1,569 Elo+
Party 3
Jing Wei
Jing Wei
MarktheSharkk
Jing Wei
Level 104
God Stats
5W - 3L
1,739 SR
Queue Stats
282W - 272L
1,518 Elo+
Solo
Hel
Hel
Nespow
Hel
Level 89
God Stats
6W - 1L
2,015 SR
Queue Stats
153W - 144L
1,504 Elo+
Party 2
Team Averages
Level 115
1,628 SR
1,518 Elo+

VS

Team Averages
Level 123
1,554 SR
1,491 Elo+
Ganesha
Ganesha
Manuk1c
Ganesha
Level 158
God Stats
6W - 1L
1,744 SR
Queue Stats
440W - 405L
1,533 Elo+
Party 1
Neith
Neith
NikoG1C23
Neith
Level 126
God Stats
4W - 1L
1,472 SR
Queue Stats
203W - 199L
1,513 Elo+
Solo
Yemoja
Yemoja
SullenestMass26
Yemoja
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,476 Elo+
Solo
Janus
Janus
beccinet
Janus
Level 147
God Stats
12W - 2L
1,769 SR
Queue Stats
489W - 469L
1,509 Elo+
Party 1
Vamana
Vamana
sasoriTUCU2006
Vamana
Level 26
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 12L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cestrin
Osiris
20
2 / 6 / 16
13,366
703
17,452
34,521
54,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
HimothyTheGreat
Sun Wukong
20
4 / 5 / 12
13,055
687
19,939
40,978
46,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
InnerCarter
Baba Yaga
20
13 / 5 / 8
14,933
786
40,922
28,604
16,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
MarktheSharkk
Jing Wei
20
5 / 5 / 9
12,405
653
21,592
25,916
12,631
Hel
Nespow
Hel
18
2 / 7 / 8
11,477
604
9,239
26,878
15,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Manuk1c
Ganesha
20
0 / 6 / 18
12,726
670
12,865
34,756
49,562
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
NikoG1C23
Neith
20
13 / 7 / 10
14,604
769
32,721
24,289
14,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 4 / 12
11,448
603
7,651
20,527
30,421
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
beccinet
Janus
20
8 / 5 / 16
15,219
801
49,172
22,613
13,385
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 5 / 16
13,883
731
22,454
33,549
49,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
100
26
Kills
28
28
Deaths
27
53
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Osiris
Cestrin
Osiris
2
6
16
1.67
L
Sun Wukong
HimothyTheGreat
Sun Wukong
4
5
12
2
L
Baba Yaga
InnerCarter
Baba Yaga
13
5
8
3.4
W
Ganesha
Manuk1c
Ganesha
0
6
18
1.5
L
Jing Wei
MarktheSharkk
Jing Wei
5
5
9
1.9
L
Hel
Nespow
Hel
2
7
8
0.86
W
Neith
NikoG1C23
Neith
13
7
10
2.57
W
2
4
12
2
W
Janus
beccinet
Janus
8
5
16
3.2
W
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,144
Damage
124,863
156,897
Taken
135,734
145,791
Mitigated
157,285
73,623
Healing
55,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Cestrin
Osiris
17,452
3,835
1,962
5,036
34,521
54,722
1,348
14,173
20,348
4,742
26,593
L
Sun Wukong
HimothyTheGreat
Sun Wukong
19,939
4,464
2,469
12,196
40,978
46,118
137
18,734
22,244
0
28,507
L
Baba Yaga
InnerCarter
Baba Yaga
40,922
1,766
2,284
9,725
28,604
16,590
2,397
14,179
14,425
74,766
0
W
Ganesha
Manuk1c
Ganesha
12,865
690
4,372
7,275
34,756
49,562
168
10,298
24,458
29,383
0
L
Jing Wei
MarktheSharkk
Jing Wei
21,592
17,612
777
6,645
25,916
12,631
4,599
10,803
15,113
0
42,249
L
Hel
Nespow
Hel
9,239
648
20,639
11,890
26,878
15,730
365
13,102
13,776
24,487
0
W
Neith
NikoG1C23
Neith
32,721
9,997
2,304
4,243
24,289
14,764
4,407
10,752
13,537
0
55,056
W
7,651
1,571
11,703
3,853
20,527
30,421
1,329
8,265
12,262
13,333
0
W
Janus
beccinet
Janus
49,172
4,053
2,943
4,678
22,613
13,385
1,776
10,932
11,681
86,268
0
W
22,454
7,265
3,661
10,177
33,549
49,153
0
12,043
21,506
2,794
42,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,236
Gold Earned
67,880
181
Minions Killed
195
0
Camps Cleared
0
1,666,070
Distance Traveled
1,718,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,366
703
20
1
0
331,526
0
L
Sun Wukong
13,055
687
14
1
0
334,034
0
L
Baba Yaga
14,933
786
69
4
0
334,809
0
W
Ganesha
12,726
670
2
0
0
361,769
0
L
Jing Wei
12,405
653
49
3
0
334,453
0
L
Hel
11,477
604
29
2
0
331,248
0
W
Neith
14,604
769
53
3
0
294,115
0
W
Yemoja
11,448
603
20
1
0
317,962
0
W
Janus
15,219
801
81
4
0
343,440
0
W
Vamana
13,883
731
39
2
0
401,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role