Player Matchup

Danzaburou
Danzaburou
Bart04
Danzaburou
Level 85
God Stats
10W - 3L
1,688 SR
Queue Stats
98W - 77L
1,564 Elo+
Party 1
Chronos
Chronos
BigBrady832
Chronos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,574 Elo+
Party 1
Sobek
Sobek
BigHaggerty
Sobek
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,461 Elo+
Party 1
Team Averages
Level 43
1,563 SR
1,533 Elo+

VS

Team Averages
Level 45
1,538 SR
1,443 Elo+
Discordia
Discordia
Thunder1718
Discordia
Level 74
God Stats
8W - 10L
1,613 SR
Queue Stats
19W - 42L
1,359 Elo+
Party 2
Hercules
Hercules
jbbryant1
Hercules
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,468 Elo+
Solo
Kukulkan
Kukulkan
newsatan6669
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bart04
Danzaburou
17
6 / 4 / 8
12,281
819
18,257
15,194
7,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
BigBrady832
Chronos
17
5 / 2 / 9
12,578
839
10,015
15,242
7,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 1 / 11
12,229
815
7,257
18,720
24,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Thunder1718
Discordia
16
3 / 6 / 3
10,366
691
14,823
11,511
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
jbbryant1
Hercules
14
2 / 2 / 3
9,482
632
7,488
14,972
13,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
newsatan6669
Kukulkan
15
2 / 7 / 3
9,999
667
10,308
14,658
7,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
15
Kills
7
7
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bart04
Danzaburou
6
4
8
2.5
W
Chronos
BigBrady832
Chronos
5
2
9
4.75
W
4
1
11
9.5
L
Discordia
Thunder1718
Discordia
3
6
3
0.75
L
Hercules
jbbryant1
Hercules
2
2
3
1.75
L
Kukulkan
newsatan6669
Kukulkan
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,529
Damage
32,619
49,156
Taken
41,141
39,246
Mitigated
25,937
18,016
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bart04
Danzaburou
18,257
8,645
147
3,975
15,194
7,533
1,630
8,734
6,245
73
67,599
W
Chronos
BigBrady832
Chronos
10,015
3,842
2,433
3,606
15,242
7,536
1,041
8,038
6,973
51,896
0
W
7,257
541
641
7,214
18,720
24,177
153
8,430
9,984
24,719
0
L
Discordia
Thunder1718
Discordia
14,823
546
315
1,217
11,511
5,177
410
5,322
6,189
47,441
0
L
Hercules
jbbryant1
Hercules
7,488
1,007
0
2,610
14,972
13,499
345
5,799
9,173
0
14,847
L
Kukulkan
newsatan6669
Kukulkan
10,308
1,291
0
180
14,658
7,261
434
6,230
8,428
36,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,088
Gold Earned
29,847
194
Minions Killed
131
0
Camps Cleared
0
794,389
Distance Traveled
769,609
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,281
819
106
7
0
230,813
2
W
Chronos
12,578
839
62
4
0
264,567
0
W
Sobek
12,229
815
26
2
0
299,009
0
L
Discordia
10,366
691
63
4
0
262,468
1
L
Hercules
9,482
632
8
1
0
269,489
0
L
Kukulkan
9,999
667
60
4
0
237,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role