Player Matchup

Thanatos
Thanatos
Platinum III
Cооkie
Thanatos
Platinum III
Level 47
God Stats
1W - 2L
1,519 SR
Queue Stats
17W - 15L
1,874 MMR
Solo
Apollo
Apollo
Platinum III
Jehu1
Apollo
Platinum III
Level 158
God Stats
8W - 5L
1,738 SR
Queue Stats
187W - 193L
1,848 MMR
Solo
Merlin
Merlin
Platinum I
Tacamahac
Merlin
Platinum I
Level 160
God Stats
5W - 9L
1,530 SR
Queue Stats
130W - 119L
2,059 MMR
Solo
Fenrir
Fenrir
Diamond V
xRev3rb
Fenrir
Diamond V
Level 127
God Stats
4W - 5L
1,542 SR
Queue Stats
257W - 249L
2,072 MMR
Solo
Charybdis
Charybdis
Platinum I
xcoolgamer69420x
Charybdis
Platinum I
Level 88
God Stats
52W - 47L
1,631 SR
Queue Stats
404W - 404L
1,852 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,592 SR
1,941 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,638 SR
1,941 MMR
Bellona
Bellona
Platinum III
Pupuson
Bellona
Platinum III
Level 160
God Stats
15W - 11L
1,598 SR
Queue Stats
130W - 121L
1,846 MMR
Solo
Yemoja
Yemoja
Platinum II
Rhubee
Yemoja
Platinum II
Level 160
God Stats
9W - 5L
1,814 SR
Queue Stats
472W - 462L
1,874 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
SplitPushOrTroll
Hun Batz
Platinum IV
Level 37
God Stats
5W - 3L
1,559 SR
Queue Stats
50W - 43L
1,965 MMR
Solo
Anubis
Anubis
Diamond IV
Zutlez
Anubis
Diamond IV
Level 156
God Stats
7W - 6L
1,653 SR
Queue Stats
551W - 556L
2,020 MMR
Solo
Cernunnos
Cernunnos
Diamond V
Κenzeiys
Cernunnos
Diamond V
Level 126
God Stats
40W - 35L
1,565 SR
Queue Stats
368W - 359L
2,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cооkie
Thanatos
20
11 / 7 / 2
20,268
548
35,461
50,303
42,137
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Jehu1
Apollo
20
1 / 7 / 17
15,770
426
13,050
51,104
52,676
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Tacamahac
Merlin
20
3 / 5 / 11
18,382
497
35,137
21,205
10,260
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
xRev3rb
Fenrir
20
12 / 6 / 7
21,985
594
28,332
42,371
23,902
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
20
2 / 7 / 10
17,225
466
28,414
37,943
14,397
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
IshtarAtlasChronosRavana

VS

Bans
ThothMulanNe ZhaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Pupuson
Bellona
20
2 / 6 / 10
19,678
532
28,247
44,776
63,931
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Rhubee
Yemoja
20
1 / 4 / 16
17,751
480
9,639
38,504
54,218
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 4 / 7
22,990
621
40,660
35,971
16,790
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Anubis
Zutlez
Anubis
20
7 / 5 / 11
21,415
579
29,392
32,845
22,683
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Κenzeiys
Cernunnos
20
8 / 10 / 6
20,237
547
38,908
44,809
19,725
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
82
29
Kills
32
32
Deaths
29
47
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cооkie
Thanatos
11
7
2
1.71
L
Apollo
Jehu1
Apollo
1
7
17
1.36
W
Bellona
Pupuson
Bellona
2
6
10
1.17
W
Yemoja
Rhubee
Yemoja
1
4
16
2.25
W
14
4
7
4.38
L
Merlin
Tacamahac
Merlin
3
5
11
1.7
W
Anubis
Zutlez
Anubis
7
5
11
2.5
L
Fenrir
xRev3rb
Fenrir
12
6
7
2.58
L
Charybdis
2
7
10
1
W
Cernunnos
Κenzeiys
Cernunnos
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,394
Damage
146,846
202,926
Taken
196,905
143,372
Mitigated
177,347
81,093
Healing
86,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cооkie
Thanatos
35,461
13,780
0
39,823
50,303
42,137
1,797
10,608
39,695
0
197,241
L
Apollo
Jehu1
Apollo
13,050
6,725
0
9,709
51,104
52,676
1,200
16,361
34,193
0
67,089
W
Bellona
Pupuson
Bellona
28,247
15,077
0
17,886
44,776
63,931
2,630
5,176
39,600
0
153,964
W
Yemoja
Rhubee
Yemoja
9,639
2,298
8,684
7,566
38,504
54,218
474
11,749
26,755
55,585
1,461
W
40,660
13,912
0
10,529
35,971
16,790
947
6,376
29,595
0
203,680
L
Merlin
Tacamahac
Merlin
35,137
1,345
0
2,822
21,205
10,260
3,493
5,742
15,463
206,538
0
W
Anubis
Zutlez
Anubis
29,392
2,027
0
25,667
32,845
22,683
6,073
7,708
25,137
257,082
0
L
Fenrir
xRev3rb
Fenrir
28,332
12,946
0
17,361
42,371
23,902
2,306
4,948
36,775
0
215,646
L
Charybdis
28,414
20,834
0
11,378
37,943
14,397
4,097
6,799
31,144
0
170,191
W
Cernunnos
Κenzeiys
Cernunnos
38,908
21,686
0
15,824
44,809
19,725
8,814
7,710
37,099
0
188,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,630
Gold Earned
102,071
1,020
Minions Killed
1,088
0
Camps Cleared
0
3,455,960
Distance Traveled
3,419,643
44
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
20,268
548
236
6
0
659,089
2
L
Apollo
15,770
426
71
2
0
688,171
3
W
Bellona
19,678
532
252
7
0
724,703
11
W
Yemoja
17,751
480
75
2
0
704,970
12
W
Hun Batz
22,990
621
256
7
0
791,161
14
L
Merlin
18,382
497
265
7
0
709,207
22
W
Anubis
21,415
579
284
8
0
651,518
18
L
Fenrir
21,985
594
251
7
0
768,457
13
L
Charybdis
17,225
466
197
5
0
631,036
4
W
Cernunnos
20,237
547
221
6
0
547,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role