Player Matchup

Thoth
Thoth
 
Thoth
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
FT Chubbs
King Arthur
Level 28
God Stats
11W - 4L
1,697 SR
Queue Stats
16W - 10L
1,552 Elo+
Party 2
Arachne
Arachne
FT DARBZ
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,362 Elo+
Party 2
Team Averages
Level 42
1,566 SR
1,471 Elo+

VS

Team Averages
Level 157
1,477 SR
1,695 Elo+
Fafnir
Fafnir
SuperJeremX007X
Fafnir
Level 156
God Stats
12W - 9L
1,582 SR
Queue Stats
349W - 162L
1,733 Elo+
Party 1
Zhong Kui
Zhong Kui
akaVostfr
Zhong Kui
Level 156
God Stats
2W - 1L
1,458 SR
Queue Stats
456W - 280L
1,692 Elo+
Party 1
Bastet
Bastet
uyStregone
Bastet
Level 158
God Stats
6W - 7L
1,391 SR
Queue Stats
359W - 188L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
1 / 4 / 0
9,441
629
14,686
10,081
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
FT Chubbs
King Arthur
15
0 / 2 / 2
8,738
583
9,332
17,384
16,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
FT DARBZ
Arachne
13
1 / 4 / 1
8,847
590
8,174
14,382
8,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
11,731
782
5,611
15,389
24,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
akaVostfr
Zhong Kui
17
4 / 1 / 6
11,037
736
15,972
18,146
14,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
uyStregone
Bastet
16
4 / 0 / 5
10,476
698
15,076
10,354
4,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
0
0.25
L
King Arthur
FT Chubbs
King Arthur
0
2
2
0.5
L
Arachne
FT DARBZ
Arachne
1
4
1
0.38
W
2
1
8
6
W
Zhong Kui
akaVostfr
Zhong Kui
4
1
6
7
W
Bastet
uyStregone
Bastet
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,192
Damage
36,659
41,847
Taken
43,889
29,259
Mitigated
43,328
4,022
Healing
20,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,686
899
0
500
10,081
4,361
364
5,803
4,278
57,935
0
L
King Arthur
FT Chubbs
King Arthur
9,332
102
357
1,598
17,384
16,179
66
9,741
7,643
0
23,922
L
Arachne
FT DARBZ
Arachne
8,174
5,046
357
1,210
14,382
8,719
0
6,075
8,307
0
23,381
W
5,611
842
0
7,088
15,389
24,197
685
5,942
9,447
21,874
0
W
Zhong Kui
akaVostfr
Zhong Kui
15,972
1,872
233
9,992
18,146
14,346
283
4,451
13,695
73,294
0
W
Bastet
uyStregone
Bastet
15,076
4,127
0
3,551
10,354
4,785
1,546
4,339
6,015
0
45,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,026
Gold Earned
33,244
173
Minions Killed
223
0
Camps Cleared
0
779,515
Distance Traveled
829,823
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,441
629
107
7
0
250,276
3
L
King Arthur
8,738
583
29
2
0
280,442
1
L
Arachne
8,847
590
37
2
0
248,797
0
W
Fafnir
11,731
782
23
2
0
271,840
1
W
Zhong Kui
11,037
736
131
9
0
273,860
4
W
Bastet
10,476
698
69
5
0
284,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role