Player Matchup

Achilles
Achilles
Black-HunterDadd
Achilles
Level 110
God Stats
9W - 8L
1,649 SR
Queue Stats
396W - 398L
1,484 Elo+
Solo
Odin
Odin
Kyrok69
Odin
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 67L
1,279 Elo+
Party 2
Artemis
Artemis
chicoboy6969
Artemis
Level 31
God Stats
5W - 3L
1,624 SR
Queue Stats
48W - 57L
1,279 Elo+
Party 2
Anubis
Anubis
darkagus_69
Anubis
Level 83
God Stats
5W - 3L
1,492 SR
Queue Stats
180W - 175L
1,520 Elo+
Solo
Hades
Hades
jegew13
Hades
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 20L
1,233 Elo+
Party 2
Team Averages
Level 56
1,553 SR
1,359 Elo+

VS

Team Averages
Level 80
1,547 SR
1,504 Elo+
Ah Puch
Ah Puch
MrNegotive
Ah Puch
Level 47
God Stats
41W - 36L
1,481 SR
Queue Stats
62W - 63L
1,461 Elo+
Solo
Arachne
Arachne
SlyfoxXIX
Arachne
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 71L
1,558 Elo+
Solo
King Arthur
King Arthur
gateaugodovw
King Arthur
Level 82
God Stats
24W - 22L
1,563 SR
Queue Stats
133W - 127L
1,448 Elo+
Party 1
Izanami
Izanami
primage-Shulk
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
xBloodGuardian
Chronos
Level 115
God Stats
6W - 3L
1,690 SR
Queue Stats
67W - 63L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,698
970
15,657
22,985
29,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Kyrok69
Odin
15
0 / 6 / 2
9,085
909
5,342
19,752
23,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
chicoboy6969
Artemis
15
4 / 4 / 2
10,800
1,080
19,125
18,501
8,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
15
0 / 7 / 5
10,134
1,013
6,820
15,198
8,231
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
jegew13
Hades
15
1 / 9 / 4
10,009
1,001
14,553
24,803
16,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

113

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MrNegotive
Ah Puch
17
3 / 1 / 18
10,933
1,093
14,605
7,937
4,637
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
SlyfoxXIX
Arachne
18
9 / 1 / 14
11,343
1,134
20,062
17,024
11,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
gateaugodovw
King Arthur
18
4 / 0 / 24
12,575
1,258
16,203
18,775
30,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
18
5 / 2 / 21
11,511
1,151
15,247
9,673
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
13 / 2 / 17
13,203
1,320
29,846
17,568
10,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
128
6
Kills
34
34
Deaths
6
17
Assists
94
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Odin
Kyrok69
Odin
0
6
2
0.17
W
Ah Puch
MrNegotive
Ah Puch
3
1
18
12
W
Arachne
SlyfoxXIX
Arachne
9
1
14
16
L
Artemis
chicoboy6969
Artemis
4
4
2
1.25
L
Anubis
0
7
5
0.36
W
King Arthur
gateaugodovw
King Arthur
4
0
24
16
L
Hades
jegew13
Hades
1
9
4
0.33
W
Izanami
5
2
21
7.75
W
13
2
17
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,497
Damage
95,963
101,239
Taken
70,977
85,015
Mitigated
63,061
14,175
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,657
3,634
0
2,997
22,985
29,016
0
8,074
14,911
0
22,343
L
Odin
Kyrok69
Odin
5,342
1,002
0
486
19,752
23,024
0
8,967
10,785
0
5,284
W
Ah Puch
MrNegotive
Ah Puch
14,605
1,142
0
2,465
7,937
4,637
0
2,522
5,376
32,658
0
W
Arachne
SlyfoxXIX
Arachne
20,062
12,371
0
5,457
17,024
11,750
0
4,620
11,837
0
29,510
L
Artemis
chicoboy6969
Artemis
19,125
10,025
0
3,004
18,501
8,732
0
10,528
7,973
0
38,925
L
Anubis
6,820
121
0
3,743
15,198
8,231
0
6,002
9,032
45,015
0
W
King Arthur
gateaugodovw
King Arthur
16,203
2,561
0
1,779
18,775
30,622
0
6,033
12,020
242
31,600
L
Hades
jegew13
Hades
14,553
771
490
3,455
24,803
16,012
0
11,161
13,642
35,081
0
W
Izanami
15,247
11,276
393
2,041
9,673
5,798
0
3,215
6,191
39
35,446
W
29,846
9,418
0
4,831
17,568
10,254
0
4,983
11,909
45,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,726
Gold Earned
59,565
239
Minions Killed
189
4
Camps Cleared
10
873,740
Distance Traveled
973,356
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,698
970
25
3
0
178,993
1
L
Odin
9,085
909
6
1
2
190,323
0
W
Ah Puch
10,933
1,093
32
3
1
182,025
0
W
Arachne
11,343
1,134
24
2
4
219,320
0
L
Artemis
10,800
1,080
50
5
1
165,890
2
L
Anubis
10,134
1,013
99
10
1
155,376
0
W
King Arthur
12,575
1,258
37
4
0
209,542
0
L
Hades
10,009
1,001
59
6
0
183,158
0
W
Izanami
11,511
1,151
55
6
1
161,741
1
W
Chronos
13,203
1,320
41
4
4
200,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role