Player Matchup

Kukulkan
Kukulkan
AleVisi7
Kukulkan
Level 106
God Stats
0W - 2L
1,259 SR
Queue Stats
13W - 11L
1,570 Elo+
Party 2
Cupid
Cupid
Bergmann
Cupid
Level 160
God Stats
2W - 1L
1,619 SR
Queue Stats
45W - 38L
1,622 Elo+
Solo
Tyr
Tyr
Ganjalf23
Tyr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,579 Elo+
Party 2
Fenrir
Fenrir
VLADN
Fenrir
Level 134
God Stats
4W - 3L
1,625 SR
Queue Stats
422W - 443L
1,585 Elo+
Solo
Yu Huang
Yu Huang
Ëier
Yu Huang
Level 160
God Stats
4W - 9L
1,484 SR
Queue Stats
84W - 79L
1,554 Elo+
Solo
Team Averages
Level 136
1,497 SR
1,582 Elo+

VS

Team Averages
Level 138
1,611 SR
1,549 Elo+
Cernunnos
Cernunnos
Androdamant
Cernunnos
Level 155
God Stats
2W - 0L
1,782 SR
Queue Stats
205W - 135L
1,626 Elo+
Solo
Awilix
Awilix
Balrok99
Awilix
Level 100
God Stats
4W - 3L
1,549 SR
Queue Stats
62W - 57L
1,512 Elo+
Solo
Zeus
Zeus
Barsudrak
Zeus
Level 141
God Stats
47W - 39L
1,568 SR
Queue Stats
162W - 150L
1,526 Elo+
Party 1
Merlin
Merlin
GettoMaha
Merlin
Level 148
God Stats
12W - 5L
1,772 SR
Queue Stats
125W - 70L
1,557 Elo+
Solo
Hercules
Hercules
Navirter
Hercules
Level 147
God Stats
6W - 10L
1,384 SR
Queue Stats
164W - 154L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AleVisi7
Kukulkan
20
4 / 5 / 14
15,418
1,028
29,371
18,997
8,650
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Bergmann
Cupid
20
9 / 8 / 10
16,226
1,082
41,669
33,611
13,585
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 7 / 12
14,515
968
16,150
37,281
45,007
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
VLADN
Fenrir
20
6 / 10 / 7
14,874
992
18,491
29,832
14,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Ëier
Yu Huang
20
3 / 4 / 12
14,917
994
25,588
21,105
8,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Androdamant
Cernunnos
20
7 / 5 / 16
16,369
1,091
29,323
30,893
14,026
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Balrok99
Awilix
20
10 / 5 / 8
16,093
1,073
19,153
26,540
11,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
20
5 / 6 / 17
15,761
1,051
28,765
20,947
8,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
GettoMaha
Merlin
20
10 / 2 / 15
17,661
1,177
38,707
16,586
6,431
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Navirter
Hercules
20
2 / 7 / 17
14,875
992
18,842
41,365
63,206
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
107
25
Kills
34
34
Deaths
25
55
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AleVisi7
Kukulkan
4
5
14
2.2
W
Cernunnos
Androdamant
Cernunnos
7
5
16
3
W
Awilix
Balrok99
Awilix
10
5
8
2.8
W
Zeus
5
6
17
2.25
L
Cupid
Bergmann
Cupid
9
8
10
1.75
L
3
7
12
1.29
W
Merlin
GettoMaha
Merlin
10
2
15
8.75
W
Hercules
Navirter
Hercules
2
7
17
1.5
L
Fenrir
VLADN
Fenrir
6
10
7
0.95
L
Yu Huang
Ëier
Yu Huang
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,269
Damage
134,790
140,826
Taken
136,331
90,156
Mitigated
103,392
20,290
Healing
19,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AleVisi7
Kukulkan
29,371
4,108
0
2,209
18,997
8,650
0
10,645
8,352
68,478
0
W
Cernunnos
Androdamant
Cernunnos
29,323
14,929
59
189
30,893
14,026
0
14,223
16,670
4,226
57,683
W
Awilix
Balrok99
Awilix
19,153
8,769
0
3,277
26,540
11,595
0
14,992
11,548
0
33,968
W
Zeus
28,765
2,486
0
2,212
20,947
8,134
0
5,957
14,990
46,079
0
L
Cupid
Bergmann
Cupid
41,669
24,617
260
6,865
33,611
13,585
0
18,790
14,821
0
75,666
L
16,150
1,592
0
9,307
37,281
45,007
0
14,214
23,067
8,042
21,831
W
Merlin
GettoMaha
Merlin
38,707
2,198
0
422
16,586
6,431
0
7,979
8,607
91,294
0
W
Hercules
Navirter
Hercules
18,842
7,037
0
12,864
41,365
63,206
0
15,683
25,682
0
28,912
L
Fenrir
VLADN
Fenrir
18,491
6,987
0
1,649
29,832
14,430
0
14,930
14,902
0
28,420
L
Yu Huang
Ëier
Yu Huang
25,588
1,828
0
0
21,105
8,484
0
11,106
9,999
65,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,950
Gold Earned
80,759
298
Minions Killed
297
14
Camps Cleared
9
1,421,389
Distance Traveled
1,470,739
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,418
1,028
97
6
1
296,056
0
W
Cernunnos
16,369
1,091
79
5
2
279,688
1
W
Awilix
16,093
1,073
16
1
3
321,768
0
W
Zeus
15,761
1,051
46
3
1
280,411
2
L
Cupid
16,226
1,082
75
5
7
306,375
3
L
Tyr
14,515
968
12
1
0
272,284
0
W
Merlin
17,661
1,177
131
9
3
291,268
1
W
Hercules
14,875
992
25
2
0
297,604
1
L
Fenrir
14,874
992
23
2
3
255,627
4
L
Yu Huang
14,917
994
91
6
3
291,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role