Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
SunnySkyy
Skadi
Level 118
God Stats
1W - 0L
1,466 SR
Queue Stats
16W - 10L
1,588 Elo+
Party 2
Cerberus
Cerberus
twocreator
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
313W - 353L
1,552 Elo+
Party 2
Team Averages
Level 135
1,489 SR
1,547 Elo+

VS

Team Averages
Level 116
1,522 SR
1,619 Elo+
Ah Muzen Cab
Ah Muzen Cab
Tenmaurufu
Ah Muzen Cab
Level 106
God Stats
5W - 5L
1,407 SR
Queue Stats
40W - 39L
1,473 Elo+
Party 1
Terra
Terra
USSRHELLUNLESHED
Terra
Level 115
God Stats
4W - 5L
1,578 SR
Queue Stats
33W - 29L
1,516 Elo+
Party 1
Merlin
Merlin
iownall117
Merlin
Level 127
God Stats
1W - 1L
1,580 SR
Queue Stats
23W - 9L
1,868 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 0 / 5
8,650
865
6,612
11,779
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
SunnySkyy
Skadi
13
2 / 0 / 6
7,883
788
6,920
5,341
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cerberus
twocreator
Cerberus
13
3 / 1 / 5
8,446
845
5,077
11,574
10,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Tenmaurufu
Ah Muzen Cab
11
1 / 3 / 0
6,414
641
7,320
6,982
3,512
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 4 / 1
5,952
595
5,151
8,425
6,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
iownall117
Merlin
11
0 / 2 / 1
6,412
641
6,491
5,865
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
5
6.5
W
Skadi
SunnySkyy
Skadi
2
0
6
5
L
Ah Muzen Cab
Tenmaurufu
Ah Muzen Cab
1
3
0
0.33
L
0
4
1
0.13
L
Merlin
iownall117
Merlin
0
2
1
0.25
W
Cerberus
twocreator
Cerberus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,609
Damage
18,962
28,694
Taken
21,272
24,648
Mitigated
12,893
11,330
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,612
1,579
0
4,302
11,779
11,527
336
4,491
6,987
0
27,996
W
Skadi
SunnySkyy
Skadi
6,920
3,236
0
1,643
5,341
2,479
1,834
3,144
1,973
0
33,294
L
Ah Muzen Cab
Tenmaurufu
Ah Muzen Cab
7,320
3,627
0
1,221
6,982
3,512
0
1,722
5,260
0
16,587
L
5,151
790
1,204
726
8,425
6,887
0
2,220
6,205
11,405
0
L
Merlin
iownall117
Merlin
6,491
487
0
0
5,865
2,494
0
1,171
4,694
25,227
0
W
Cerberus
twocreator
Cerberus
5,077
571
2,656
2,729
11,574
10,642
849
3,368
8,021
16,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,979
Gold Earned
18,778
143
Minions Killed
85
0
Camps Cleared
0
525,742
Distance Traveled
510,594
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,650
865
39
4
0
182,804
2
W
Skadi
7,883
788
74
7
0
162,762
1
L
Ah Muzen Cab
6,414
641
22
2
0
169,146
0
L
Terra
5,952
595
11
1
0
175,446
0
L
Merlin
6,412
641
52
5
0
166,002
1
W
Cerberus
8,446
845
30
3
0
180,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role