Player Matchup

Jing Wei
Jing Wei
GrandLotusIroh21
Jing Wei
Level 107
God Stats
8W - 3L
1,804 SR
Queue Stats
324W - 254L
1,576 Elo+
Party 1
Janus
Janus
Shidonmycawk
Janus
Level 47
God Stats
2W - 4L
1,601 SR
Queue Stats
42W - 25L
1,628 Elo+
Party 2
Thanatos
Thanatos
SumireYoshizawa
Thanatos
Level 29
God Stats
7W - 8L
1,549 SR
Queue Stats
140W - 87L
1,611 Elo+
Party 1
Ymir
Ymir
Tieddemann
Ymir
Level 128
God Stats
28W - 19L
1,639 SR
Queue Stats
676W - 655L
1,557 Elo+
Solo
Shiva
Shiva
c02hero
Shiva
Level 29
God Stats
1W - 3L
1,746 SR
Queue Stats
19W - 19L
1,566 Elo+
Party 2
Team Averages
Level 68
1,668 SR
1,588 Elo+

VS

Team Averages
Level 89
1,544 SR
1,555 Elo+
Medusa
Medusa
GoDSunNika
Medusa
Level 35
God Stats
4W - 3L
1,636 SR
Queue Stats
41W - 67L
1,359 Elo+
Solo
Tyr
Tyr
KiloOfPepsi
Tyr
Level 124
God Stats
8W - 13L
1,423 SR
Queue Stats
353W - 365L
1,576 Elo+
Party 3
Fenrir
Fenrir
Mikoolaid
Fenrir
Level 145
God Stats
3W - 0L
1,650 SR
Queue Stats
172W - 110L
1,617 Elo+
Party 4
Bacchus
Bacchus
NikaFan
Bacchus
Level 14
God Stats
2W - 1L
1,513 SR
Queue Stats
23W - 16L
1,621 Elo+
Party 3
Ah Puch
Ah Puch
Toaster0
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 76L
1,600 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 3
11,178
532
11,654
18,810
8,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 2 / 8
10,647
507
16,268
13,872
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
16
6 / 3 / 5
10,417
496
11,215
15,653
9,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 1 / 8
9,639
459
4,525
18,670
23,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
c02hero
Shiva
12
0 / 5 / 0
8,489
404
3,212
17,624
10,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GoDSunNika
Medusa
17
0 / 4 / 1
10,933
521
9,515
13,945
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 0 / 1
11,630
554
11,395
11,965
13,084
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Mikoolaid
Fenrir
17
4 / 5 / 2
10,868
518
5,610
19,911
9,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
NikaFan
Bacchus
13
0 / 3 / 3
8,984
428
5,498
18,094
20,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Toaster0
Ah Puch
14
2 / 3 / 3
9,654
460
15,920
6,887
3,013
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
15
Kills
12
12
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
GoDSunNika
Medusa
0
4
1
0.13
L
4
1
3
5.5
W
6
0
1
6.5
W
Fenrir
Mikoolaid
Fenrir
4
5
2
1
W
Bacchus
NikaFan
Bacchus
0
3
3
0.5
L
3
2
8
3.5
L
Thanatos
6
3
5
2.83
L
2
1
8
6
W
Ah Puch
Toaster0
Ah Puch
2
3
3
1.17
L
Shiva
c02hero
Shiva
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,874
Damage
47,938
84,629
Taken
70,802
58,239
Mitigated
51,942
36,201
Healing
18,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GoDSunNika
Medusa
9,515
2,892
204
3,997
13,945
5,704
912
2,188
11,757
0
101,505
L
11,654
8,748
0
10,965
18,810
8,637
810
4,156
14,654
0
109,585
W
11,395
1,707
0
4,881
11,965
13,084
336
1,909
10,056
0
67,415
W
Fenrir
Mikoolaid
Fenrir
5,610
1,547
0
4,507
19,911
9,292
0
6,162
13,749
0
92,785
W
Bacchus
NikaFan
Bacchus
5,498
428
0
3,317
18,094
20,849
0
7,265
10,829
25,817
0
L
16,268
765
567
4,394
13,872
6,356
408
5,557
8,315
105,436
0
L
Thanatos
11,215
2,960
0
14,837
15,653
9,385
0
3,544
12,109
0
85,546
L
4,525
945
0
2,548
18,670
23,359
124
7,200
11,470
30,486
2,040
W
Ah Puch
Toaster0
Ah Puch
15,920
195
0
1,730
6,887
3,013
260
3,045
3,842
70,073
0
L
Shiva
c02hero
Shiva
3,212
460
83
2,807
17,624
10,502
652
2,470
15,154
0
50,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,370
Gold Earned
52,069
573
Minions Killed
573
0
Camps Cleared
0
1,986,447
Distance Traveled
1,995,168
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,933
521
176
8
0
375,279
2
L
Jing Wei
11,178
532
162
8
0
366,451
3
W
Tyr
11,630
554
128
6
0
430,135
1
W
Fenrir
10,868
518
133
6
0
386,544
1
W
Bacchus
8,984
428
22
1
0
401,428
6
L
Janus
10,647
507
174
8
0
438,838
6
L
Thanatos
10,417
496
118
6
0
411,086
5
L
Ymir
9,639
459
41
2
0
405,383
9
W
Ah Puch
9,654
460
114
5
0
401,782
6
L
Shiva
8,489
404
78
4
0
364,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role