Player Matchup

Chaac
Chaac
CaPTaiiNx_DariiX
Chaac
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 37L
1,080 Elo+
Party 1
Thanatos
Thanatos
Caliban45
Thanatos
Level 118
God Stats
7W - 5L
1,464 SR
Queue Stats
30W - 28L
1,377 Elo+
Solo
Ishtar
Ishtar
Hybridtype
Ishtar
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 53L
1,336 Elo+
Solo
Kukulkan
Kukulkan
NeiDeiGsichd
Kukulkan
Level 99
God Stats
42W - 50L
1,435 SR
Queue Stats
193W - 237L
1,278 Elo+
Party 1
Athena
Athena
NeiHauN
Athena
Level 114
God Stats
4W - 1L
1,839 SR
Queue Stats
144W - 199L
1,275 Elo+
Party 1
Team Averages
Level 88
1,548 SR
1,269 Elo+

VS

Team Averages
Level 99
1,485 SR
1,373 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Frosty on Herb
Vamana
Level 154
God Stats
17W - 17L
1,415 SR
Queue Stats
89W - 89L
1,353 Elo+
Solo
Olorun
Olorun
XxPaperxX4613
Olorun
Level 102
God Stats
11W - 15L
1,409 SR
Queue Stats
422W - 443L
1,354 Elo+
Solo
Zeus
Zeus
amir2413_A
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,340 Elo+
Solo
Izanami
Izanami
compas652soltero
Izanami
Level 43
God Stats
23W - 16L
1,601 SR
Queue Stats
60W - 61L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,120
471
4,660
7,904
4,507
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
Caliban45
Thanatos
10
2 / 4 / 2
6,503
500
4,829
10,657
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Hybridtype
Ishtar
9
1 / 4 / 1
5,159
397
4,348
10,204
3,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
NeiDeiGsichd
Kukulkan
12
1 / 2 / 4
6,771
521
4,244
5,985
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
NeiHauN
Athena
9
1 / 5 / 4
5,734
441
3,000
10,532
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 1 / 6
7,923
609
7,486
10,700
6,481
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 3
7,051
542
3,756
10,833
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 0 / 1
8,085
622
4,527
8,499
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 4
7,229
556
6,105
6,383
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 2
7,507
577
7,848
9,061
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
6
Kills
15
15
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
6
7
L
1
0
1
1.5
L
Thanatos
Caliban45
Thanatos
2
4
2
0.75
W
1
3
3
0.83
L
Ishtar
Hybridtype
Ishtar
1
4
1
0.38
L
Kukulkan
NeiDeiGsichd
Kukulkan
1
2
4
1.5
L
Athena
NeiHauN
Athena
1
5
4
0.6
W
1
0
1
1.5
W
3
2
4
2.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
29,722
45,282
Taken
45,476
19,772
Mitigated
21,149
15,102
Healing
17,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,486
910
822
4,683
10,700
6,481
165
1,408
9,292
30,230
4,239
L
4,660
340
0
2,669
7,904
4,507
0
4,053
3,851
0
35,215
L
Thanatos
Caliban45
Thanatos
4,829
1,411
0
6,431
10,657
4,895
0
3,319
7,338
0
34,994
W
3,756
1,842
0
746
10,833
4,860
0
1,768
9,065
0
48,379
L
Ishtar
Hybridtype
Ishtar
4,348
2,537
0
1,564
10,204
3,318
0
2,504
7,700
0
24,340
L
Kukulkan
NeiDeiGsichd
Kukulkan
4,244
87
0
1,882
5,985
2,813
192
3,306
2,679
47,094
0
L
Athena
NeiHauN
Athena
3,000
233
225
2,331
10,532
4,239
380
4,260
6,272
17,127
0
W
4,527
2,795
57
6,093
8,499
4,364
467
662
7,837
54,876
7,917
W
6,105
283
254
1,460
6,383
2,439
336
2,336
4,047
46,339
0
W
7,848
4,989
100
3,713
9,061
3,005
962
1,070
7,991
0
49,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
37,795
256
Minions Killed
392
0
Camps Cleared
0
1,223,313
Distance Traveled
1,226,037
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,923
609
41
3
0
231,946
5
L
Chaac
6,120
471
59
5
0
249,469
2
L
Thanatos
6,503
500
61
5
0
245,619
2
W
Vamana
7,051
542
83
6
0
252,308
2
L
Ishtar
5,159
397
26
2
0
210,708
0
L
Kukulkan
6,771
521
80
6
0
267,150
0
L
Athena
5,734
441
30
2
0
250,367
0
W
Olorun
8,085
622
113
9
0
252,147
0
W
Zeus
7,229
556
69
5
0
254,039
1
W
Izanami
7,507
577
86
7
0
235,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role