Player Matchup

Fenrir
Fenrir
Fayco-Dz18
Fenrir
Level 84
God Stats
7W - 6L
1,566 SR
Queue Stats
77W - 120L
1,320 Elo+
Party 1
Sol
Sol
Lazydreams01
Sol
Level 148
God Stats
5W - 3L
1,569 SR
Queue Stats
269W - 293L
1,488 Elo+
Solo
Bacchus
Bacchus
Shadow_Snake25
Bacchus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 78L
1,393 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bils936
Ah Muzen Cab
Level 79
God Stats
2W - 0L
1,839 SR
Queue Stats
103W - 142L
1,341 Elo+
Party 1
Thanatos
Thanatos
xxDirtySpritex
Thanatos
Level 133
God Stats
21W - 15L
1,543 SR
Queue Stats
283W - 268L
1,515 Elo+
Solo
Team Averages
Level 116
1,604 SR
1,412 Elo+

VS

Team Averages
Level 114
1,628 SR
1,449 Elo+
Zhong Kui
Zhong Kui
DK M0NSTER
Zhong Kui
Level 111
God Stats
55W - 42L
1,623 SR
Queue Stats
253W - 238L
1,517 Elo+
Solo
Atlas
Atlas
Deathstroke_10PR
Atlas
Level 114
God Stats
20W - 16L
1,607 SR
Queue Stats
530W - 563L
1,468 Elo+
Solo
Neith
Neith
Kirua_1302
Neith
Level 70
God Stats
11W - 18L
1,418 SR
Queue Stats
105W - 147L
1,369 Elo+
Solo
Vamana
Vamana
StxBigR66
Vamana
Level 148
God Stats
6W - 8L
1,588 SR
Queue Stats
201W - 216L
1,424 Elo+
Solo
Loki
Loki
meepablo
Loki
Level 125
God Stats
4W - 1L
1,906 SR
Queue Stats
442W - 528L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fayco-Dz18
Fenrir
11
5 / 2 / 2
6,955
535
2,949
10,154
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 0 / 1
7,945
611
10,384
10,680
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
0 / 0 / 5
5,642
434
7,076
10,742
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
bils936
Ah Muzen Cab
10
0 / 1 / 3
6,147
473
5,961
6,490
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
13
3 / 1 / 0
7,673
590
10,781
11,596
9,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DK M0NSTER
Zhong Kui
12
1 / 2 / 0
6,848
527
6,725
11,285
9,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 1 / 0
6,906
531
6,538
13,042
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
9
0 / 3 / 2
5,897
454
5,239
7,222
2,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
StxBigR66
Vamana
11
0 / 2 / 1
6,493
499
5,664
13,090
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
8
1 / 2 / 0
5,668
436
2,411
6,539
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
4
4
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DK M0NSTER
Zhong Kui
1
2
0
0.5
L
2
1
0
2
W
Fenrir
Fayco-Dz18
Fenrir
5
2
2
3
L
Neith
0
3
2
0.33
W
2
0
1
2.5
W
0
0
5
2.5
L
Vamana
StxBigR66
Vamana
0
2
1
0.25
W
Ah Muzen Cab
bils936
Ah Muzen Cab
0
1
3
1.5
L
Loki
1
2
0
0.5
W
Thanatos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,151
Damage
26,577
49,662
Taken
51,178
27,807
Mitigated
28,723
28,083
Healing
17,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DK M0NSTER
Zhong Kui
6,725
1,243
0
4,598
11,285
9,095
0
8,472
2,813
53,259
0
L
6,538
2,191
0
2,432
13,042
9,066
0
3,378
9,406
26,015
6,301
W
Fenrir
Fayco-Dz18
Fenrir
2,949
433
0
2,375
10,154
3,766
0
766
9,169
0
34,472
L
Neith
5,239
2,697
224
2,105
7,222
2,609
0
3,651
2,963
0
40,325
W
10,384
5,879
0
7,275
10,680
4,624
1,264
6,278
4,402
73,031
0
W
7,076
872
0
3,611
10,742
7,739
0
2,580
8,162
23,191
0
L
Vamana
StxBigR66
Vamana
5,664
2,849
0
6,618
13,090
5,790
96
0
12,236
0
40,421
W
Ah Muzen Cab
bils936
Ah Muzen Cab
5,961
2,626
425
3,397
6,490
2,607
0
1,995
4,495
0
41,101
L
Loki
2,411
483
0
1,642
6,539
2,163
0
1,093
5,230
0
22,630
W
Thanatos
10,781
2,762
0
11,000
11,596
9,071
0
0
11,596
0
50,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,362
Gold Earned
31,812
396
Minions Killed
339
0
Camps Cleared
0
1,264,109
Distance Traveled
1,149,523
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,848
527
94
7
0
234,191
0
L
Atlas
6,906
531
61
5
0
252,485
1
W
Fenrir
6,955
535
65
5
0
282,258
3
L
Neith
5,897
454
73
6
0
207,013
0
W
Sol
7,945
611
129
10
0
244,274
1
W
Bacchus
5,642
434
23
2
0
258,839
5
L
Vamana
6,493
499
73
6
0
237,191
3
W
Ah Muzen Cab
6,147
473
81
6
0
213,060
0
L
Loki
5,668
436
38
3
0
218,643
0
W
Thanatos
7,673
590
98
8
0
265,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role