Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FiruuLayS
Loki
Level 67
God Stats
10W - 13L
1,370 SR
Queue Stats
40W - 45L
1,260 Elo+
Solo
Mulan
Mulan
Pato Vicious
Mulan
Level 88
God Stats
0W - 5L
1,128 SR
Queue Stats
224W - 227L
1,297 Elo+
Solo
Eset
Eset
RellyHippy_CclD
Eset
Level 69
God Stats
1W - 2L
1,700 SR
Queue Stats
249W - 306L
1,361 Elo+
Solo
Xbalanque
Xbalanque
Supercharged222
Xbalanque
Level 69
God Stats
32W - 21L
1,530 SR
Queue Stats
123W - 120L
1,372 Elo+
Solo
Team Averages
Level 83
1,446 SR
1,358 Elo+

VS

Team Averages
Level 77
1,530 SR
1,345 Elo+
Cupid
Cupid
Pomba_raivosa
Cupid
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Rogue_Killcam
Baron Samedi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 150L
1,222 Elo+
Solo
Da Ji
Da Ji
carlos055m
Da Ji
Level 104
God Stats
2W - 0L
1,725 SR
Queue Stats
28W - 40L
1,335 Elo+
Party 1
Hera
Hera
juanes90s
Hera
Level 123
God Stats
2W - 1L
1,432 SR
Queue Stats
50W - 58L
1,327 Elo+
Party 1
Sun Wukong
Sun Wukong
theSpectikaLguy
Sun Wukong
Level 69
God Stats
53W - 57L
1,491 SR
Queue Stats
221W - 254L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 1 / 1
6,034
503
3,259
6,695
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
6
0 / 2 / 0
4,708
392
1,378
4,435
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 1
6,558
547
5,378
11,998
7,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 3 / 0
6,139
512
1,010
7,367
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Supercharged222
Xbalanque
9
1 / 2 / 1
5,362
447
3,546
7,001
2,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,288
441
3,761
4,781
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Rogue_Killcam
Baron Samedi
9
1 / 2 / 2
5,773
481
2,350
6,492
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
11
7 / 0 / 1
7,157
596
6,395
10,148
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
12
0 / 0 / 4
6,672
556
3,279
2,201
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
theSpectikaLguy
Sun Wukong
11
1 / 3 / 2
6,884
574
6,146
9,736
5,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
10
10
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
1
1.5
L
Loki
0
2
0
0
L
2
2
1
1.25
W
1
1
1
1.5
L
0
3
0
0
W
Baron Samedi
Rogue_Killcam
Baron Samedi
1
2
2
1
L
Xbalanque
Supercharged222
Xbalanque
1
2
1
0.75
W
Da Ji
7
0
1
7.5
W
Hera
0
0
4
2
W
Sun Wukong
theSpectikaLguy
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,571
Damage
21,931
37,496
Taken
33,358
17,639
Mitigated
14,388
10,820
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,259
148
239
1,543
6,695
4,443
382
696
5,999
24,882
5,548
L
Loki
1,378
574
0
1,606
4,435
1,165
0
426
4,009
0
17,168
L
5,378
1,438
0
4,179
11,998
7,099
350
0
11,998
0
43,744
W
3,761
2,021
66
1,885
4,781
1,118
231
1,047
3,734
0
22,844
L
1,010
57
0
1,624
7,367
2,323
0
2,853
4,514
38,116
0
W
Baron Samedi
Rogue_Killcam
Baron Samedi
2,350
239
180
3,208
6,492
2,611
248
1,471
5,021
21,361
0
L
Xbalanque
Supercharged222
Xbalanque
3,546
970
0
1,629
7,001
2,609
500
1,654
5,347
0
28,517
W
Da Ji
6,395
2,045
0
4,083
10,148
3,873
0
735
9,413
0
42,254
W
Hera
3,279
963
0
853
2,201
833
660
580
1,621
45,465
0
W
Sun Wukong
theSpectikaLguy
Sun Wukong
6,146
2,162
0
594
9,736
5,953
0
0
9,736
0
43,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,801
Gold Earned
31,774
322
Minions Killed
294
0
Camps Cleared
0
895,412
Distance Traveled
1,010,217
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,034
503
75
6
0
204,397
2
L
Loki
4,708
392
40
3
0
111,627
1
L
Mulan
6,558
547
79
7
0
195,786
0
W
Cupid
5,288
441
30
3
0
149,342
2
L
Eset
6,139
512
78
7
0
204,497
1
W
Baron Samedi
5,773
481
25
2
0
197,686
0
L
Xbalanque
5,362
447
50
4
0
179,105
3
W
Da Ji
7,157
596
74
6
0
253,919
0
W
Hera
6,672
556
78
7
0
197,340
2
W
Sun Wukong
6,884
574
87
7
0
211,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role