Player Matchup

Sol
Sol
Bizzareta
Sol
Level 25
God Stats
8W - 7L
1,394 SR
Queue Stats
23W - 36L
1,246 Elo+
Party 1
Tyr
Tyr
ConníeCarter
Tyr
Level 45
God Stats
2W - 2L
1,437 SR
Queue Stats
28W - 28L
1,450 Elo+
Solo
Awilix
Awilix
EbatelRtov
Awilix
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 84L
1,494 Elo+
Solo
Ra
Ra
HappyGoMask
Ra
Level 59
God Stats
6W - 5L
1,475 SR
Queue Stats
72W - 78L
1,428 Elo+
Party 1
Cerberus
Cerberus
TheBro588
Cerberus
Level 41
God Stats
2W - 2L
1,532 SR
Queue Stats
36W - 53L
1,317 Elo+
Party 1
Team Averages
Level 50
1,468 SR
1,387 Elo+

VS

Team Averages
Level 30
1,288 SR
1,225 Elo+
Ymir
Ymir
MXlepanda
Ymir
Level 17
God Stats
2W - 10L
1,103 SR
Queue Stats
3W - 13L
1,051 Elo+
Party 2
Thanatos
Thanatos
NNoixDeCoCo
Thanatos
Level 3
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 10L
1,098 Elo+
Party 2
Vulcan
Vulcan
NahimicV2
Vulcan
Level 35
God Stats
0W - 1L
1,076 SR
Queue Stats
17W - 29L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
Shibadou
Gilgamesh
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,051 Elo+
Party 2
Xbalanque
Xbalanque
fluppanz
Xbalanque
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 4
5,687
569
5,147
3,865
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
4 / 0 / 1
6,019
602
7,711
7,434
5,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
EbatelRtov
Awilix
10
1 / 0 / 0
5,534
553
622
6,691
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 0
5,388
539
1,815
5,645
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TheBro588
Cerberus
9
4 / 0 / 4
6,154
615
3,386
6,526
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 5 / 0
4,258
426
1,624
6,629
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
NNoixDeCoCo
Thanatos
6
0 / 5 / 0
4,340
434
625
6,871
2,745
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vulcan
NahimicV2
Vulcan
10
1 / 0 / 0
5,463
546
3,828
3,850
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Shibadou
Gilgamesh
7
0 / 2 / 0
4,476
448
1,911
6,855
4,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
fluppanz
Xbalanque
8
0 / 2 / 0
4,682
468
4,844
5,599
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
13
Kills
1
1
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
4
0
1
4.5
W
Awilix
EbatelRtov
Awilix
1
0
0
1
W
0
1
0
0
L
Ymir
0
5
0
0
L
Thanatos
NNoixDeCoCo
Thanatos
0
5
0
0
L
Vulcan
NahimicV2
Vulcan
1
0
0
1
L
Gilgamesh
Shibadou
Gilgamesh
0
2
0
0
W
Cerberus
TheBro588
Cerberus
4
0
4
6
L
Xbalanque
fluppanz
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,681
Damage
12,832
30,161
Taken
29,804
16,190
Mitigated
13,012
11,849
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,147
1,754
0
2,031
3,865
1,395
987
701
3,016
24,625
8,739
W
7,711
1,303
0
3,648
7,434
5,896
0
222
7,212
0
34,316
W
Awilix
EbatelRtov
Awilix
622
180
0
917
6,691
2,286
0
455
6,170
0
41,609
W
1,815
325
168
2,260
5,645
2,199
240
2,795
2,560
42,325
0
L
Ymir
1,624
269
0
142
6,629
2,384
0
4,391
2,238
13,214
0
L
Thanatos
NNoixDeCoCo
Thanatos
625
346
0
2,276
6,871
2,745
0
668
6,203
0
17,666
L
Vulcan
NahimicV2
Vulcan
3,828
895
0
871
3,850
1,558
0
1,815
2,035
38,589
0
L
Gilgamesh
Shibadou
Gilgamesh
1,911
706
438
1,328
6,855
4,537
0
0
6,855
0
10,226
W
Cerberus
TheBro588
Cerberus
3,386
320
0
2,825
6,526
4,414
210
659
5,751
18,244
0
L
Xbalanque
fluppanz
Xbalanque
4,844
2,224
0
2,273
5,599
1,788
0
3,062
2,537
0
31,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,782
Gold Earned
23,219
327
Minions Killed
209
0
Camps Cleared
0
993,246
Distance Traveled
848,320
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,687
569
75
8
0
179,135
1
W
Tyr
6,019
602
53
5
0
206,472
3
W
Awilix
5,534
553
87
9
0
209,268
1
W
Ra
5,388
539
86
9
0
197,519
2
L
Ymir
4,258
426
27
3
0
174,323
1
L
Thanatos
4,340
434
37
4
0
155,220
0
L
Vulcan
5,463
546
68
7
0
201,046
3
L
Gilgamesh
4,476
448
24
2
0
175,608
0
W
Cerberus
6,154
615
26
3
0
200,852
3
L
Xbalanque
4,682
468
53
5
0
142,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role