Player Matchup

Lancelot
Lancelot
Soulmist106
Lancelot
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,559 Elo+
Party 1
Sol
Sol
TorusSwiftfoot
Sol
Level 26
God Stats
2W - 2L
1,491 SR
Queue Stats
25W - 14L
1,596 Elo+
Party 1
Erlang Shen
Erlang Shen
robotninjaattack
Erlang Shen
Level 50
God Stats
1W - 1L
1,681 SR
Queue Stats
114W - 28L
1,672 Elo+
Party 1
Team Averages
Level 35
1,557 SR
1,609 Elo+

VS

Team Averages
Level 73
1,533 SR
1,405 Elo+
Ao Kuang
Ao Kuang
NightimeVibe
Ao Kuang
Level 127
God Stats
0W - 3L
1,517 SR
Queue Stats
124W - 159L
1,320 Elo+
Party 2
Neith
Neith
PimpSlacker109
Neith
Level 62
God Stats
9W - 19L
1,418 SR
Queue Stats
83W - 111L
1,394 Elo+
Party 2
Guan Yu
Guan Yu
SeR3phsWrath
Guan Yu
Level 29
God Stats
7W - 4L
1,665 SR
Queue Stats
70W - 61L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Soulmist106
Lancelot
13
0 / 4 / 9
8,659
666
7,236
12,407
6,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
6 / 0 / 6
10,655
820
22,882
13,331
5,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
robotninjaattack
Erlang Shen
17
6 / 2 / 6
11,318
871
15,860
16,744
15,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NightimeVibe
Ao Kuang
13
4 / 6 / 2
9,266
713
12,643
17,618
9,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 3 / 3
9,010
693
11,760
12,260
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
SeR3phsWrath
Guan Yu
14
0 / 3 / 4
9,031
695
12,773
23,288
24,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
6
6
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
NightimeVibe
Ao Kuang
4
6
2
0.83
L
2
3
3
1.17
L
Guan Yu
SeR3phsWrath
Guan Yu
0
3
4
0.67
W
Lancelot
Soulmist106
Lancelot
0
4
9
1.13
W
6
0
6
9
W
Erlang Shen
robotninjaattack
Erlang Shen
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,978
Damage
37,176
42,482
Taken
53,166
27,486
Mitigated
40,199
16,913
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
NightimeVibe
Ao Kuang
12,643
5,502
0
5,564
17,618
9,847
0
6,115
11,503
28,520
4,945
L
11,760
3,618
710
2,591
12,260
6,095
176
5,998
6,262
0
36,803
L
Guan Yu
SeR3phsWrath
Guan Yu
12,773
1,668
1,522
6,415
23,288
24,257
0
10,386
12,902
0
31,148
W
Lancelot
Soulmist106
Lancelot
7,236
2,062
0
1,938
12,407
6,392
688
2,718
9,689
0
20,628
W
22,882
11,885
0
7,248
13,331
5,819
2,015
3,490
9,841
61,131
4,147
W
Erlang Shen
robotninjaattack
Erlang Shen
15,860
8,457
2,137
5,590
16,744
15,275
760
5,594
11,150
1,971
42,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,632
Gold Earned
27,307
168
Minions Killed
126
0
Camps Cleared
0
758,411
Distance Traveled
735,970
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,266
713
37
3
0
230,929
1
L
Neith
9,010
693
55
4
0
228,722
1
L
Guan Yu
9,031
695
34
3
0
276,319
3
W
Lancelot
8,659
666
29
2
0
268,116
1
W
Sol
10,655
820
92
7
0
239,091
0
W
Erlang Shen
11,318
871
47
4
0
251,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role