Player Matchup

Horus
Horus
B0T-_DI3G00
Horus
Level 64
God Stats
7W - 7L
1,151 SR
Queue Stats
142W - 196L
1,421 Elo+
Solo
Awilix
Awilix
DedéHauhauu
Awilix
Level 35
God Stats
2W - 1L
1,470 SR
Queue Stats
28W - 18L
1,531 Elo+
Solo
Kukulkan
Kukulkan
iRec0very_cl
Kukulkan
Level 123
God Stats
4W - 6L
1,339 SR
Queue Stats
186W - 186L
1,498 Elo+
Solo
Apollo
Apollo
itaquebr
Apollo
Level 87
God Stats
6W - 7L
1,493 SR
Queue Stats
323W - 295L
1,543 Elo+
Solo
Olorun
Olorun
lNew
Olorun
Level 119
God Stats
4W - 1L
1,684 SR
Queue Stats
138W - 146L
1,447 Elo+
Solo
Team Averages
Level 86
1,427 SR
1,488 Elo+

VS

Team Averages
Level 116
1,523 SR
1,483 Elo+
Janus
Janus
ANIHUJU
Janus
Level 159
God Stats
0W - 3L
1,247 SR
Queue Stats
55W - 56L
1,515 Elo+
Solo
Cerberus
Cerberus
Pmaricota
Cerberus
Level 119
God Stats
40W - 42L
1,444 SR
Queue Stats
51W - 53L
1,432 Elo+
Solo
Fenrir
Fenrir
St__1200
Fenrir
Level 55
God Stats
2W - 1L
1,759 SR
Queue Stats
12W - 14L
1,474 Elo+
Solo
Tiamat
Tiamat
bob-samyy
Tiamat
Level 121
God Stats
51W - 47L
1,474 SR
Queue Stats
372W - 308L
1,465 Elo+
Party 1
Skadi
Skadi
oxiTomoNoKu
Skadi
Level 127
God Stats
5W - 3L
1,691 SR
Queue Stats
597W - 400L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 11
6,688
514
5,128
10,035
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
13
10 / 3 / 4
8,063
620
11,341
10,364
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
iRec0very_cl
Kukulkan
13
5 / 1 / 4
8,042
619
9,477
5,139
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
itaquebr
Apollo
11
2 / 1 / 5
6,770
521
6,036
8,930
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
lNew
Olorun
13
0 / 0 / 1
7,515
578
2,226
9,419
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ANIHUJU
Janus
13
0 / 1 / 0
7,416
570
6,023
5,671
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Pmaricota
Cerberus
9
1 / 4 / 1
6,559
505
4,041
14,117
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
St__1200
Fenrir
11
2 / 4 / 3
7,136
549
2,763
12,854
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
bob-samyy
Tiamat
12
2 / 5 / 2
7,286
560
7,985
10,490
7,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 1
5,646
434
6,453
8,824
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
5
5
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
ANIHUJU
Janus
0
1
0
0
W
0
0
11
5.5
W
Awilix
10
3
4
4
L
Cerberus
Pmaricota
Cerberus
1
4
1
0.38
L
Fenrir
St__1200
Fenrir
2
4
3
0.88
L
Tiamat
bob-samyy
Tiamat
2
5
2
0.6
W
Kukulkan
iRec0very_cl
Kukulkan
5
1
4
7
W
Apollo
itaquebr
Apollo
2
1
5
4.5
W
Olorun
lNew
Olorun
0
0
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,208
Damage
27,265
43,887
Taken
51,956
21,073
Mitigated
24,515
18,375
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ANIHUJU
Janus
6,023
209
0
2,005
5,671
2,395
0
2,226
3,445
64,743
0
W
5,128
2,451
885
3,282
10,035
8,288
0
2,991
7,044
0
19,559
W
Awilix
11,341
5,729
0
2,937
10,364
3,779
0
3,764
6,600
0
41,292
L
Cerberus
Pmaricota
Cerberus
4,041
173
0
3,262
14,117
6,876
0
1,919
12,198
20,797
0
L
Fenrir
St__1200
Fenrir
2,763
400
0
1,651
12,854
5,482
0
2,281
10,573
0
41,955
L
Tiamat
bob-samyy
Tiamat
7,985
1,172
0
1,286
10,490
7,070
483
3,560
6,930
46,489
0
W
Kukulkan
iRec0very_cl
Kukulkan
9,477
1,243
0
789
5,139
2,029
210
4,123
1,016
60,944
0
W
Apollo
itaquebr
Apollo
6,036
3,134
0
4,062
8,930
2,890
496
1,672
7,258
0
46,014
W
Olorun
lNew
Olorun
2,226
276
0
6,420
9,419
4,087
182
5,499
3,920
60,059
0
L
6,453
3,891
0
3,277
8,824
2,692
888
1,717
6,691
0
38,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,078
Gold Earned
34,043
425
Minions Killed
369
0
Camps Cleared
0
1,344,622
Distance Traveled
1,178,766
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,416
570
111
9
0
255,430
4
W
Horus
6,688
514
29
2
0
289,661
3
W
Awilix
8,063
620
64
5
0
309,689
3
L
Cerberus
6,559
505
56
4
0
236,034
3
L
Fenrir
7,136
549
69
5
0
261,498
2
L
Tiamat
7,286
560
83
6
0
223,062
2
W
Kukulkan
8,042
619
109
8
0
276,533
7
W
Apollo
6,770
521
96
7
0
249,028
2
W
Olorun
7,515
578
127
10
0
219,711
5
L
Skadi
5,646
434
50
4
0
202,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role