Player Matchup

Thor
Thor
Silver III
 
Thor
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
 
Ra
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver IV
Gewehr16
Serqet
Silver IV
Level 146
God Stats
3W - 0L
1,827 SR
Queue Stats
84W - 99L
748 MMR
Solo
Fenrir
Fenrir
Silver V
Zfrom350
Fenrir
Silver V
Level 128
God Stats
1W - 0L
1,555 SR
Queue Stats
43W - 52L
896 MMR
Solo
Freya
Freya
Silver III
яσσвєят
Freya
Silver III
Level 160
God Stats
9W - 6L
1,462 SR
Queue Stats
325W - 355L
928 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,569 SR
1,114 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,513 SR
1,143 MMR
Arachne
Arachne
Silver IV
 
Arachne
Silver IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
 
Hera
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
Holmessssssss
Kuzenbo
Silver V
Level 101
God Stats
19W - 24L
1,451 SR
Queue Stats
97W - 109L
586 MMR
Solo
Camazotz
Camazotz
Silver III
YoungPromise
Camazotz
Silver III
Level 147
God Stats
9W - 10L
1,566 SR
Queue Stats
170W - 206L
1,011 MMR
Solo
Danzaburou
Danzaburou
Silver II
xMustxrdx
Danzaburou
Silver II
Level 125
God Stats
5W - 6L
1,548 SR
Queue Stats
139W - 144L
1,120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 3 / 0
6,189
563
6,412
8,197
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
 
Ra
9
1 / 1 / 3
5,677
516
3,606
4,921
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Gewehr16
Serqet
8
1 / 0 / 6
5,669
515
2,358
7,945
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Zfrom350
Fenrir
10
4 / 2 / 2
6,372
579
4,357
10,841
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 2
6,549
595
6,629
6,441
2,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
Ao KuangBastetHades

VS

Bans
VulcanCernunnosNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
4 / 3 / 1
6,225
566
1,881
9,151
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hera
 
Hera
10
1 / 3 / 0
5,754
523
5,631
4,266
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
8
0 / 2 / 0
5,090
463
2,759
8,879
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
YoungPromise
Camazotz
11
1 / 3 / 4
6,458
587
7,516
12,406
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
xMustxrdx
Danzaburou
8
0 / 2 / 0
5,017
456
3,739
7,173
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
6
6
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
3
0
1
W
Ra
 
Ra
1
1
3
2.5
L
Arachne
 
Arachne
4
3
1
1.5
L
Hera
 
Hera
1
3
0
0.33
W
Serqet
Gewehr16
Serqet
1
0
6
4
L
Kuzenbo
0
2
0
0
L
Camazotz
YoungPromise
Camazotz
1
3
4
1
W
Fenrir
Zfrom350
Fenrir
4
2
2
2.5
L
Danzaburou
xMustxrdx
Danzaburou
0
2
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,362
Damage
21,526
38,345
Taken
41,875
18,127
Mitigated
19,267
14,332
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,412
2,086
0
2,978
8,197
4,389
0
0
7,610
0
31,374
W
Ra
 
Ra
3,606
844
109
1,006
4,921
1,984
0
2,895
1,982
37,141
0
L
Arachne
 
Arachne
1,881
1,427
0
1,820
9,151
2,851
24
458
8,608
0
24,375
L
Hera
 
Hera
5,631
1,764
0
500
4,266
1,231
11
751
3,373
49,473
0
W
Serqet
Gewehr16
Serqet
2,358
706
0
2,225
7,945
5,039
0
3,351
4,550
0
15,389
L
Kuzenbo
2,759
1,221
0
2,570
8,879
7,158
8
4,619
4,058
9,330
0
L
Camazotz
YoungPromise
Camazotz
7,516
2,282
0
6,706
12,406
5,541
0
403
11,318
0
41,088
W
Fenrir
Zfrom350
Fenrir
4,357
1,709
0
3,398
10,841
4,361
0
682
10,032
0
41,051
L
Danzaburou
xMustxrdx
Danzaburou
3,739
2,088
0
3,135
7,173
2,486
0
3,669
3,464
0
29,354
W
6,629
2,420
0
4,616
6,441
2,354
0
1,462
4,979
44,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
28,544
310
Minions Killed
273
0
Camps Cleared
0
1,043,267
Distance Traveled
1,089,473
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,189
563
52
5
0
197,030
4
W
Ra
5,677
516
79
7
0
203,458
3
L
Arachne
6,225
566
46
4
0
251,717
2
L
Hera
5,754
523
89
8
0
231,222
5
W
Serqet
5,669
515
30
3
0
218,902
4
L
Kuzenbo
5,090
463
11
1
0
224,928
4
L
Camazotz
6,458
587
70
6
0
198,645
5
W
Fenrir
6,372
579
67
6
0
223,869
2
L
Danzaburou
5,017
456
57
5
0
182,961
1
W
Freya
6,549
595
82
7
0
200,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role