Player Matchup

Cerberus
Cerberus
B1scu1tSandGRAVY
Cerberus
Level 100
God Stats
0W - 2L
1,510 SR
Queue Stats
57W - 79L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 145
God Stats
324W - 570L
1,428 SR
Queue Stats
327W - 576L
1,365 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
D3Audi
Ah Muzen Cab
Level 124
God Stats
82W - 110L
1,521 SR
Queue Stats
343W - 464L
1,479 Elo+
Solo
Team Averages
Level 123
1,486 SR
1,415 Elo+

VS

Team Averages
Level 102
1,479 SR
1,380 Elo+
Maui
Maui
BabyZezhka
Maui
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 256L
1,301 Elo+
Party 1
Kukulkan
Kukulkan
LuisJustiniano
Kukulkan
Level 81
God Stats
36W - 40L
1,438 SR
Queue Stats
36W - 40L
1,399 Elo+
Solo
Fenrir
Fenrir
Sephoyria
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
9,677
691
4,613
13,947
13,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
BOXG30
Baron Samedi
14
0 / 3 / 1
8,485
606
3,360
5,453
2,978
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
D3Audi
Ah Muzen Cab
15
0 / 4 / 1
8,826
630
6,968
9,732
4,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 7
10,070
719
3,815
5,886
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
16
1 / 0 / 5
9,180
656
8,521
2,863
1,233
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Sephoyria
Fenrir
17
6 / 1 / 1
11,124
795
10,851
13,171
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Baron Samedi
BOXG30
Baron Samedi
0
3
1
0.17
W
0
0
7
3.5
L
Ah Muzen Cab
D3Audi
Ah Muzen Cab
0
4
1
0.13
W
Kukulkan
1
0
5
3.5
W
Fenrir
Sephoyria
Fenrir
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,941
Damage
23,187
29,132
Taken
21,920
20,390
Mitigated
19,557
6,829
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,613
360
0
3,720
13,947
13,014
0
8,299
5,648
37,819
0
L
Baron Samedi
BOXG30
Baron Samedi
3,360
99
626
402
5,453
2,978
75
3,066
2,387
27,180
0
W
3,815
836
0
2,125
5,886
5,986
12
2,277
3,609
14,785
0
L
Ah Muzen Cab
D3Audi
Ah Muzen Cab
6,968
2,397
0
2,081
9,732
4,398
120
2,805
6,927
0
34,817
W
Kukulkan
8,521
238
0
945
2,863
1,233
0
869
1,994
58,370
0
W
Fenrir
Sephoyria
Fenrir
10,851
3,417
0
4,345
13,171
12,338
0
4,902
8,269
6,513
36,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,988
Gold Earned
30,374
209
Minions Killed
189
0
Camps Cleared
0
775,650
Distance Traveled
829,408
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,677
691
88
6
0
285,071
4
L
Baron Samedi
8,485
606
60
4
0
234,228
0
W
Maui
10,070
719
33
2
0
279,872
0
L
Ah Muzen Cab
8,826
630
61
4
0
256,351
1
W
Kukulkan
9,180
656
102
7
0
266,008
4
W
Fenrir
11,124
795
54
4
0
283,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role