Player Matchup

Danzaburou
Danzaburou
aHooli
Danzaburou
Level 148
God Stats
2W - 5L
1,313 SR
Queue Stats
282W - 300L
1,460 Elo+
Solo
Nox
Nox
mustang81
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,351 Elo+
Solo
Ah Puch
Ah Puch
xKoyot
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,368 Elo+
Solo
Achilles
Achilles
yngve_hardRock
Achilles
Level 118
God Stats
10W - 8L
1,591 SR
Queue Stats
1,074W - 1,107L
1,403 Elo+
Solo
Sylvanus
Sylvanus
Песцец
Sylvanus
Level 21
God Stats
1W - 2L
1,752 SR
Queue Stats
39W - 59L
1,402 Elo+
Solo
Team Averages
Level 67
1,531 SR
1,397 Elo+

VS

Team Averages
Level 97
1,452 SR
1,522 Elo+
Atlas
Atlas
Bamchikolachi
Atlas
Level 88
God Stats
4W - 3L
1,356 SR
Queue Stats
427W - 460L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
Dark_Strangerr
Zhong Kui
Level 120
God Stats
2W - 1L
1,256 SR
Queue Stats
399W - 398L
1,402 Elo+
Solo
Chronos
Chronos
Mentalax
Chronos
Level 132
God Stats
2W - 1L
1,648 SR
Queue Stats
155W - 122L
1,529 Elo+
Party 1
Ra
Ra
PolarWhisp
Ra
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 33L
1,741 Elo+
Party 1
Gilgamesh
Gilgamesh
TomHEROHELD
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
aHooli
Danzaburou
18
10 / 6 / 5
11,666
897
23,077
18,273
10,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 9 / 11
8,550
658
9,735
13,524
7,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
xKoyot
Ah Puch
17
1 / 7 / 11
9,646
742
21,129
16,094
8,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
17
1 / 4 / 12
9,319
717
12,133
20,855
18,895
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Песцец
Sylvanus
16
4 / 4 / 9
8,947
688
8,985
19,409
25,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 20
12,448
958
13,466
26,310
25,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Dark_Strangerr
Zhong Kui
15
2 / 7 / 19
9,575
737
13,157
16,670
11,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
Mentalax
Chronos
19
6 / 3 / 17
11,129
856
19,164
20,435
10,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 18
10,945
842
17,190
15,881
8,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
TomHEROHELD
Gilgamesh
18
9 / 4 / 17
11,370
875
17,321
21,477
20,529
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
121
18
Kills
30
30
Deaths
18
48
Assists
91
Player
Kills
Deaths
Assists
KDA
W
8
2
20
9
W
Zhong Kui
Dark_Strangerr
Zhong Kui
2
7
19
1.64
W
Chronos
Mentalax
Chronos
6
3
17
4.83
W
5
2
18
7
W
Gilgamesh
TomHEROHELD
Gilgamesh
9
4
17
4.38
L
Danzaburou
aHooli
Danzaburou
10
6
5
2.08
L
2
9
11
0.83
L
Ah Puch
xKoyot
Ah Puch
1
7
11
0.93
L
Achilles
1
4
12
1.75
L
Sylvanus
Песцец
Sylvanus
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,059
Damage
80,298
88,155
Taken
100,773
71,298
Mitigated
75,507
29,677
Healing
51,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,466
5,426
4,620
12,166
26,310
25,030
1,410
8,970
17,097
26,552
0
W
Zhong Kui
Dark_Strangerr
Zhong Kui
13,157
1,462
1,072
2,925
16,670
11,085
1,603
7,500
8,888
17,751
0
W
Chronos
Mentalax
Chronos
19,164
7,411
750
4,091
20,435
10,221
2,347
9,763
10,476
35,317
0
W
17,190
2,043
10,768
8,254
15,881
8,642
1,815
5,643
10,148
46,145
0
W
Gilgamesh
TomHEROHELD
Gilgamesh
17,321
4,395
2,779
3,575
21,477
20,529
910
6,882
14,315
1,633
23,665
L
Danzaburou
aHooli
Danzaburou
23,077
9,407
973
4,545
18,273
10,485
882
13,514
4,759
0
39,635
L
9,735
1,474
0
184
13,524
7,461
302
10,416
3,108
14,909
0
L
Ah Puch
xKoyot
Ah Puch
21,129
1,272
441
2,160
16,094
8,974
129
11,677
4,417
39,684
0
L
Achilles
12,133
1,771
382
3,902
20,855
18,895
231
15,076
5,779
0
21,363
L
Sylvanus
Песцец
Sylvanus
8,985
1,860
10,293
6,797
19,409
25,483
120
12,903
6,506
9,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,128
Gold Earned
55,467
120
Minions Killed
190
0
Camps Cleared
0
1,118,723
Distance Traveled
1,204,783
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,448
958
29
2
0
246,821
0
W
Zhong Kui
9,575
737
13
1
0
212,424
0
W
Chronos
11,129
856
45
3
0
243,009
0
W
Ra
10,945
842
90
7
0
263,277
4
W
Gilgamesh
11,370
875
13
1
0
239,252
2
L
Danzaburou
11,666
897
37
3
0
212,229
1
L
Nox
8,550
658
15
1
0
217,322
1
L
Ah Puch
9,646
742
47
4
0
208,437
1
L
Achilles
9,319
717
17
1
0
256,976
3
L
Sylvanus
8,947
688
4
0
0
223,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role