Player Matchup

Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
freakohsuavee
King Arthur
Gold I
Level 160
God Stats
1W - 4L
1,690 SR
Queue Stats
73W - 75L
1,795 MMR
Solo
Loki
Loki
Gold V
imcww
Loki
Gold V
Level 147
God Stats
13W - 18L
1,552 SR
Queue Stats
188W - 193L
1,344 MMR
Solo
Tiamat
Tiamat
Gold IV
shizzythegodlord
Tiamat
Gold IV
Level 86
God Stats
1W - 1L
1,649 SR
Queue Stats
139W - 140L
1,468 MMR
Solo
Jing Wei
Jing Wei
Bronze V
tuchero
Jing Wei
Bronze V
Level 115
God Stats
0W - 1L
1,366 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,551 SR
1,512 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,592 SR
1,577 MMR
Maui
Maui
Diamond V
Arongaming
Maui
Diamond V
Level 160
God Stats
8W - 8L
1,660 SR
Queue Stats
227W - 216L
2,061 MMR
Party 1
Vulcan
Vulcan
Silver V
BaneosInfinitos
Vulcan
Silver V
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,307 MMR
Solo
Artemis
Artemis
Gold IV
Caieshioa
Artemis
Gold IV
Level 104
God Stats
135W - 129L
1,608 SR
Queue Stats
239W - 241L
1,281 MMR
Solo
Izanami
Izanami
Platinum II
GmSlayer
Izanami
Platinum II
Level 157
God Stats
4W - 4L
1,762 SR
Queue Stats
75W - 60L
1,989 MMR
Party 1
Fenrir
Fenrir
Gold V
suGynonA
Fenrir
Gold V
Level 98
God Stats
8W - 8L
1,432 SR
Queue Stats
139W - 136L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 7 / 2
7,702
385
3,188
21,019
22,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
freakohsuavee
King Arthur
14
0 / 5 / 1
8,643
432
8,263
21,201
15,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
imcww
Loki
17
2 / 6 / 0
10,176
509
9,460
19,157
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
7,065
353
3,252
6,431
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
tuchero
Jing Wei
14
1 / 6 / 1
9,015
451
5,563
18,377
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
IshtarDa JiGaneshaYmir

VS

Bans
BellonaPeleAtlasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 15
12,118
606
5,855
22,626
25,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
1 / 1 / 6
11,797
590
10,959
9,899
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Caieshioa
Artemis
16
2 / 0 / 6
11,574
579
9,730
11,829
10,189
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
GmSlayer
Izanami
18
14 / 1 / 3
13,240
662
28,565
17,449
8,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
suGynonA
Fenrir
17
7 / 1 / 9
12,191
610
11,410
19,750
10,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
3
Kills
26
26
Deaths
3
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
7
2
0.14
W
2
0
15
9.5
W
1
1
6
4
W
Artemis
Caieshioa
Artemis
2
0
6
5
W
Izanami
GmSlayer
Izanami
14
1
3
15.5
L
King Arthur
freakohsuavee
King Arthur
0
5
1
0.1
L
Loki
imcww
Loki
2
6
0
0.33
L
0
2
1
0.25
W
Fenrir
suGynonA
Fenrir
7
1
9
11.5
L
Jing Wei
tuchero
Jing Wei
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,726
Damage
66,519
86,185
Taken
81,553
55,795
Mitigated
59,227
14,666
Healing
44,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,188
395
0
1,652
21,019
22,892
0
2,903
18,116
22,800
0
W
5,855
1,618
4,515
9,017
22,626
25,094
585
3,523
18,877
31,139
1,681
W
10,959
2,081
0
2,966
9,899
4,767
2,669
1,498
8,251
109,261
0
W
Artemis
Caieshioa
Artemis
9,730
3,863
1,965
3,727
11,829
10,189
7,165
317
10,685
354
61,018
W
Izanami
GmSlayer
Izanami
28,565
21,667
0
10,261
17,449
8,391
7,022
3,018
14,380
0
135,009
L
King Arthur
freakohsuavee
King Arthur
8,263
1,077
0
2,225
21,201
15,495
0
5,595
15,606
0
58,438
L
Loki
imcww
Loki
9,460
2,359
0
4,852
19,157
7,172
0
4,250
14,907
0
90,160
L
3,252
621
0
1,215
6,431
3,621
0
1,519
4,912
29,800
0
W
Fenrir
suGynonA
Fenrir
11,410
4,110
0
11,768
19,750
10,786
2,755
2,424
17,238
0
78,849
L
Jing Wei
tuchero
Jing Wei
5,563
3,774
0
4,722
18,377
6,615
0
2,303
16,074
0
63,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,601
Gold Earned
60,920
446
Minions Killed
613
0
Camps Cleared
0
1,634,031
Distance Traveled
1,909,538
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,702
385
13
1
0
323,517
2
W
Maui
12,118
606
29
1
0
399,382
5
W
Vulcan
11,797
590
192
10
0
395,345
6
W
Artemis
11,574
579
82
4
0
323,075
1
W
Izanami
13,240
662
171
9
0
373,795
4
L
King Arthur
8,643
432
103
5
0
314,801
4
L
Loki
10,176
509
153
8
0
421,981
1
L
Tiamat
7,065
353
64
3
0
203,941
2
W
Fenrir
12,191
610
139
7
0
417,941
5
L
Jing Wei
9,015
451
113
6
0
369,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role