Player Matchup

Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Catmoped
Baron Samedi
Gold II
Level 156
God Stats
35W - 42L
1,528 SR
Queue Stats
294W - 393L
1,517 MMR
Solo
Thoth
Thoth
Gold V
WenzelRU
Thoth
Gold V
Level 160
God Stats
1W - 1L
1,844 SR
Queue Stats
50W - 55L
1,565 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,624 SR
1,527 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 120
1,556 SR
1,429 MMR
Cupid
Cupid
Bronze V
Castamer
Cupid
Bronze V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,433 MMR
Party 1
Ra
Ra
Bronze V
Gargaroza
Ra
Bronze V
Level 103
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 5L
1,433 MMR
Party 1
Ymir
Ymir
Bronze V
Zergond
Ymir
Bronze V
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,420 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 1 / 12
9,721
884
6,026
18,121
26,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Catmoped
Baron Samedi
15
5 / 3 / 12
9,316
847
7,032
9,054
10,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
WenzelRU
Thoth
16
9 / 2 / 9
10,107
919
18,174
9,751
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ah Muzen CabTerraPersephoneAtlasAchilles

VS

Bans
Morgan Le FayAresGilgameshGebNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Castamer
Cupid
13
4 / 6 / 1
8,659
787
7,420
10,447
3,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

12
1 / 7 / 1
7,861
715
5,055
10,501
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
Zergond
Ymir
12
1 / 5 / 3
8,050
732
6,447
16,349
16,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
6
6
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
12
10
L
Cupid
Castamer
Cupid
4
6
1
0.75
W
Baron Samedi
Catmoped
Baron Samedi
5
3
12
3.67
L
1
7
1
0.21
W
Thoth
WenzelRU
Thoth
9
2
9
6.75
L
Ymir
Zergond
Ymir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,232
Damage
18,922
36,926
Taken
37,297
41,081
Mitigated
23,306
13,663
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,026
1,654
0
6,483
18,121
26,393
663
4,504
13,617
0
25,468
L
Cupid
Castamer
Cupid
7,420
3,897
369
1,048
10,447
3,720
0
6,917
3,530
0
31,887
W
Baron Samedi
Catmoped
Baron Samedi
7,032
629
2,080
2,989
9,054
10,091
495
3,578
5,476
26,443
0
L
5,055
392
1,164
1,088
10,501
3,289
0
8,623
1,878
22,475
0
W
Thoth
WenzelRU
Thoth
18,174
1,165
0
2,111
9,751
4,597
1,274
3,587
6,164
49,353
0
L
Ymir
Zergond
Ymir
6,447
1,987
132
1,130
16,349
16,297
0
9,862
6,487
10,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
24,570
142
Minions Killed
99
0
Camps Cleared
0
635,938
Distance Traveled
548,656
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,721
884
40
4
0
213,514
3
L
Cupid
8,659
787
44
4
0
179,857
5
W
Baron Samedi
9,316
847
38
3
0
196,954
2
L
Ra
7,861
715
47
4
0
180,883
0
W
Thoth
10,107
919
64
6
0
225,470
4
L
Ymir
8,050
732
8
1
0
187,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role