Player Matchup

Bellona
Bellona
Soulmist106
Bellona
Level 29
God Stats
7W - 1L
1,633 SR
Queue Stats
29W - 15L
1,541 Elo+
Party 2
Aphrodite
Aphrodite
TorusSwiftfoot
Aphrodite
Level 26
God Stats
2W - 0L
1,700 SR
Queue Stats
25W - 14L
1,579 Elo+
Party 2
Cernunnos
Cernunnos
robotninjaattack
Cernunnos
Level 50
God Stats
3W - 2L
1,511 SR
Queue Stats
114W - 28L
1,662 Elo+
Party 2
Team Averages
Level 35
1,615 SR
1,594 Elo+

VS

Team Averages
Level 68
1,469 SR
1,426 Elo+
Cerberus
Cerberus
Huddled48
Cerberus
Level 26
God Stats
0W - 4L
1,409 SR
Queue Stats
17W - 37L
1,326 Elo+
Party 1
Geb
Geb
ItzAsuramaru
Geb
Level 78
God Stats
0W - 3L
1,347 SR
Queue Stats
52W - 65L
1,410 Elo+
Party 1
Artemis
Artemis
Tejadaa
Artemis
Level 101
God Stats
14W - 13L
1,651 SR
Queue Stats
182W - 182L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Soulmist106
Bellona
14
1 / 2 / 3
9,623
740
6,111
15,173
13,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
TorusSwiftfoot
Aphrodite
16
2 / 1 / 8
9,897
761
8,560
9,763
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
18
10 / 0 / 3
11,647
896
27,369
16,229
8,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Huddled48
Cerberus
14
0 / 3 / 3
9,213
709
6,039
20,195
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 1
8,093
623
8,928
16,124
9,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
Tejadaa
Artemis
15
2 / 6 / 1
9,292
715
13,651
12,928
5,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
3
3
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Huddled48
Cerberus
0
3
3
0.5
L
1
4
1
0.38
W
Bellona
Soulmist106
Bellona
1
2
3
1.25
L
Artemis
Tejadaa
Artemis
2
6
1
0.42
W
Aphrodite
TorusSwiftfoot
Aphrodite
2
1
8
6
W
Cernunnos
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,040
Damage
28,618
41,165
Taken
49,247
27,240
Mitigated
34,679
24,309
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Huddled48
Cerberus
6,039
177
0
8,432
20,195
19,502
0
4,944
15,251
17,715
0
L
8,928
1,258
0
202
16,124
9,581
0
2,790
13,334
32,296
1,622
W
Bellona
Soulmist106
Bellona
6,111
1,307
1,580
2,542
15,173
13,694
142
6,095
9,078
0
27,484
L
Artemis
Tejadaa
Artemis
13,651
6,202
792
1,705
12,928
5,596
0
894
12,034
0
46,343
W
Aphrodite
TorusSwiftfoot
Aphrodite
8,560
327
5,889
6,716
9,763
5,028
364
3,663
6,100
26,273
0
W
Cernunnos
27,369
13,487
0
7,582
16,229
8,518
2,308
5,122
11,107
0
98,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,167
Gold Earned
26,598
194
Minions Killed
153
0
Camps Cleared
0
768,478
Distance Traveled
672,284
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,213
709
49
4
0
233,728
1
L
Geb
8,093
623
33
3
0
222,375
3
W
Bellona
9,623
740
39
3
0
261,914
1
L
Artemis
9,292
715
71
5
0
216,181
2
W
Aphrodite
9,897
761
48
4
0
268,907
0
W
Cernunnos
11,647
896
107
8
0
237,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role