Player Matchup

Cupid
Cupid
 
Cupid
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DarkFireDelta
He Bo
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 390L
1,312 Elo+
Solo
Ra
Ra
Mr-Jurawan
Ra
Level 112
God Stats
8W - 9L
1,544 SR
Queue Stats
151W - 159L
1,471 Elo+
Solo
Achilles
Achilles
Rbellini
Achilles
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,349 Elo+
Solo
Kali
Kali
mischief-1-
Kali
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
266W - 300L
1,408 Elo+
Solo
Team Averages
Level 103
1,509 SR
1,408 Elo+

VS

Team Averages
Level 113
1,575 SR
1,433 Elo+
Ares
Ares
 
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
II-DonQuixote-II
Fenrir
Level 69
God Stats
9W - 3L
1,673 SR
Queue Stats
188W - 179L
1,460 Elo+
Party 1
Rama
Rama
Justme lelo
Rama
Level 123
God Stats
5W - 2L
1,769 SR
Queue Stats
261W - 273L
1,398 Elo+
Solo
Hera
Hera
Kattuk_noord1939
Hera
Level 147
God Stats
4W - 8L
1,382 SR
Queue Stats
458W - 524L
1,398 Elo+
Solo
Anubis
Anubis
immune_bassist7
Anubis
Level 144
God Stats
53W - 36L
1,551 SR
Queue Stats
1,840W - 1,957L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 2 / 2
7,454
438
10,097
13,398
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 1
7,716
454
7,566
11,241
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 2
6,706
394
5,143
8,658
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Rbellini
Achilles
12
1 / 2 / 0
7,367
433
3,964
12,549
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
1 / 2 / 1
5,902
347
1,431
4,715
1,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 3
8,193
482
3,187
12,710
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 2
9,037
532
5,411
11,942
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 3
8,816
519
7,885
15,402
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 1 / 0
10,739
632
7,667
9,900
3,600
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 3
10,268
604
7,935
16,961
8,562
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
13
15
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
2
2
1.5
W
Ares
 
Ares
1
1
3
2.5
L
2
6
1
0.42
W
2
2
2
1.5
W
2
2
3
1.75
W
3
1
0
3
L
1
3
2
0.67
L
Achilles
Rbellini
Achilles
1
2
0
0.5
W
5
1
3
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,201
Damage
32,085
50,561
Taken
66,915
20,939
Mitigated
34,178
15,240
Healing
30,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,097
4,605
226
5,787
13,398
4,556
51
3,942
9,456
0
51,314
W
Ares
 
Ares
3,187
0
0
1,873
12,710
11,124
167
3,503
9,163
24,853
0
L
7,566
432
0
1,919
11,241
3,674
184
5,030
6,211
48,330
0
W
5,411
1,743
0
1,563
11,942
5,063
1,753
1,189
10,753
0
67,338
W
7,885
6,436
0
8,059
15,402
5,829
2,199
4,285
11,117
0
64,982
W
7,667
2,103
395
6,639
9,900
3,600
1,409
0
9,300
85,384
0
L
5,143
285
957
1,992
8,658
3,140
52
2,596
6,062
42,380
1,262
L
Achilles
Rbellini
Achilles
3,964
994
0
3,849
12,549
8,106
0
6,577
5,972
0
41,522
W
7,935
482
0
12,196
16,961
8,562
358
4,275
12,686
100,434
0
L
1,431
1,060
0
510
4,715
1,463
0
644
4,071
0
15,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
47,053
348
Minions Killed
512
0
Camps Cleared
0
1,234,412
Distance Traveled
1,451,960
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,454
438
91
5
0
276,953
4
W
Ares
8,193
482
29
2
0
303,903
0
L
He Bo
7,716
454
92
5
0
309,412
4
W
Fenrir
9,037
532
95
6
0
306,068
0
W
Rama
8,816
519
102
6
0
253,415
4
W
Hera
10,739
632
162
10
0
310,401
4
L
Ra
6,706
394
70
4
0
294,723
5
L
Achilles
7,367
433
67
4
0
245,270
4
W
Anubis
10,268
604
124
7
0
278,173
0
L
Kali
5,902
347
28
2
0
108,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role