Player Matchup

Cu Chulainn
Cu Chulainn
Captain-Doofy-SF
Cu Chulainn
Level 49
God Stats
2W - 1L
1,259 SR
Queue Stats
45W - 53L
1,444 Elo+
Solo
Camazotz
Camazotz
E man1092
Camazotz
Level 144
God Stats
12W - 9L
1,525 SR
Queue Stats
136W - 145L
1,421 Elo+
Solo
Neith
Neith
KaKraken
Neith
Level 11
God Stats
1W - 2L
1,435 SR
Queue Stats
18W - 11L
1,681 Elo+
Party 2
Chaac
Chaac
SABANtheCOACH
Chaac
Level 121
God Stats
12W - 7L
1,694 SR
Queue Stats
34W - 35L
1,474 Elo+
Solo
Chang'e
Chang'e
fairy_dragon629
Chang'e
Level 59
God Stats
44W - 27L
1,659 SR
Queue Stats
162W - 139L
1,594 Elo+
Party 2
Team Averages
Level 77
1,514 SR
1,523 Elo+

VS

Team Averages
Level 94
1,518 SR
1,426 Elo+
Ra
Ra
Carlocktoon
Ra
Level 65
God Stats
8W - 6L
1,504 SR
Queue Stats
119W - 135L
1,442 Elo+
Party 1
Yemoja
Yemoja
Jerri62900
Yemoja
Level 93
God Stats
2W - 8L
1,360 SR
Queue Stats
54W - 68L
1,406 Elo+
Solo
Jormungandr
Jormungandr
Minute-Maid318
Jormungandr
Level 78
God Stats
10W - 16L
1,399 SR
Queue Stats
229W - 255L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
Tadocent
Cernunnos
Level 154
God Stats
4W - 5L
1,461 SR
Queue Stats
103W - 125L
1,417 Elo+
Solo
Thor
Thor
oblivionxx33
Thor
Level 81
God Stats
0W - 2L
1,869 SR
Queue Stats
274W - 256L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Captain-Doofy-SF
Cu Chulainn
13
0 / 3 / 5
7,523
396
8,834
16,705
10,450
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Camazotz
E man1092
Camazotz
17
6 / 2 / 6
10,556
556
11,691
21,105
8,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
KaKraken
Neith
14
2 / 3 / 3
8,703
458
11,186
15,767
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
1 / 4 / 2
10,925
575
9,332
19,643
15,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 2 / 4
11,364
598
12,932
14,916
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
9,038
476
9,554
14,320
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Jerri62900
Yemoja
14
1 / 1 / 7
9,038
476
8,314
11,661
12,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
Minute-Maid318
Jormungandr
16
2 / 0 / 3
9,978
525
13,247
14,680
17,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Tadocent
Cernunnos
16
4 / 3 / 1
9,664
509
17,385
20,761
9,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 4
9,429
496
10,654
18,944
7,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
17
Kills
12
14
Deaths
17
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Captain-Doofy-SF
Cu Chulainn
0
3
5
0.83
L
2
7
2
0.43
W
Camazotz
E man1092
Camazotz
6
2
6
4.5
L
Yemoja
Jerri62900
Yemoja
1
1
7
4.5
W
Neith
KaKraken
Neith
2
3
3
1.17
L
Jormungandr
Minute-Maid318
Jormungandr
2
0
3
3.5
W
1
4
2
0.5
L
Cernunnos
Tadocent
Cernunnos
4
3
1
1.5
W
8
2
4
5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,975
Damage
59,154
88,136
Taken
80,366
47,613
Mitigated
53,350
35,336
Healing
27,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Captain-Doofy-SF
Cu Chulainn
8,834
1,698
585
1,646
16,705
10,450
645
5,143
11,562
4,546
31,013
L
9,554
1,199
438
1,973
14,320
6,366
1,014
6,339
7,981
68,716
0
W
Camazotz
E man1092
Camazotz
11,691
4,389
0
10,614
21,105
8,891
726
6,011
15,094
0
90,443
L
Yemoja
Jerri62900
Yemoja
8,314
1,790
2,829
4,383
11,661
12,118
198
1,519
10,142
30,732
2,637
W
Neith
KaKraken
Neith
11,186
3,813
0
5,906
15,767
6,882
602
2,933
12,834
0
68,034
L
Jormungandr
Minute-Maid318
Jormungandr
13,247
5,974
0
750
14,680
17,475
0
649
14,031
78,980
0
W
9,332
1,672
0
8,160
19,643
15,540
276
11,455
8,188
0
106,873
L
Cernunnos
Tadocent
Cernunnos
17,385
8,481
0
10,392
20,761
9,469
852
2,275
18,486
0
102,487
W
12,932
453
1,017
7,408
14,916
5,850
0
4,984
9,932
91,183
0
L
10,654
2,179
0
6,730
18,944
7,922
0
3,172
15,772
0
80,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,071
Gold Earned
47,147
609
Minions Killed
549
0
Camps Cleared
0
1,905,060
Distance Traveled
1,696,621
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,523
396
44
2
0
390,763
0
L
Ra
9,038
476
112
6
0
328,222
1
W
Camazotz
10,556
556
122
6
0
393,575
1
L
Yemoja
9,038
476
49
3
0
354,403
6
W
Neith
8,703
458
98
5
0
355,317
5
L
Jormungandr
9,978
525
134
7
0
340,747
3
W
Chaac
10,925
575
194
10
0
383,420
5
L
Cernunnos
9,664
509
151
8
0
312,249
3
W
Chang'e
11,364
598
151
8
0
381,985
8
L
Thor
9,429
496
103
5
0
361,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role