Player Matchup

Anubis
Anubis
LeBicheBenzema
Anubis
Level 40
God Stats
10W - 3L
1,781 SR
Queue Stats
67W - 53L
1,527 Elo+
Party 4
Janus
Janus
Many2
Janus
Level 74
God Stats
2W - 0L
1,496 SR
Queue Stats
25W - 31L
1,457 Elo+
Party 3
Susano
Susano
Woodmyr
Susano
Level 140
God Stats
1W - 0L
1,582 SR
Queue Stats
37W - 39L
1,476 Elo+
Party 3
Cu Chulainn
Cu Chulainn
mud196550
Cu Chulainn
Level 122
God Stats
2W - 0L
1,297 SR
Queue Stats
51W - 52L
1,527 Elo+
Solo
Medusa
Medusa
robertscutaru166
Medusa
Level 91
God Stats
6W - 2L
1,459 SR
Queue Stats
13W - 13L
1,431 Elo+
Party 4
Team Averages
Level 93
1,523 SR
1,484 Elo+

VS

Team Averages
Level 80
1,530 SR
1,601 Elo+
Bellona
Bellona
KingSamwellTarly
Bellona
Level 160
God Stats
0W - 2L
1,280 SR
Queue Stats
81W - 80L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
OPL25CN
Kumbhakarna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,410 Elo+
Party 1
Thanatos
Thanatos
RoobsDabest
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,818 Elo+
Party 2
Scylla
Scylla
ZeroZet
Scylla
Level 124
God Stats
4W - 3L
1,594 SR
Queue Stats
23W - 28L
1,410 Elo+
Party 1
Neith
Neith
foundaIvI3heImet
Neith
Level 93
God Stats
1W - 2L
1,777 SR
Queue Stats
3W - 7L
1,818 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 16
12,279
819
17,454
12,296
5,731
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Many2
Janus
19
6 / 4 / 17
11,747
783
16,715
12,180
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Woodmyr
Susano
19
6 / 4 / 19
12,195
813
18,196
18,496
8,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
mud196550
Cu Chulainn
18
6 / 2 / 17
11,994
800
11,222
22,093
26,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
10 / 1 / 16
12,982
865
23,927
12,153
5,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 3
10,158
677
8,311
25,715
19,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
OPL25CN
Kumbhakarna
15
1 / 10 / 4
9,732
649
5,350
27,816
37,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
RoobsDabest
Thanatos
16
3 / 13 / 3
9,947
663
10,469
19,687
10,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
ZeroZet
Scylla
17
1 / 4 / 9
10,460
697
11,851
17,794
6,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 2 / 3
12,002
800
25,925
16,327
9,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
34
35
Kills
12
12
Deaths
35
85
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
7
1
16
15
W
Janus
Many2
Janus
6
4
17
3.63
L
Kumbhakarna
OPL25CN
Kumbhakarna
1
10
4
0.3
L
Thanatos
RoobsDabest
Thanatos
3
13
3
0.35
W
Susano
Woodmyr
Susano
6
4
19
3.88
L
Scylla
ZeroZet
Scylla
1
4
9
1.38
L
7
2
3
4.25
W
Cu Chulainn
mud196550
Cu Chulainn
6
2
17
7.25
W
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,514
Damage
61,906
77,218
Taken
107,339
52,213
Mitigated
83,306
11,710
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,311
1,467
1,509
1,680
25,715
19,856
605
5,575
20,140
0
30,816
W
17,454
1,376
0
5,452
12,296
5,731
343
1,248
11,048
50,067
0
W
Janus
Many2
Janus
16,715
1,873
0
0
12,180
5,887
738
3,651
8,529
41,541
0
L
Kumbhakarna
OPL25CN
Kumbhakarna
5,350
1,309
0
1,154
27,816
37,029
0
12,313
15,503
6,783
0
L
Thanatos
RoobsDabest
Thanatos
10,469
2,816
0
4,117
19,687
10,301
171
8,115
11,572
0
13,788
W
Susano
Woodmyr
Susano
18,196
2,508
0
750
18,496
8,824
1,798
3,067
15,280
0
53,701
L
Scylla
ZeroZet
Scylla
11,851
488
0
3,128
17,794
6,914
244
5,234
12,560
47,211
0
L
25,925
11,412
0
4,398
16,327
9,206
0
4,445
11,882
37
78,188
W
Cu Chulainn
mud196550
Cu Chulainn
11,222
1,607
1,128
2,971
22,093
26,016
0
5,360
16,733
5,020
18,217
W
23,927
12,111
0
1,409
12,153
5,755
4,845
3,912
8,241
0
68,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,197
Gold Earned
52,299
304
Minions Killed
227
0
Camps Cleared
0
1,632,918
Distance Traveled
1,392,058
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,158
677
43
3
0
279,142
0
W
Anubis
12,279
819
64
4
0
283,388
4
W
Janus
11,747
783
69
5
0
346,080
1
L
Kumbhakarna
9,732
649
1
0
0
273,795
0
L
Thanatos
9,947
663
10
1
0
255,424
0
W
Susano
12,195
813
55
4
0
361,158
1
L
Scylla
10,460
697
83
6
0
291,566
0
L
Neith
12,002
800
90
6
0
292,131
4
W
Cu Chulainn
11,994
800
33
2
0
326,375
5
W
Medusa
12,982
865
83
6
0
315,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role