Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ChrispyWhispy1
Horus
Level 120
God Stats
1W - 0L
1,467 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Maui
Maui
CosmicNexus475
Maui
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,468 Elo+
Solo
Fenrir
Fenrir
Zoidberg322
Fenrir
Level 107
God Stats
28W - 28L
1,614 SR
Queue Stats
223W - 202L
1,515 Elo+
Solo
Chang'e
Chang'e
rodr1go067
Chang'e
Level 63
God Stats
4W - 3L
1,473 SR
Queue Stats
127W - 166L
1,427 Elo+
Solo
Team Averages
Level 107
1,511 SR
1,482 Elo+

VS

Team Averages
Level 75
1,533 SR
1,446 Elo+
Discordia
Discordia
Nunesbruno88
Discordia
Level 66
God Stats
15W - 14L
1,422 SR
Queue Stats
132W - 180L
1,380 Elo+
Solo
Ne Zha
Ne Zha
Sloppy_Gremlin
Ne Zha
Level 88
God Stats
15W - 6L
1,603 SR
Queue Stats
168W - 143L
1,545 Elo+
Solo
Danzaburou
Danzaburou
UsedSocks--
Danzaburou
Level 108
God Stats
10W - 5L
1,662 SR
Queue Stats
430W - 455L
1,440 Elo+
Solo
Ganesha
Ganesha
agusmas1
Ganesha
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 53L
1,401 Elo+
Solo
Cthulhu
Cthulhu
gdsbot1
Cthulhu
Level 69
God Stats
6W - 8L
1,476 SR
Queue Stats
322W - 314L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 3 / 4
9,231
543
9,642
11,345
5,506
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 4 / 3
7,620
448
8,031
14,032
9,037
Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 3
7,940
467
6,242
14,215
12,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
4 / 0 / 7
8,942
526
7,219
11,149
4,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
rodr1go067
Chang'e
16
9 / 0 / 2
9,921
584
14,502
12,078
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nunesbruno88
Discordia
14
0 / 4 / 0
8,350
491
6,201
7,755
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 1
7,225
425
5,473
16,752
6,408
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
UsedSocks--
Danzaburou
13
4 / 3 / 0
8,152
480
12,480
13,481
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
agusmas1
Ganesha
11
0 / 0 / 4
7,926
466
5,993
14,994
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
gdsbot1
Cthulhu
17
2 / 4 / 1
10,258
603
7,623
17,868
10,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
7
7
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
4
1
W
1
4
3
0.63
W
1
0
3
2.5
L
Discordia
Nunesbruno88
Discordia
0
4
0
0
L
1
5
1
0.3
L
Danzaburou
UsedSocks--
Danzaburou
4
3
0
1.33
W
Fenrir
4
0
7
7.5
L
Ganesha
agusmas1
Ganesha
0
0
4
2
L
Cthulhu
gdsbot1
Cthulhu
2
4
1
0.63
W
Chang'e
rodr1go067
Chang'e
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,636
Damage
37,770
62,819
Taken
70,850
37,164
Mitigated
33,654
20,901
Healing
26,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,642
4,118
0
3,049
11,345
5,506
919
7,587
3,758
0
77,221
W
8,031
3,715
2,177
2,697
14,032
9,037
455
2,659
11,373
0
52,800
W
6,242
2,227
434
2,410
14,215
12,466
270
2,616
11,599
36,203
0
L
Discordia
Nunesbruno88
Discordia
6,201
249
0
1,228
7,755
3,070
662
3,258
4,285
69,088
0
L
5,473
1,336
0
1,811
16,752
6,408
0
3,851
12,694
0
51,876
L
Danzaburou
UsedSocks--
Danzaburou
12,480
6,785
0
6,037
13,481
5,474
950
5,750
7,615
0
70,120
W
Fenrir
7,219
1,949
0
3,080
11,149
4,786
1,342
1,556
9,593
0
52,511
L
Ganesha
agusmas1
Ganesha
5,993
1,248
0
7,183
14,994
8,355
241
6,108
8,774
28,080
1,615
L
Cthulhu
gdsbot1
Cthulhu
7,623
1,450
0
10,597
17,868
10,347
0
1,089
16,738
88,090
0
W
Chang'e
rodr1go067
Chang'e
14,502
955
1,619
5,435
12,078
5,369
1,406
4,960
7,118
72,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,654
Gold Earned
41,911
473
Minions Killed
532
0
Camps Cleared
0
1,601,206
Distance Traveled
1,552,003
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,231
543
136
8
0
279,851
2
W
Horus
7,620
448
70
4
0
325,922
2
W
Maui
7,940
467
55
3
0
306,303
0
L
Discordia
8,350
491
121
7
0
308,575
6
L
Ne Zha
7,225
425
79
5
0
350,007
0
L
Danzaburou
8,152
480
136
8
0
295,963
5
W
Fenrir
8,942
526
82
5
0
351,810
0
L
Ganesha
7,926
466
15
1
0
304,365
2
L
Cthulhu
10,258
603
181
11
0
293,093
1
W
Chang'e
9,921
584
130
8
0
337,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role