Player Matchup

Sun Wukong
Sun Wukong
ASK3TILL
Sun Wukong
Level 146
God Stats
3W - 1L
1,700 SR
Queue Stats
190W - 204L
1,531 Elo+
Solo
Sylvanus
Sylvanus
HoagieLover87
Sylvanus
Level 127
God Stats
10W - 5L
1,340 SR
Queue Stats
65W - 47L
1,575 Elo+
Solo
Agni
Agni
LucasRafino
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,668 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YosukeTaku
Ah Muzen Cab
Level 138
God Stats
1W - 0L
1,278 SR
Queue Stats
38W - 51L
1,428 Elo+
Solo
Hun Batz
Hun Batz
keennnyi
Hun Batz
Level 157
God Stats
1W - 0L
1,540 SR
Queue Stats
215W - 219L
1,542 Elo+
Solo
Team Averages
Level 117
1,472 SR
1,549 Elo+

VS

Team Averages
Level 114
1,508 SR
1,579 Elo+
Apollo
Apollo
 
Apollo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Alnkma
Tiamat
Level 147
God Stats
4W - 3L
1,397 SR
Queue Stats
35W - 40L
1,508 Elo+
Solo
Janus
Janus
JustDontLike_em
Janus
Level 155
God Stats
24W - 30L
1,498 SR
Queue Stats
983W - 1,016L
1,565 Elo+
Solo
Nike
Nike
OnlyRouge
Nike
Level 128
God Stats
7W - 5L
1,644 SR
Queue Stats
328W - 201L
1,645 Elo+
Solo
Thor
Thor
Swavysniper
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ASK3TILL
Sun Wukong
18
7 / 2 / 7
10,284
791
17,155
16,719
16,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
HoagieLover87
Sylvanus
16
3 / 0 / 11
9,872
759
7,181
13,242
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 3 / 12
8,799
677
7,070
7,726
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
YosukeTaku
Ah Muzen Cab
16
3 / 1 / 5
9,103
700
5,422
10,873
6,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
keennnyi
Hun Batz
18
5 / 2 / 9
10,569
813
16,454
18,000
13,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 4 / 3
8,853
681
7,655
14,439
5,833
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Alnkma
Tiamat
17
1 / 2 / 4
9,459
728
13,214
10,797
8,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 3 / 3
10,263
789
11,641
12,079
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
15
3 / 3 / 1
8,913
686
13,260
14,799
13,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 8 / 2
7,658
589
5,433
11,318
4,350
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
18
Kills
8
8
Deaths
20
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
3
0.63
W
Sun Wukong
ASK3TILL
Sun Wukong
7
2
7
5.25
L
Tiamat
Alnkma
Tiamat
1
2
4
1.5
W
Sylvanus
HoagieLover87
Sylvanus
3
0
11
8.5
L
3
3
3
1.5
W
0
3
12
2
L
Nike
3
3
1
1.17
L
0
8
2
0.13
W
Ah Muzen Cab
YosukeTaku
Ah Muzen Cab
3
1
5
5.5
W
Hun Batz
keennnyi
Hun Batz
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,282
Damage
51,203
66,560
Taken
63,432
52,702
Mitigated
38,312
28,443
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,655
3,523
0
1,734
14,439
5,833
44
2,857
11,437
0
36,652
W
Sun Wukong
ASK3TILL
Sun Wukong
17,155
3,774
0
7,814
16,719
16,146
335
5,295
10,885
0
35,978
L
Tiamat
Alnkma
Tiamat
13,214
547
0
3,884
10,797
8,745
211
3,011
7,439
44,659
0
W
Sylvanus
HoagieLover87
Sylvanus
7,181
2,177
4,208
6,786
13,242
13,567
30
5,183
7,800
17,235
0
L
11,641
286
0
750
12,079
5,509
0
1,636
9,939
48,054
0
W
7,070
1,012
0
562
7,726
3,734
672
3,716
3,880
26,045
0
L
Nike
13,260
1,340
0
1,373
14,799
13,875
0
3,676
10,781
0
23,639
L
5,433
1,568
0
60
11,318
4,350
0
3,011
8,091
0
11,174
W
Ah Muzen Cab
YosukeTaku
Ah Muzen Cab
5,422
2,445
0
4,797
10,873
6,140
346
4,990
5,666
0
30,697
W
Hun Batz
keennnyi
Hun Batz
16,454
4,836
0
4,276
18,000
13,115
0
5,671
12,101
0
56,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,627
Gold Earned
45,146
261
Minions Killed
296
0
Camps Cleared
0
1,343,594
Distance Traveled
1,255,273
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,853
681
57
4
0
256,097
0
W
Sun Wukong
10,284
791
54
4
0
273,396
2
L
Tiamat
9,459
728
88
7
0
278,542
0
W
Sylvanus
9,872
759
27
2
0
248,182
0
L
Janus
10,263
789
109
8
0
285,557
1
W
Agni
8,799
677
55
4
0
258,412
2
L
Nike
8,913
686
32
2
0
278,393
1
L
Thor
7,658
589
10
1
0
156,684
1
W
Ah Muzen Cab
9,103
700
46
4
0
293,298
1
W
Hun Batz
10,569
813
79
6
0
270,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role