Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Arishu
Ares
Level 158
God Stats
9W - 4L
1,626 SR
Queue Stats
106W - 118L
1,491 Elo+
Solo
Ullr
Ullr
Plumitâ
Ullr
Level 159
God Stats
5W - 0L
1,500 SR
Queue Stats
33W - 22L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SanTheDias
Ah Muzen Cab
Level 109
God Stats
6W - 0L
1,910 SR
Queue Stats
36W - 27L
1,600 Elo+
Solo
Set
Set
gabriel041003
Set
Level 108
God Stats
18W - 17L
1,484 SR
Queue Stats
226W - 268L
1,505 Elo+
Solo
Team Averages
Level 137
1,604 SR
1,524 Elo+

VS

Team Averages
Level 124
1,537 SR
1,505 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AsmundN
Hercules
Level 147
God Stats
1W - 5L
1,214 SR
Queue Stats
285W - 268L
1,475 Elo+
Solo
Hou Yi
Hou Yi
DavidDíaz
Hou Yi
Level 159
God Stats
64W - 71L
1,539 SR
Queue Stats
330W - 325L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
Domarim
Baron Samedi
Level 65
God Stats
3W - 1L
1,934 SR
Queue Stats
54W - 57L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 2
6,000
600
2,751
2,739
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
Arishu
Ares
10
1 / 0 / 2
5,904
590
4,316
5,623
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
11
1 / 0 / 0
5,989
599
3,484
6,130
2,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SanTheDias
Ah Muzen Cab
11
0 / 0 / 2
6,273
627
5,534
6,476
2,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 1 / 2
6,115
612
2,470
8,066
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 2 / 0
5,489
549
4,734
7,843
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bellona
 
Bellona
9
0 / 1 / 1
5,212
521
2,260
8,291
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
AsmundN
Hercules
8
0 / 0 / 0
4,813
481
1,295
6,935
2,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
DavidDíaz
Hou Yi
9
0 / 1 / 0
5,254
525
3,690
5,045
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Domarim
Baron Samedi
10
1 / 2 / 0
5,840
584
4,635
5,000
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
1
1
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
2
2
L
Zhong Kui
 
Zhong Kui
0
2
0
0
L
Bellona
 
Bellona
0
1
1
0.5
W
Ares
Arishu
Ares
1
0
2
2
L
Hercules
AsmundN
Hercules
0
0
0
0
L
Hou Yi
DavidDíaz
Hou Yi
0
1
0
0
L
Baron Samedi
Domarim
Baron Samedi
1
2
0
0.5
W
Ullr
1
0
0
1
W
Ah Muzen Cab
SanTheDias
Ah Muzen Cab
0
0
2
1
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,555
Damage
16,614
29,034
Taken
33,114
14,200
Mitigated
18,321
6,952
Healing
13,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,751
206
0
1,078
2,739
1,154
0
1,584
1,155
50,104
0
L
Zhong Kui
 
Zhong Kui
4,734
1,075
0
3,539
7,843
6,497
0
0
7,843
32,611
4,727
L
Bellona
 
Bellona
2,260
885
0
3,484
8,291
4,939
0
1,444
6,847
0
27,514
W
Ares
Arishu
Ares
4,316
345
0
2,005
5,623
4,397
0
1,489
4,134
16,425
3,312
L
Hercules
AsmundN
Hercules
1,295
261
690
2,005
6,935
2,803
0
1,686
5,249
0
11,316
L
Hou Yi
DavidDíaz
Hou Yi
3,690
2,213
0
2,295
5,045
1,636
0
299
4,746
0
39,211
L
Baron Samedi
Domarim
Baron Samedi
4,635
648
251
1,314
5,000
2,446
0
3,440
1,560
35,609
0
W
Ullr
3,484
1,379
0
704
6,130
2,451
0
0
6,130
0
57,526
W
Ah Muzen Cab
SanTheDias
Ah Muzen Cab
5,534
1,733
0
1,972
6,476
2,796
0
4,442
2,034
0
48,215
W
2,470
1,373
0
1,193
8,066
3,402
0
1,605
6,461
0
38,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,281
Gold Earned
26,608
383
Minions Killed
322
0
Camps Cleared
0
1,022,701
Distance Traveled
930,355
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,000
600
87
9
0
202,698
1
L
Zhong Kui
5,489
549
79
8
0
174,202
3
L
Bellona
5,212
521
62
6
0
202,537
1
W
Ares
5,904
590
44
4
0
206,320
5
L
Hercules
4,813
481
21
2
0
212,135
4
L
Hou Yi
5,254
525
81
8
0
169,275
1
L
Baron Samedi
5,840
584
79
8
0
172,206
4
W
Ullr
5,989
599
86
9
0
194,758
2
W
Ah Muzen Cab
6,273
627
92
9
0
191,448
4
W
Set
6,115
612
74
7
0
227,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role