Player Matchup

Tyr
Tyr
 
Tyr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BritOrc
Hercules
Level 95
God Stats
1W - 1L
1,477 SR
Queue Stats
39W - 37L
1,549 Elo+
Party 1
Sobek
Sobek
LordPenguingu
Sobek
Level 62
God Stats
0W - 4L
1,544 SR
Queue Stats
20W - 19L
1,466 Elo+
Party 1
Ishtar
Ishtar
ViTheAsian
Ishtar
Level 159
God Stats
11W - 17L
1,477 SR
Queue Stats
458W - 434L
1,591 Elo+
Solo
Scylla
Scylla
iTryYouMadYet
Scylla
Level 159
God Stats
0W - 1L
1,573 SR
Queue Stats
18W - 18L
1,546 Elo+
Party 1
Team Averages
Level 121
1,514 SR
1,530 Elo+

VS

Team Averages
Level 135
1,566 SR
1,531 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Beefsquatch22
Nu Wa
Level 149
God Stats
75W - 44L
1,674 SR
Queue Stats
486W - 509L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
MugiwaraLuffy2
Tsukuyomi
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,566 Elo+
Party 2
Sol
Sol
Sqittlz
Sol
Level 126
God Stats
1W - 1L
1,314 SR
Queue Stats
173W - 173L
1,569 Elo+
Solo
Hercules
Hercules
trifacico
Hercules
Level 127
God Stats
1W - 1L
1,843 SR
Queue Stats
131W - 121L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 2 / 5
7,352
668
6,547
13,179
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
BritOrc
Hercules
13
0 / 4 / 6
7,337
667
7,896
12,834
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 4
8,142
740
6,583
15,868
17,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
ViTheAsian
Ishtar
16
4 / 4 / 4
8,677
789
11,420
14,232
7,175
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 1
8,291
754
5,209
9,944
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
4 / 1 / 8
8,540
776
17,473
9,566
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 9
7,963
724
11,773
6,367
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MugiwaraLuffy2
Tsukuyomi
15
4 / 4 / 7
8,546
777
12,503
10,041
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
17
2 / 2 / 2
9,236
840
9,049
8,022
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
trifacico
Hercules
15
3 / 1 / 8
8,289
754
8,532
15,609
17,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
10
Kills
15
15
Deaths
10
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
5
1.75
W
Heimdallr
 
Heimdallr
4
1
8
8
W
2
2
9
3.25
L
Hercules
BritOrc
Hercules
0
4
6
0.75
L
3
2
4
2.5
W
Tsukuyomi
MugiwaraLuffy2
Tsukuyomi
4
4
7
1.88
W
Sol
2
2
2
1.5
L
Ishtar
ViTheAsian
Ishtar
4
4
4
1.5
L
2
3
1
0.83
W
Hercules
trifacico
Hercules
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
59,330
66,057
Taken
49,605
47,116
Mitigated
33,906
14,231
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,547
550
0
2,259
13,179
10,441
0
4,583
8,239
0
17,050
W
Heimdallr
 
Heimdallr
17,473
9,083
0
3,036
9,566
4,682
0
3,918
5,405
0
38,417
W
11,773
4,097
0
175
6,367
2,613
1,423
1,791
4,405
25,739
0
L
Hercules
BritOrc
Hercules
7,896
1,344
0
3,039
12,834
7,884
0
2,390
9,525
0
18,769
L
6,583
267
0
4,304
15,868
17,434
0
5,471
10,101
18,997
0
W
Tsukuyomi
MugiwaraLuffy2
Tsukuyomi
12,503
3,223
0
984
10,041
6,171
783
2,139
7,626
0
23,659
W
Sol
9,049
4,222
0
3,288
8,022
3,211
0
868
7,023
54,902
0
L
Ishtar
ViTheAsian
Ishtar
11,420
7,046
0
3,273
14,232
7,175
0
5,549
8,386
0
42,286
L
5,209
532
0
1,356
9,944
4,182
92
2,829
6,830
36,984
0
W
Hercules
trifacico
Hercules
8,532
2,250
0
5,410
15,609
17,229
73
3,076
11,925
0
15,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,799
Gold Earned
42,574
211
Minions Killed
229
0
Camps Cleared
0
1,223,205
Distance Traveled
1,188,056
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,352
668
21
2
0
319,996
2
W
Heimdallr
8,540
776
44
4
0
224,960
0
W
Nu Wa
7,963
724
29
3
0
230,391
2
L
Hercules
7,337
667
24
2
0
217,686
0
L
Sobek
8,142
740
14
1
0
275,883
0
W
Tsukuyomi
8,546
777
33
3
0
247,496
3
W
Sol
9,236
840
103
9
0
219,603
0
L
Ishtar
8,677
789
75
7
0
202,172
3
L
Scylla
8,291
754
77
7
0
207,468
3
W
Hercules
8,289
754
20
2
0
265,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role