Player Matchup

Sol
Sol
BayBayJeezus
Sol
Level 123
God Stats
1W - 3L
1,093 SR
Queue Stats
27W - 42L
1,264 Elo+
Solo
Terra
Terra
Brombly
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,578 Elo+
Solo
Fafnir
Fafnir
Darkrado_Burst
Fafnir
Level 135
God Stats
1W - 3L
1,569 SR
Queue Stats
182W - 203L
1,427 Elo+
Solo
Mercury
Mercury
XxBuDw3IS3RXxXx
Mercury
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 250L
1,429 Elo+
Party 1
Nike
Nike
newfiesniper23
Nike
Level 139
God Stats
1W - 2L
1,225 SR
Queue Stats
120W - 130L
1,435 Elo+
Party 1
Team Averages
Level 116
1,377 SR
1,426 Elo+

VS

Team Averages
Level 96
1,339 SR
1,459 Elo+
Maui
Maui
 
Maui
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BestTankEver
Kukulkan
Level 48
God Stats
2W - 0L
1,556 SR
Queue Stats
54W - 56L
1,501 Elo+
Solo
Bastet
Bastet
ScruffyBlack
Bastet
Level 145
God Stats
3W - 3L
1,415 SR
Queue Stats
373W - 377L
1,407 Elo+
Solo
Chang'e
Chang'e
Titanniuman
Chang'e
Level 66
God Stats
3W - 3L
1,135 SR
Queue Stats
229W - 270L
1,483 Elo+
Solo
Mulan
Mulan
mikey8oiii
Mulan
Level 142
God Stats
1W - 3L
1,088 SR
Queue Stats
103W - 110L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 3
9,901
619
20,371
21,411
8,823
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Brombly
Terra
18
2 / 6 / 6
9,962
623
17,969
27,465
35,546
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 6 / 6
10,112
632
8,897
23,876
40,133
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 9 / 3
10,022
626
10,161
21,995
9,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 3 / 5
9,067
567
11,522
14,612
10,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
0 / 2 / 22
10,867
679
9,116
16,328
24,648
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
BestTankEver
Kukulkan
20
15 / 2 / 15
13,550
847
36,682
16,018
9,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
17
4 / 1 / 21
10,800
675
13,998
12,298
6,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Titanniuman
Chang'e
19
8 / 3 / 18
12,165
760
22,061
15,156
8,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
20
6 / 2 / 22
11,706
732
14,980
30,645
33,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
131
9
Kills
33
33
Deaths
10
23
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
2
22
5.5
L
3
9
3
0.5
W
Kukulkan
BestTankEver
Kukulkan
15
2
15
11.25
L
Terra
Brombly
Terra
2
6
6
0.83
L
1
6
6
0.67
W
Bastet
4
1
21
14.5
W
Chang'e
Titanniuman
Chang'e
8
3
18
5.67
L
3
9
3
0.5
W
Mulan
6
2
22
8.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,920
Damage
96,837
109,359
Taken
90,445
104,724
Mitigated
82,299
38,759
Healing
52,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
9,116
1,986
3,581
3,050
16,328
24,648
75
8,068
8,260
11,823
0
L
20,371
3,978
509
5,511
21,411
8,823
0
14,470
6,941
40,726
0
W
Kukulkan
BestTankEver
Kukulkan
36,682
3,629
3,789
7,036
16,018
9,164
1,113
8,017
8,001
71,522
0
L
Terra
Brombly
Terra
17,969
1,365
5,848
8,450
27,465
35,546
0
16,654
10,811
33,522
0
L
8,897
3,265
1,883
5,177
23,876
40,133
0
12,680
11,196
19,024
0
W
Bastet
13,998
3,344
1,654
2,045
12,298
6,634
761
7,504
4,794
0
18,175
W
Chang'e
Titanniuman
Chang'e
22,061
2,700
11,489
6,227
15,156
8,123
1,186
9,101
6,055
43,330
0
L
10,161
4,546
1,915
5,193
21,995
9,991
0
15,037
6,958
0
21,835
W
Mulan
14,980
2,001
1,823
11,657
30,645
33,730
112
14,547
16,098
0
23,838
L
11,522
715
242
4,031
14,612
10,231
0
9,018
5,594
0
22,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,064
Gold Earned
59,088
147
Minions Killed
166
0
Camps Cleared
0
1,257,356
Distance Traveled
1,516,819
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,867
679
7
0
0
299,529
0
L
Sol
9,901
619
51
3
0
207,344
2
W
Kukulkan
13,550
847
83
5
0
313,465
0
L
Terra
9,962
623
16
1
0
278,283
0
L
Fafnir
10,112
632
25
2
0
254,393
0
W
Bastet
10,800
675
8
1
0
331,006
0
W
Chang'e
12,165
760
54
3
0
287,167
0
L
Mercury
10,022
626
34
2
0
305,416
3
W
Mulan
11,706
732
14
1
0
285,652
0
L
Nike
9,067
567
21
1
0
211,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role