Player Matchup

Danzaburou
Danzaburou
Crazy_Muffin97
Danzaburou
Level 147
God Stats
8W - 2L
1,595 SR
Queue Stats
170W - 118L
1,598 Elo+
Party 1
Maui
Maui
Michjon
Maui
Level 160
God Stats
2W - 0L
1,337 SR
Queue Stats
180W - 121L
1,650 Elo+
Party 1
Yu Huang
Yu Huang
mederlah
Yu Huang
Level 160
God Stats
2W - 2L
1,434 SR
Queue Stats
171W - 122L
1,573 Elo+
Party 1
Team Averages
Level 156
1,455 SR
1,607 Elo+

VS

Team Averages
Level 93
1,631 SR
1,539 Elo+
Thoth
Thoth
Dani_Sergi_GC
Thoth
Level 124
God Stats
2W - 6L
1,399 SR
Queue Stats
105W - 91L
1,510 Elo+
Party 2
Chaac
Chaac
LolloErPanda
Chaac
Level 86
God Stats
5W - 6L
1,568 SR
Queue Stats
268W - 175L
1,633 Elo+
Solo
Hou Yi
Hou Yi
Napo0170
Hou Yi
Level 69
God Stats
5W - 7L
1,928 SR
Queue Stats
87W - 87L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crazy_Muffin97
Danzaburou
17
4 / 2 / 5
10,500
808
13,723
12,249
5,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Maui
Michjon
Maui
15
2 / 1 / 7
10,018
771
4,835
14,172
16,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
mederlah
Yu Huang
14
3 / 3 / 5
9,222
709
10,438
8,544
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
9,483
729
8,944
8,141
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 1
10,261
789
10,064
16,479
17,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Napo0170
Hou Yi
13
0 / 4 / 2
7,931
610
6,233
9,014
4,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
5
6
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Crazy_Muffin97
Danzaburou
4
2
5
3.25
L
2
2
4
2
L
3
3
1
1.17
W
Maui
Michjon
Maui
2
1
7
5.5
L
Hou Yi
Napo0170
Hou Yi
0
4
2
0.25
W
Yu Huang
mederlah
Yu Huang
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,996
Damage
25,241
34,965
Taken
33,634
26,028
Mitigated
24,876
9,420
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Crazy_Muffin97
Danzaburou
13,723
5,549
0
4,180
12,249
5,737
1,193
3,776
8,473
0
67,397
L
8,944
0
0
250
8,141
3,411
18
3,743
4,398
46,197
0
L
10,064
1,499
0
6,716
16,479
17,308
0
7,789
8,690
0
18,832
W
Maui
Michjon
Maui
4,835
937
771
4,469
14,172
16,561
141
2,609
11,563
14,571
0
L
Hou Yi
Napo0170
Hou Yi
6,233
2,580
0
366
9,014
4,157
306
3,805
5,209
0
28,460
W
Yu Huang
mederlah
Yu Huang
10,438
816
0
0
8,544
3,730
338
2,589
5,955
34,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
27,675
171
Minions Killed
168
0
Camps Cleared
0
698,817
Distance Traveled
718,817
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,500
808
112
9
0
242,097
4
L
Thoth
9,483
729
86
7
0
241,281
4
L
Chaac
10,261
789
24
2
0
258,134
1
W
Maui
10,018
771
20
2
0
227,616
2
L
Hou Yi
7,931
610
58
4
0
219,402
0
W
Yu Huang
9,222
709
39
3
0
229,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role