Player Matchup

Bellona
Bellona
A_SoulfulGinger
Bellona
Level 155
God Stats
18W - 5L
2,003 SR
Queue Stats
1,722W - 760L
1,766 Elo+
Solo
Achilles
Achilles
HASHTAG_OCE
Achilles
Level 143
God Stats
8W - 14L
1,378 SR
Queue Stats
313W - 456L
1,439 Elo+
Solo
Ra
Ra
SupremoAllah
Ra
Level 125
God Stats
97W - 137L
1,499 SR
Queue Stats
192W - 342L
1,457 Elo+
Solo
Team Averages
Level 141
1,627 SR
1,554 Elo+

VS

Team Averages
Level 60
1,436 SR
1,411 Elo+
Atlas
Atlas
Aldywn
Atlas
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,417 Elo+
Party 1
Izanami
Izanami
SandWaveZz
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
TuskTusk
Anubis
Level 69
God Stats
1W - 1L
1,307 SR
Queue Stats
4W - 3L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 3
14,129
706
19,779
27,181
27,574
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
HASHTAG_OCE
Achilles
18
3 / 5 / 2
12,869
643
12,379
22,587
29,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 5 / 3
11,884
594
7,230
15,439
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aldywn
Atlas
19
2 / 2 / 10
14,298
715
12,354
19,260
26,729
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
SandWaveZz
Izanami
19
7 / 3 / 3
14,176
709
20,180
17,750
10,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
TuskTusk
Anubis
20
3 / 3 / 6
14,146
707
22,504
14,183
10,622
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
12
12
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
2
3
3.25
W
Atlas
Aldywn
Atlas
2
2
10
3.5
L
Achilles
HASHTAG_OCE
Achilles
3
5
2
0.8
W
Izanami
SandWaveZz
Izanami
7
3
3
2.83
L
0
5
3
0.3
W
Anubis
TuskTusk
Anubis
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,388
Damage
55,038
65,207
Taken
51,193
62,976
Mitigated
47,503
13,122
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,779
6,270
2,097
3,255
27,181
27,574
0
15,044
12,137
8,680
62,108
W
Atlas
Aldywn
Atlas
12,354
3,419
0
2,440
19,260
26,729
743
4,151
14,694
35,953
0
L
Achilles
HASHTAG_OCE
Achilles
12,379
2,074
0
2,230
22,587
29,416
295
10,648
11,939
0
30,663
W
Izanami
SandWaveZz
Izanami
20,180
13,492
0
4,240
17,750
10,152
297
4,180
13,168
0
53,950
L
7,230
61
2,113
3,427
15,439
5,986
88
9,236
6,203
53,779
0
W
Anubis
TuskTusk
Anubis
22,504
1,022
0
7,144
14,183
10,622
1,026
2,092
11,683
96,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,882
Gold Earned
42,620
210
Minions Killed
227
0
Camps Cleared
0
945,597
Distance Traveled
1,022,546
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,129
706
71
4
0
355,997
4
W
Atlas
14,298
715
26
1
0
366,653
2
L
Achilles
12,869
643
33
2
0
277,275
0
W
Izanami
14,176
709
72
4
0
315,529
0
L
Ra
11,884
594
106
5
0
312,325
0
W
Anubis
14,146
707
129
6
0
340,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role