Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Kakos_Solid
Thor
Level 78
God Stats
36W - 26L
1,524 SR
Queue Stats
73W - 76L
1,439 Elo+
Party 3
Atlas
Atlas
Mr-BluePing
Atlas
Level 38
God Stats
9W - 7L
1,557 SR
Queue Stats
46W - 49L
1,425 Elo+
Party 1
Thanatos
Thanatos
Rbellini
Thanatos
Level 92
God Stats
0W - 2L
1,775 SR
Queue Stats
20W - 29L
1,361 Elo+
Solo
Zeus
Zeus
blundzz
Zeus
Level 140
God Stats
0W - 3L
1,204 SR
Queue Stats
187W - 175L
1,452 Elo+
Party 1
Team Averages
Level 95
1,512 SR
1,436 Elo+

VS

Team Averages
Level 99
1,435 SR
1,423 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DarkAngelShadow2
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 106L
1,371 Elo+
Solo
Izanami
Izanami
Z3phyx
Izanami
Level 133
God Stats
11W - 11L
1,533 SR
Queue Stats
486W - 528L
1,421 Elo+
Solo
Ares
Ares
puuhapetzku
Ares
Level 95
God Stats
1W - 2L
1,129 SR
Queue Stats
390W - 441L
1,417 Elo+
Party 2
Ne Zha
Ne Zha
sergog200315
Ne Zha
Level 107
God Stats
5W - 4L
1,512 SR
Queue Stats
446W - 470L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 3 / 5
8,457
470
11,272
14,413
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 4
8,679
482
8,388
14,217
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 8
8,713
484
6,601
15,770
13,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Rbellini
Thanatos
10
0 / 10 / 1
6,890
383
4,373
16,074
6,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
blundzz
Zeus
15
6 / 7 / 1
9,733
541
18,809
15,889
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
9 / 1 / 2
10,848
603
11,791
16,919
18,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 5
9,520
529
8,807
12,358
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Z3phyx
Izanami
17
2 / 4 / 2
10,537
585
7,744
15,033
5,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 2 / 9
9,630
535
8,467
15,524
16,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
16
9 / 2 / 5
11,136
619
16,250
17,798
8,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
14
Kills
23
23
Deaths
14
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
3
5
1.83
W
Amaterasu
 
Amaterasu
9
1
2
10
W
1
5
5
0.7
L
3
2
4
2.5
L
2
1
8
6
L
Thanatos
Rbellini
Thanatos
0
10
1
0.05
W
Izanami
Z3phyx
Izanami
2
4
2
0.75
L
Zeus
blundzz
Zeus
6
7
1
0.93
W
2
2
9
3.25
W
Ne Zha
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,443
Damage
53,059
76,363
Taken
77,632
36,746
Mitigated
54,203
24,058
Healing
22,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,272
6,008
0
6,366
14,413
4,823
0
1,958
12,455
0
62,911
W
Amaterasu
 
Amaterasu
11,791
5,260
0
7,430
16,919
18,596
2,102
6,464
10,455
0
73,339
W
8,807
1,692
0
1,117
12,358
5,687
0
8,223
4,135
61,764
0
L
8,388
1,973
0
5,404
14,217
5,366
0
2,136
12,081
0
47,843
L
6,601
3,370
354
4,824
15,770
13,156
0
4,779
10,991
31,705
0
L
Thanatos
Rbellini
Thanatos
4,373
1,160
0
4,081
16,074
6,613
0
1,268
14,806
0
33,499
W
Izanami
Z3phyx
Izanami
7,744
4,286
0
3,272
15,033
5,653
1,795
2,471
12,562
0
110,554
L
Zeus
blundzz
Zeus
18,809
1,471
0
3,029
15,889
6,788
0
5,680
10,209
78,860
0
W
8,467
153
0
3,678
15,524
16,033
0
5,178
10,346
20,445
4,257
W
Ne Zha
16,250
7,965
0
6,507
17,798
8,234
613
3,340
14,458
0
82,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,472
Gold Earned
51,671
405
Minions Killed
537
0
Camps Cleared
0
1,619,340
Distance Traveled
1,711,775
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,457
470
97
5
0
305,353
3
W
Amaterasu
10,848
603
120
7
0
343,304
3
W
Vulcan
9,520
529
109
6
0
331,421
0
L
Thor
8,679
482
61
3
0
373,505
1
L
Atlas
8,713
484
43
2
0
349,823
2
L
Thanatos
6,890
383
61
3
0
300,425
2
W
Izanami
10,537
585
159
9
0
314,773
3
L
Zeus
9,733
541
143
8
0
290,234
0
W
Ares
9,630
535
37
2
0
351,180
1
W
Ne Zha
11,136
619
112
6
0
371,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role