Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Bonecro
Osiris
Level 87
God Stats
68W - 70L
1,469 SR
Queue Stats
343W - 431L
1,473 Elo+
Solo
Hercules
Hercules
Groudge
Hercules
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,468 Elo+
Solo
Rama
Rama
LimulusX
Rama
Level 42
God Stats
9W - 10L
1,439 SR
Queue Stats
143W - 126L
1,485 Elo+
Solo
Thoth
Thoth
Purgatorío
Thoth
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 49L
1,423 Elo+
Solo
Team Averages
Level 93
1,481 SR
1,470 Elo+

VS

Team Averages
Level 86
1,451 SR
1,452 Elo+
Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Delioras
Nox
Level 71
God Stats
5W - 7L
1,411 SR
Queue Stats
43W - 33L
1,512 Elo+
Solo
Izanami
Izanami
Fianid
Izanami
Level 45
God Stats
4W - 2L
1,442 SR
Queue Stats
11W - 13L
1,414 Elo+
Solo
Atlas
Atlas
Sankaa13
Atlas
Level 45
God Stats
2W - 2L
1,402 SR
Queue Stats
37W - 47L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 1 / 0
6,489
499
4,863
11,457
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
Bonecro
Osiris
11
0 / 2 / 1
6,121
471
5,138
10,441
8,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Groudge
Hercules
9
0 / 2 / 2
5,547
427
2,073
7,155
3,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
11
1 / 1 / 1
6,398
492
4,389
9,152
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
6,967
536
3,856
3,667
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 0 / 0
8,272
636
6,437
8,956
4,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
 
Pele
13
1 / 0 / 2
7,245
557
4,529
10,331
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 1 / 1
7,130
548
2,934
3,896
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Fianid
Izanami
12
2 / 0 / 2
7,098
546
8,493
5,111
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Sankaa13
Atlas
11
1 / 2 / 3
6,938
534
3,237
10,211
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
8
8
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
1
0
2
W
Vamana
 
Vamana
2
0
0
2
W
Pele
 
Pele
1
0
2
2
L
Osiris
Bonecro
Osiris
0
2
1
0.25
W
2
1
1
2.5
W
Izanami
Fianid
Izanami
2
0
2
3
L
Hercules
Groudge
Hercules
0
2
2
0.5
L
Rama
1
1
1
1.5
L
0
2
1
0.25
W
Atlas
Sankaa13
Atlas
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,319
Damage
25,630
41,872
Taken
38,505
20,293
Mitigated
18,442
19,006
Healing
17,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,863
794
0
6,698
11,457
3,991
0
1,269
10,188
46,920
1,019
W
Vamana
 
Vamana
6,437
2,764
0
4,309
8,956
4,433
144
890
8,066
0
67,247
W
Pele
 
Pele
4,529
1,171
0
7,014
10,331
3,889
0
3,494
6,837
0
62,966
L
Osiris
Bonecro
Osiris
5,138
2,184
0
4,239
10,441
8,880
0
497
9,944
0
38,115
W
2,934
365
0
360
3,896
1,445
516
1,816
2,080
45,191
0
W
Izanami
Fianid
Izanami
8,493
5,974
0
2,538
5,111
1,697
40
495
4,616
0
68,182
L
Hercules
Groudge
Hercules
2,073
1,370
0
1,813
7,155
3,211
0
1,892
5,263
0
10,357
L
Rama
4,389
3,687
0
5,786
9,152
2,884
0
867
8,285
0
59,655
L
3,856
73
0
470
3,667
1,327
0
1,628
2,039
56,477
0
W
Atlas
Sankaa13
Atlas
3,237
1,337
0
3,540
10,211
6,978
0
1,878
8,333
17,056
2,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,522
Gold Earned
36,683
384
Minions Killed
476
0
Camps Cleared
0
1,132,043
Distance Traveled
1,343,472
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,489
499
83
6
0
278,692
1
W
Vamana
8,272
636
139
11
0
285,741
5
W
Pele
7,245
557
102
8
0
311,767
5
L
Osiris
6,121
471
67
5
0
212,967
1
W
Nox
7,130
548
92
7
0
251,481
7
W
Izanami
7,098
546
122
9
0
227,672
3
L
Hercules
5,547
427
22
2
0
169,531
1
L
Rama
6,398
492
97
7
0
228,356
3
L
Thoth
6,967
536
115
9
0
242,497
2
W
Atlas
6,938
534
21
2
0
266,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role