Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Constantine007
Chang'e
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 172L
1,425 Elo+
Solo
Ne Zha
Ne Zha
Fireball45321
Ne Zha
Level 126
God Stats
1W - 0L
1,681 SR
Queue Stats
11W - 12L
1,530 Elo+
Party 1
Ymir
Ymir
Habeebees
Ymir
Level 129
God Stats
3W - 2L
1,514 SR
Queue Stats
253W - 246L
1,537 Elo+
Solo
Cerberus
Cerberus
HitsuuKoneko
Cerberus
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 21L
1,272 Elo+
Party 1
Team Averages
Level 83
1,539 SR
1,453 Elo+

VS

Team Averages
Level 102
1,473 SR
1,408 Elo+
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
JasonBlood1981
Terra
Level 129
God Stats
4W - 4L
1,516 SR
Queue Stats
460W - 506L
1,462 Elo+
Solo
Eset
Eset
RealTimStrategy
Eset
Level 80
God Stats
1W - 4L
1,334 SR
Queue Stats
219W - 234L
1,401 Elo+
Solo
Ratatoskr
Ratatoskr
dontshootatme83
Ratatoskr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,174 Elo+
Solo
Hou Yi
Hou Yi
iAvnge
Hou Yi
Level 69
God Stats
0W - 1L
1,518 SR
Queue Stats
40W - 41L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
12 / 1 / 12
11,581
891
17,177
9,385
5,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 2 / 20
9,690
745
9,145
12,790
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 4 / 11
11,127
856
31,332
17,717
10,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
17
3 / 1 / 22
11,168
859
9,374
20,250
24,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
HitsuuKoneko
Cerberus
16
1 / 1 / 22
9,615
740
7,278
15,864
9,583
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
4 / 6 / 3
10,608
816
9,296
26,549
14,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 2
7,824
602
6,315
16,799
21,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 7 / 5
8,883
683
8,555
11,297
3,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
dontshootatme83
Ratatoskr
14
1 / 6 / 2
8,150
627
6,193
15,030
7,826
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
iAvnge
Hou Yi
18
3 / 4 / 6
10,326
794
25,965
12,599
5,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
27
28
Kills
9
9
Deaths
28
87
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
1
12
18
L
Nemesis
 
Nemesis
4
6
3
0.92
W
2
2
20
6
W
10
4
11
3.88
W
Ymir
3
1
22
14
W
Cerberus
HitsuuKoneko
Cerberus
1
1
22
12
L
0
5
2
0.2
L
1
7
5
0.5
L
Ratatoskr
dontshootatme83
Ratatoskr
1
6
2
0.33
L
Hou Yi
iAvnge
Hou Yi
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,306
Damage
56,324
76,006
Taken
82,274
56,915
Mitigated
53,266
44,672
Healing
24,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,177
8,767
2,550
1,957
9,385
5,447
3,101
1,728
7,657
0
43,580
L
Nemesis
 
Nemesis
9,296
2,305
3,446
7,988
26,549
14,601
479
8,610
17,939
497
15,891
W
9,145
1,415
17,061
6,201
12,790
6,832
1,257
2,559
10,231
20,354
0
W
31,332
7,043
641
4,201
17,717
10,984
1,776
3,065
14,652
0
52,410
W
Ymir
9,374
3,004
3,527
3,961
20,250
24,069
644
3,700
16,550
15,131
0
W
Cerberus
HitsuuKoneko
Cerberus
7,278
651
285
4,288
15,864
9,583
1,068
4,315
11,549
18,516
0
L
6,315
1,249
3,760
3,238
16,799
21,682
248
7,120
9,679
9,907
0
L
8,555
1,358
48
657
11,297
3,938
0
4,064
7,233
22,537
0
L
Ratatoskr
dontshootatme83
Ratatoskr
6,193
400
718
2,492
15,030
7,826
0
3,749
11,281
0
12,952
L
Hou Yi
iAvnge
Hou Yi
25,965
9,609
946
1,322
12,599
5,219
1,233
2,254
10,345
0
48,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,181
Gold Earned
45,791
151
Minions Killed
112
0
Camps Cleared
0
1,247,187
Distance Traveled
1,061,852
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,581
891
54
4
0
232,710
0
L
Nemesis
10,608
816
8
1
0
238,039
0
W
Chang'e
9,690
745
25
2
0
240,229
1
W
Ne Zha
11,127
856
42
3
0
261,362
1
W
Ymir
11,168
859
15
1
0
233,007
1
W
Cerberus
9,615
740
15
1
0
279,879
0
L
Terra
7,824
602
10
1
0
219,854
0
L
Eset
8,883
683
25
2
0
172,616
2
L
Ratatoskr
8,150
627
15
1
0
232,968
0
L
Hou Yi
10,326
794
54
4
0
198,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role