Player Matchup

Anubis
Anubis
KazCop
Anubis
Level 45
God Stats
35W - 35L
1,554 SR
Queue Stats
52W - 70L
1,456 Elo+
Solo
Fenrir
Fenrir
Marquitown
Fenrir
Level 63
God Stats
4W - 4L
1,442 SR
Queue Stats
33W - 44L
1,334 Elo+
Solo
Amaterasu
Amaterasu
SuperAdobo
Amaterasu
Level 143
God Stats
15W - 14L
1,543 SR
Queue Stats
323W - 306L
1,479 Elo+
Solo
Hades
Hades
Tubbaz
Hades
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,484 Elo+
Solo
Charybdis
Charybdis
XLAIFER
Charybdis
Level 146
God Stats
14W - 7L
1,570 SR
Queue Stats
140W - 142L
1,507 Elo+
Solo
Team Averages
Level 87
1,522 SR
1,452 Elo+

VS

Team Averages
Level 97
1,500 SR
1,510 Elo+
Bacchus
Bacchus
 
Bacchus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BingusBallz9787
Hades
Level 28
God Stats
3W - 3L
1,671 SR
Queue Stats
40W - 21L
1,653 Elo+
Party 2
Xbalanque
Xbalanque
Gan_JaPreneur
Xbalanque
Level 102
God Stats
1W - 4L
1,372 SR
Queue Stats
158W - 202L
1,425 Elo+
Party 1
Ra
Ra
watson1412
Ra
Level 122
God Stats
2W - 2L
1,455 SR
Queue Stats
163W - 211L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KazCop
Anubis
11
4 / 1 / 0
6,281
571
6,669
7,231
4,026
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Marquitown
Fenrir
10
2 / 2 / 3
5,961
542
2,934
9,107
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
SuperAdobo
Amaterasu
9
0 / 3 / 1
5,423
493
2,948
9,384
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Tubbaz
Hades
9
0 / 1 / 2
5,642
513
3,285
9,412
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
XLAIFER
Charybdis
10
1 / 2 / 1
5,544
504
4,707
8,651
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 1 / 2
5,819
529
6,817
8,496
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
 
Arachne
8
2 / 3 / 2
5,756
523
3,026
8,480
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

5
0 / 0 / 2
4,780
435
1,883
1,969
904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
Gan_JaPreneur
Xbalanque
9
1 / 1 / 2
5,011
456
4,020
7,299
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 2 / 0
6,175
561
6,265
6,924
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
9
9
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
1
2
4
L
Arachne
 
Arachne
2
3
2
1
L
0
0
2
1
L
Xbalanque
Gan_JaPreneur
Xbalanque
1
1
2
2
W
Anubis
KazCop
Anubis
4
1
0
4
W
Fenrir
Marquitown
Fenrir
2
2
3
1.75
W
Amaterasu
SuperAdobo
Amaterasu
0
3
1
0.17
W
Hades
Tubbaz
Hades
0
1
2
1
W
Charybdis
XLAIFER
Charybdis
1
2
1
0.75
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,543
Damage
22,011
43,785
Taken
33,168
22,118
Mitigated
13,451
16,851
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,817
378
0
3,412
8,496
5,204
0
3,361
5,135
26,578
0
L
Arachne
 
Arachne
3,026
2,222
0
1,067
8,480
2,568
0
2,454
6,026
0
30,522
L
1,883
616
53
1,706
1,969
904
0
0
1,969
13,911
0
L
Xbalanque
Gan_JaPreneur
Xbalanque
4,020
1,220
245
3,084
7,299
2,155
0
1,727
5,572
0
23,648
W
Anubis
KazCop
Anubis
6,669
322
0
3,346
7,231
4,026
0
3,729
3,502
45,057
0
W
Fenrir
Marquitown
Fenrir
2,934
727
0
1,694
9,107
3,761
0
3,194
5,913
0
31,935
W
Amaterasu
SuperAdobo
Amaterasu
2,948
1,119
0
2,683
9,384
5,067
0
3,021
6,363
0
36,474
W
Hades
Tubbaz
Hades
3,285
912
270
3,982
9,412
6,614
0
3,476
5,936
24,496
0
W
Charybdis
XLAIFER
Charybdis
4,707
2,817
0
4,876
8,651
2,650
135
1,545
7,106
0
41,888
L
6,265
555
365
1,578
6,924
2,620
152
2,412
4,512
47,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,851
Gold Earned
27,541
328
Minions Killed
242
0
Camps Cleared
0
937,604
Distance Traveled
915,175
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,819
529
32
3
0
224,535
3
L
Arachne
5,756
523
54
5
0
233,619
1
L
Hades
4,780
435
32
3
0
84,594
1
L
Xbalanque
5,011
456
40
4
0
168,861
0
W
Anubis
6,281
571
79
7
0
194,618
3
W
Fenrir
5,961
542
64
6
0
204,230
4
W
Amaterasu
5,423
493
73
7
0
184,446
3
W
Hades
5,642
513
32
3
0
180,228
1
W
Charybdis
5,544
504
80
7
0
174,082
6
L
Ra
6,175
561
84
8
0
203,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role