Player Matchup

Danzaburou
Danzaburou
Elrinka
Danzaburou
Level 69
God Stats
1W - 1L
1,699 SR
Queue Stats
88W - 97L
1,425 Elo+
Solo
Olorun
Olorun
ExoKillazz
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JustiniHoek
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
LauraWinklhofer
Loki
Level 106
God Stats
1W - 3L
1,235 SR
Queue Stats
42W - 60L
1,333 Elo+
Solo
Achilles
Achilles
blockybuster222
Achilles
Level 92
God Stats
1W - 2L
1,300 SR
Queue Stats
10W - 21L
1,303 Elo+
Solo
Team Averages
Level 63
1,447 SR
1,412 Elo+

VS

Team Averages
Level 89
1,456 SR
1,401 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EndThisLie_T69
Janus
Level 99
God Stats
5W - 6L
1,378 SR
Queue Stats
181W - 194L
1,347 Elo+
Party 1
Athena
Athena
JIMY_EdSheeren
Athena
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,271 Elo+
Party 1
Zhong Kui
Zhong Kui
KMaxiMan
Zhong Kui
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,534 Elo+
Solo
Heimdallr
Heimdallr
compact_skip32
Heimdallr
Level 106
God Stats
12W - 17L
1,402 SR
Queue Stats
1,112W - 1,283L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elrinka
Danzaburou
20
7 / 4 / 8
11,923
795
20,128
13,740
7,154
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
ExoKillazz
Olorun
17
1 / 5 / 10
9,886
659
10,113
15,540
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
JustiniHoek
Cthulhu
18
1 / 4 / 15
10,128
675
14,547
20,218
13,896
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 8 / 11
9,124
608
9,121
14,079
5,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
17
8 / 10 / 9
10,736
716
11,497
21,823
13,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 3 / 18
10,260
684
15,493
11,475
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 2 / 16
11,573
772
19,626
11,926
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 4 / 18
10,984
732
9,728
18,396
21,942
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
KMaxiMan
Zhong Kui
20
14 / 5 / 9
12,667
844
24,464
21,363
15,716
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
compact_skip32
Heimdallr
16
0 / 5 / 20
9,708
647
10,475
12,445
6,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
112
19
Kills
31
31
Deaths
19
53
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
3
18
4
L
Danzaburou
Elrinka
Danzaburou
7
4
8
2.75
W
7
2
16
7.5
L
Olorun
ExoKillazz
Olorun
1
5
10
1.2
W
7
4
18
4
L
Cthulhu
JustiniHoek
Cthulhu
1
4
15
2.13
W
Zhong Kui
KMaxiMan
Zhong Kui
14
5
9
3.7
L
2
8
11
0.94
L
Achilles
8
10
9
1.25
W
Heimdallr
compact_skip32
Heimdallr
0
5
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,406
Damage
79,786
85,400
Taken
75,605
48,150
Mitigated
56,029
25,316
Healing
34,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,493
1,639
4,359
3,596
11,475
6,250
222
4,355
7,120
26,876
0
L
Danzaburou
Elrinka
Danzaburou
20,128
10,011
214
3,813
13,740
7,154
405
9,404
4,336
0
37,584
W
19,626
1,461
2,944
4,065
11,926
5,937
581
4,274
7,652
38,230
0
L
Olorun
ExoKillazz
Olorun
10,113
3,741
1,989
5,348
15,540
7,690
0
13,247
2,293
22,418
1,246
W
9,728
1,853
3,713
5,039
18,396
21,942
28
6,363
12,033
14,784
0
L
Cthulhu
JustiniHoek
Cthulhu
14,547
472
1,615
5,331
20,218
13,896
0
15,692
4,526
31,610
0
W
Zhong Kui
KMaxiMan
Zhong Kui
24,464
5,079
1,043
7,759
21,363
15,716
375
5,663
15,700
47,572
0
L
9,121
1,482
1,597
1,591
14,079
5,910
0
12,890
1,189
0
18,373
L
Achilles
11,497
2,168
1,587
2,231
21,823
13,500
0
18,078
3,745
0
18,419
W
Heimdallr
compact_skip32
Heimdallr
10,475
4,608
568
1,129
12,445
6,184
0
3,657
8,788
0
21,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,797
Gold Earned
55,192
151
Minions Killed
167
0
Camps Cleared
0
1,381,130
Distance Traveled
1,337,442
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,260
684
18
1
0
259,873
1
L
Danzaburou
11,923
795
52
3
0
257,840
0
W
Janus
11,573
772
47
3
0
265,491
6
L
Olorun
9,886
659
33
2
0
275,730
0
W
Athena
10,984
732
7
0
0
332,732
0
L
Cthulhu
10,128
675
35
2
0
351,417
0
W
Zhong Kui
12,667
844
71
5
0
247,336
3
L
Loki
9,124
608
15
1
0
266,097
2
L
Achilles
10,736
716
16
1
0
230,046
0
W
Heimdallr
9,708
647
24
2
0
232,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role