Player Matchup

Gilgamesh
Gilgamesh
NiceDaytoDie
Gilgamesh
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 116L
1,585 Elo+
Solo
Atlas
Atlas
Sk1T I Tchoco
Atlas
Level 147
God Stats
3W - 3L
1,455 SR
Queue Stats
191W - 220L
1,434 Elo+
Party 1
Terra
Terra
alonepada
Terra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 185L
1,454 Elo+
Party 1
Discordia
Discordia
razn33
Discordia
Level 147
God Stats
5W - 3L
1,471 SR
Queue Stats
219W - 241L
1,450 Elo+
Party 1
Medusa
Medusa
sascha3109
Medusa
Level 98
God Stats
5W - 3L
1,512 SR
Queue Stats
362W - 386L
1,414 Elo+
Solo
Team Averages
Level 136
1,488 SR
1,468 Elo+

VS

Team Averages
Level 105
1,497 SR
1,459 Elo+
Freya
Freya
Biowaizard
Freya
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thoth
Thoth
DOUBLEKILLCREW
Thoth
Level 44
God Stats
1W - 3L
1,369 SR
Queue Stats
155W - 175L
1,456 Elo+
Solo
Achilles
Achilles
Danut01
Achilles
Level 160
God Stats
2W - 1L
1,467 SR
Queue Stats
102W - 115L
1,421 Elo+
Solo
Terra
Terra
Kayax
Terra
Level 128
God Stats
1W - 1L
1,656 SR
Queue Stats
319W - 349L
1,418 Elo+
Solo
Baba Yaga
Baba Yaga
RockShowz
Baba Yaga
Level 145
God Stats
2W - 2L
1,492 SR
Queue Stats
126W - 134L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NiceDaytoDie
Gilgamesh
20
20 / 3 / 6
14,138
884
31,077
27,193
32,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 2 / 17
10,974
686
10,592
25,115
22,193
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
alonepada
Terra
17
0 / 3 / 18
11,302
706
4,671
31,526
26,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
razn33
Discordia
20
4 / 1 / 15
11,867
742
23,925
14,360
8,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
sascha3109
Medusa
17
3 / 4 / 10
10,583
661
15,671
16,701
11,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
1 / 7 / 3
8,997
562
9,215
18,502
11,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 6 / 5
9,587
599
12,670
15,579
9,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Danut01
Achilles
17
4 / 8 / 3
10,007
625
19,299
22,361
27,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Kayax
Terra
15
0 / 3 / 3
8,630
539
4,224
17,879
20,971
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
RockShowz
Baba Yaga
20
4 / 4 / 7
11,425
714
24,683
19,795
12,639
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
32
28
Kills
11
13
Deaths
28
66
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Freya
1
7
3
0.36
L
2
6
5
0.75
L
Achilles
Danut01
Achilles
4
8
3
0.69
L
Terra
Kayax
Terra
0
3
3
0.5
W
Gilgamesh
NiceDaytoDie
Gilgamesh
20
3
6
7.67
L
Baba Yaga
RockShowz
Baba Yaga
4
4
7
1.88
W
1
2
17
4.75
W
Terra
alonepada
Terra
0
3
18
3
W
Discordia
razn33
Discordia
4
1
15
11.5
W
Medusa
sascha3109
Medusa
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,936
Damage
70,091
114,895
Taken
94,116
101,405
Mitigated
80,925
59,537
Healing
31,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
9,215
2,924
0
3,231
18,502
11,103
0
7,864
10,638
12,872
0
L
12,670
1,028
1,500
2,108
15,579
9,001
0
7,558
8,021
28,820
0
L
Achilles
Danut01
Achilles
19,299
5,031
127
2,247
22,361
27,211
0
8,526
13,835
0
31,576
L
Terra
Kayax
Terra
4,224
761
8,131
5,903
17,879
20,971
0
8,395
9,484
11,663
0
W
Gilgamesh
NiceDaytoDie
Gilgamesh
31,077
7,681
5,709
6,038
27,193
32,816
1,137
12,638
12,339
2,354
42,330
L
Baba Yaga
RockShowz
Baba Yaga
24,683
390
1,283
6,925
19,795
12,639
0
8,292
11,503
47,440
0
W
10,592
3,745
2,353
6,391
25,115
22,193
756
10,688
14,427
24,868
0
W
Terra
alonepada
Terra
4,671
653
15,948
14,811
31,526
26,314
1,292
8,224
21,112
14,044
0
W
Discordia
razn33
Discordia
23,925
1,677
427
2,527
14,360
8,808
1,847
7,458
6,902
57,271
0
W
Medusa
sascha3109
Medusa
15,671
5,520
2,580
2,753
16,701
11,274
2,888
11,784
4,917
0
32,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,864
Gold Earned
48,646
177
Minions Killed
126
0
Camps Cleared
0
1,577,322
Distance Traveled
1,390,566
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,997
562
13
1
0
263,116
0
L
Thoth
9,587
599
30
2
0
270,279
0
L
Achilles
10,007
625
18
1
0
263,084
2
L
Terra
8,630
539
11
1
0
275,376
0
W
Gilgamesh
14,138
884
23
1
0
325,357
0
L
Baba Yaga
11,425
714
54
3
0
318,711
2
W
Atlas
10,974
686
30
2
0
313,701
0
W
Terra
11,302
706
10
1
0
323,349
0
W
Discordia
11,867
742
73
5
0
319,579
3
W
Medusa
10,583
661
41
3
0
295,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role