Player Matchup

Danzaburou
Danzaburou
KMaxiMan
Danzaburou
Level 110
God Stats
2W - 0L
1,772 SR
Queue Stats
5W - 4L
1,689 Elo+
Solo
Tiamat
Tiamat
SmerfPOL
Tiamat
Level 45
God Stats
3W - 4L
1,659 SR
Queue Stats
9W - 21L
1,377 Elo+
Party 1
Bellona
Bellona
Willszon
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,427 Elo+
Party 1
Team Averages
Level 53
1,644 SR
1,498 Elo+

VS

Team Averages
Level 60
1,306 SR
1,287 Elo+
Merlin
Merlin
ElMelenas
Merlin
Level 80
God Stats
0W - 3L
1,325 SR
Queue Stats
29W - 48L
1,241 Elo+
Party 2
Lancelot
Lancelot
LuckOfMe
Lancelot
Level 29
God Stats
0W - 4L
1,426 SR
Queue Stats
23W - 43L
1,177 Elo+
Party 2
Vamana
Vamana
Puskinn
Vamana
Level 71
God Stats
0W - 2L
1,166 SR
Queue Stats
49W - 79L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KMaxiMan
Danzaburou
20
12 / 4 / 2
15,331
902
23,086
17,201
9,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
SmerfPOL
Tiamat
19
1 / 3 / 12
12,262
721
10,466
13,151
9,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Willszon
Bellona
18
2 / 5 / 9
12,681
746
8,687
18,980
19,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElMelenas
Merlin
17
2 / 6 / 8
12,089
711
16,751
13,357
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
LuckOfMe
Lancelot
17
3 / 5 / 8
11,789
693
8,243
17,522
14,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Puskinn
Vamana
18
7 / 4 / 4
12,790
752
15,108
18,780
20,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
15
Kills
12
12
Deaths
15
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
ElMelenas
Merlin
2
6
8
1
W
Danzaburou
KMaxiMan
Danzaburou
12
4
2
3.25
L
Lancelot
LuckOfMe
Lancelot
3
5
8
1.4
L
Vamana
Puskinn
Vamana
7
4
4
2.25
W
Tiamat
SmerfPOL
Tiamat
1
3
12
2.33
W
Bellona
Willszon
Bellona
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,239
Damage
40,102
49,332
Taken
49,659
38,525
Mitigated
40,941
14,191
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ElMelenas
Merlin
16,751
1,352
0
375
13,357
6,387
264
3,592
9,765
68,293
0
W
Danzaburou
KMaxiMan
Danzaburou
23,086
12,760
0
4,126
17,201
9,785
2,745
4,531
12,097
0
110,806
L
Lancelot
LuckOfMe
Lancelot
8,243
1,998
0
1,189
17,522
14,050
0
3,664
13,858
0
29,824
L
Vamana
Puskinn
Vamana
15,108
8,366
0
4,080
18,780
20,504
837
3,246
15,534
0
41,062
W
Tiamat
SmerfPOL
Tiamat
10,466
876
0
3,370
13,151
9,535
408
5,780
7,267
49,665
0
W
Bellona
Willszon
Bellona
8,687
2,352
2,650
4,045
18,980
19,205
337
6,749
11,783
0
17,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,274
Gold Earned
36,668
231
Minions Killed
208
0
Camps Cleared
0
962,374
Distance Traveled
945,459
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,089
711
115
7
0
261,276
3
W
Danzaburou
15,331
902
133
8
0
308,364
4
L
Lancelot
11,789
693
43
3
0
356,921
2
L
Vamana
12,790
752
50
3
0
327,262
4
W
Tiamat
12,262
721
87
5
0
304,050
3
W
Bellona
12,681
746
11
1
0
349,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role