Player Matchup

Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Combat6271
Ishtar
Level 126
God Stats
9W - 9L
1,618 SR
Queue Stats
113W - 111L
1,525 Elo+
Party 3
Arachne
Arachne
El_Toocardinho
Arachne
Level 84
God Stats
43W - 29L
1,601 SR
Queue Stats
135W - 162L
1,405 Elo+
Solo
Cu Chulainn
Cu Chulainn
thedoctorwhatz
Cu Chulainn
Level 142
God Stats
0W - 1L
1,405 SR
Queue Stats
60W - 63L
1,481 Elo+
Party 3
Team Averages
Level 110
1,525 SR
1,482 Elo+

VS

Team Averages
Level 125
1,447 SR
1,514 Elo+
Hachiman
Hachiman
BubangoTieso
Hachiman
Level 78
God Stats
5W - 6L
1,298 SR
Queue Stats
44W - 71L
1,312 Elo+
Solo
Hun Batz
Hun Batz
Gorilla_Smoker
Hun Batz
Level 146
God Stats
2W - 2L
1,283 SR
Queue Stats
622W - 548L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
Hasan-Si_58
Sun Wukong
Level 160
God Stats
2W - 5L
1,382 SR
Queue Stats
176W - 151L
1,577 Elo+
Party 2
Yu Huang
Yu Huang
PurSilence
Yu Huang
Level 158
God Stats
3W - 1L
1,633 SR
Queue Stats
29W - 17L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
gateaugodovw
Cthulhu
Level 81
God Stats
5W - 1L
1,639 SR
Queue Stats
121W - 102L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 3 / 0
7,251
453
4,300
8,973
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
 
Olorun
11
1 / 7 / 2
7,040
440
5,236
15,360
5,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
Combat6271
Ishtar
12
2 / 5 / 1
7,231
452
7,986
14,316
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 1 / 1
6,794
425
3,614
9,634
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
thedoctorwhatz
Cu Chulainn
13
2 / 1 / 1
8,216
514
14,138
13,693
12,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BubangoTieso
Hachiman
15
7 / 2 / 2
9,288
581
13,605
12,632
4,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
14
4 / 2 / 3
8,924
558
4,027
11,624
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Hasan-Si_58
Sun Wukong
15
0 / 2 / 0
8,848
553
8,820
18,310
14,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
PurSilence
Yu Huang
17
4 / 0 / 2
10,241
640
8,519
6,293
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
gateaugodovw
Cthulhu
12
2 / 0 / 7
8,221
514
7,457
11,129
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
17
17
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
L
Olorun
 
Olorun
1
7
2
0.29
W
Hachiman
BubangoTieso
Hachiman
7
2
2
4
L
Ishtar
Combat6271
Ishtar
2
5
1
0.5
L
1
1
1
1.5
W
Hun Batz
4
2
3
2.75
W
Sun Wukong
Hasan-Si_58
Sun Wukong
0
2
0
0
W
Yu Huang
PurSilence
Yu Huang
4
0
2
5
W
Cthulhu
gateaugodovw
Cthulhu
2
0
7
5.5
L
Cu Chulainn
thedoctorwhatz
Cu Chulainn
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,274
Damage
42,428
61,976
Taken
59,988
30,775
Mitigated
35,663
15,954
Healing
21,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,300
171
0
372
8,973
3,233
0
5,637
3,336
51,767
0
L
Olorun
 
Olorun
5,236
2,545
210
4,775
15,360
5,811
447
5,222
10,138
44,008
130
W
Hachiman
BubangoTieso
Hachiman
13,605
6,206
0
5,742
12,632
4,509
996
1,646
10,986
0
65,233
L
Ishtar
Combat6271
Ishtar
7,986
4,645
0
5,695
14,316
5,405
0
3,502
10,814
0
48,222
L
3,614
2,463
0
2,044
9,634
3,475
0
1,615
8,019
0
39,319
W
Hun Batz
4,027
877
0
4,756
11,624
4,994
0
1,595
9,913
0
58,759
W
Sun Wukong
Hasan-Si_58
Sun Wukong
8,820
2,626
0
6,936
18,310
14,116
582
2,228
16,082
253
71,717
W
Yu Huang
PurSilence
Yu Huang
8,519
920
0
500
6,293
2,942
1,992
2,157
3,942
88,208
0
W
Cthulhu
gateaugodovw
Cthulhu
7,457
801
1,004
2,251
11,129
9,102
0
3,701
7,368
33,131
0
L
Cu Chulainn
thedoctorwhatz
Cu Chulainn
14,138
3,496
0
2,858
13,693
12,851
188
209
13,484
8,212
58,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,532
Gold Earned
45,522
427
Minions Killed
527
0
Camps Cleared
0
1,423,510
Distance Traveled
1,539,301
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,251
453
107
7
0
298,952
3
L
Olorun
7,040
440
72
5
0
274,629
5
W
Hachiman
9,288
581
99
6
0
280,670
4
L
Ishtar
7,231
452
79
5
0
289,669
7
L
Arachne
6,794
425
68
4
0
267,614
5
W
Hun Batz
8,924
558
111
7
0
324,292
3
W
Sun Wukong
8,848
553
135
8
0
279,658
1
W
Yu Huang
10,241
640
147
9
0
318,889
4
W
Cthulhu
8,221
514
35
2
0
335,792
11
L
Cu Chulainn
8,216
514
101
6
0
292,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role