Player Matchup

Tyr
Tyr
 
Tyr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Tsidy
Thanatos
Level 158
God Stats
44W - 24L
1,652 SR
Queue Stats
809W - 344L
1,758 Elo+
Party 1
Sol
Sol
XUPAMELPITO
Sol
Level 118
God Stats
11W - 12L
1,449 SR
Queue Stats
1,154W - 1,480L
1,360 Elo+
Solo
Team Averages
Level 138
1,534 SR
1,539 Elo+

VS

Team Averages
Level 79
1,500 SR
1,553 Elo+
Chang'e
Chang'e
Donutpower9717
Chang'e
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 62L
1,395 Elo+
Party 2
Ymir
Ymir
KMaxiMan
Ymir
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,801 Elo+
Solo
Cernunnos
Cernunnos
LowkeyFire
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
6 / 0 / 6
8,644
864
8,353
9,117
7,618
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Tsidy
Thanatos
14
7 / 2 / 5
9,012
901
8,457
8,046
3,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 9
7,723
772
11,421
8,149
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,494
649
2,727
11,132
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 3 / 3
7,104
710
2,465
11,528
11,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
LowkeyFire
Cernunnos
13
3 / 4 / 0
7,303
730
8,021
10,395
5,275
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
3
3
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
0
6
9
L
0
6
3
0.25
L
Ymir
0
3
3
0.5
L
Cernunnos
LowkeyFire
Cernunnos
3
4
0
0.75
W
Thanatos
Tsidy
Thanatos
7
2
5
4.75
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,231
Damage
13,213
25,312
Taken
33,055
15,645
Mitigated
21,049
11,251
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,353
452
0
2,330
9,117
7,618
25
1,876
7,241
0
15,865
L
2,727
261
1,001
2,006
11,132
4,417
0
2,858
8,274
19,738
0
L
Ymir
2,465
518
0
848
11,528
11,357
0
4,391
7,137
14,043
0
L
Cernunnos
LowkeyFire
Cernunnos
8,021
3,604
0
1,992
10,395
5,275
0
3,768
6,627
0
29,216
W
Thanatos
Tsidy
Thanatos
8,457
2,026
0
6,180
8,046
3,972
0
2,576
5,470
0
37,298
W
11,421
4,087
313
2,428
8,149
4,055
1,948
819
7,330
33,063
3,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
20,901
126
Minions Killed
118
0
Camps Cleared
0
603,305
Distance Traveled
506,659
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,644
864
14
1
0
219,697
4
L
Chang'e
6,494
649
42
4
0
163,723
1
L
Ymir
7,104
710
23
2
0
169,673
5
L
Cernunnos
7,303
730
53
5
0
173,263
0
W
Thanatos
9,012
901
48
5
0
202,250
1
W
Sol
7,723
772
64
6
0
181,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role