Player Matchup

Neith
Neith
Ale2468
Neith
Level 3
God Stats
7W - 2L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Hotsauce0885
Cernunnos
Level 35
God Stats
17W - 21L
1,519 SR
Queue Stats
27W - 40L
1,356 Elo+
Solo
Maui
Maui
KnownAsDaddy408
Maui
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Loki
Loki
Loyal_Paperclip
Loki
Level 89
God Stats
0W - 1L
1,690 SR
Queue Stats
15W - 16L
1,375 Elo+
Party 2
Poseidon
Poseidon
MdZMan
Poseidon
Level 27
God Stats
2W - 1L
1,605 SR
Queue Stats
9W - 6L
1,333 Elo+
Party 2
Team Averages
Level 38
1,563 SR
1,413 Elo+

VS

Team Averages
Level 51
1,513 SR
1,471 Elo+
Zeus
Zeus
Histerical
Zeus
Level 49
God Stats
24W - 33L
1,430 SR
Queue Stats
61W - 81L
1,408 Elo+
Party 1
Thanatos
Thanatos
Jowqui
Thanatos
Level 89
God Stats
9W - 9L
1,551 SR
Queue Stats
154W - 164L
1,535 Elo+
Solo
Yemoja
Yemoja
Notme_83
Yemoja
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,462 Elo+
Solo
Neith
Neith
PAPA_DOLO_BLESS
Neith
Level 69
God Stats
6W - 0L
1,586 SR
Queue Stats
64W - 66L
1,481 Elo+
Party 1
Ymir
Ymir
ridemahjet808
Ymir
Level 7
God Stats
8W - 5L
1,497 SR
Queue Stats
8W - 10L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ale2468
Neith
16
1 / 6 / 2
9,732
973
6,183
10,854
4,761
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cernunnos
Hotsauce0885
Cernunnos
16
2 / 4 / 4
10,565
1,057
15,006
16,179
7,491
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 0 / 3
10,373
1,037
2,899
7,942
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 4 / 2
9,563
956
10,899
12,595
4,791
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
MdZMan
Poseidon
16
5 / 7 / 3
11,192
1,119
24,854
14,243
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

199

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
10,827
1,083
16,555
6,954
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Jowqui
Thanatos
17
9 / 3 / 6
12,180
1,218
15,971
11,288
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Notme_83
Yemoja
16
1 / 0 / 12
10,035
1,004
4,468
12,535
10,590
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 2 / 13
11,137
1,114
13,546
16,501
7,452
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 1 / 11
10,939
1,094
7,136
16,651
24,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
9
Kills
21
21
Deaths
9
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
Ale2468
Neith
1
6
2
0.33
W
5
3
10
3.33
L
Cernunnos
Hotsauce0885
Cernunnos
2
4
4
1
W
Thanatos
Jowqui
Thanatos
9
3
6
4
L
0
0
3
1.5
L
1
4
2
0.5
L
Poseidon
MdZMan
Poseidon
5
7
3
0.93
W
Yemoja
Notme_83
Yemoja
1
0
12
7
W
3
2
13
4.75
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,841
Damage
57,676
61,813
Taken
63,929
31,329
Mitigated
50,699
2,718
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ale2468
Neith
6,183
3,858
0
716
10,854
4,761
0
4,546
6,218
0
16,052
W
16,555
2,175
140
174
6,954
2,708
0
3,316
3,638
27,582
0
L
Cernunnos
Hotsauce0885
Cernunnos
15,006
11,147
0
724
16,179
7,491
0
6,806
9,204
0
35,621
W
Thanatos
Jowqui
Thanatos
15,971
2,568
0
7,056
11,288
5,840
0
6,031
5,257
0
30,648
L
2,899
461
0
1,278
7,942
9,095
0
4,977
2,816
12,688
0
L
10,899
2,858
0
0
12,595
4,791
0
4,498
7,708
0
30,637
L
Poseidon
MdZMan
Poseidon
24,854
3,753
0
0
14,243
5,191
0
7,332
6,592
37,320
0
W
Yemoja
Notme_83
Yemoja
4,468
1,245
1,044
448
12,535
10,590
0
6,683
5,852
15,126
0
W
13,546
9,595
0
608
16,501
7,452
0
5,226
11,275
0
33,232
W
7,136
910
0
898
16,651
24,109
0
6,497
10,154
13,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,425
Gold Earned
55,118
168
Minions Killed
146
6
Camps Cleared
6
855,637
Distance Traveled
947,376
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,732
973
16
2
0
133,316
0
W
Zeus
10,827
1,083
30
3
0
172,336
0
L
Cernunnos
10,565
1,057
48
5
2
168,879
0
W
Thanatos
12,180
1,218
21
2
3
237,249
1
L
Maui
10,373
1,037
30
3
3
189,181
2
L
Loki
9,563
956
49
5
1
209,043
0
L
Poseidon
11,192
1,119
25
3
0
155,218
1
W
Yemoja
10,035
1,004
24
2
1
183,276
1
W
Neith
11,137
1,114
54
5
0
156,542
0
W
Ymir
10,939
1,094
17
2
2
197,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role