Player Matchup

Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Uncle1Putin
Sylvanus
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Solo
Hachiman
Hachiman
Wydupczasty
Hachiman
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,243 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,414 Elo+

VS

Team Averages
Level 110
1,526 SR
1,664 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BukaLuka
Aphrodite
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,968 Elo+
Solo
Atlas
Atlas
MasterOfWarr
Atlas
Level 128
God Stats
4W - 3L
1,577 SR
Queue Stats
88W - 94L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 2 / 8
8,979
691
14,534
18,003
14,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Uncle1Putin
Sylvanus
15
0 / 0 / 11
10,051
773
9,723
11,755
15,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Wydupczasty
Hachiman
16
10 / 1 / 1
10,627
817
20,820
15,607
8,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 5 / 1
7,467
574
7,395
14,123
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
BukaLuka
Aphrodite
13
0 / 5 / 1
8,550
658
11,260
14,116
7,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
3 / 1 / 0
9,893
761
11,368
21,801
28,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
3
3
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
8
2.5
L
Apollo
 
Apollo
0
5
1
0.1
L
Aphrodite
BukaLuka
Aphrodite
0
5
1
0.1
L
3
1
0
3
W
Sylvanus
Uncle1Putin
Sylvanus
0
0
11
5.5
W
Hachiman
Wydupczasty
Hachiman
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,077
Damage
30,023
45,365
Taken
50,040
38,187
Mitigated
41,384
22,544
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
14,534
4,146
0
2,346
18,003
14,301
400
9,036
8,967
49,954
0
L
Apollo
 
Apollo
7,395
5,062
0
2,670
14,123
5,558
0
6,800
6,925
0
22,165
L
Aphrodite
BukaLuka
Aphrodite
11,260
1,812
4,946
6,869
14,116
7,511
0
7,410
6,329
42,226
0
L
11,368
5,118
0
1,037
21,801
28,315
0
8,705
12,508
27,564
0
W
Sylvanus
Uncle1Putin
Sylvanus
9,723
3,821
4,544
7,611
11,755
15,154
324
6,255
5,500
22,435
0
W
Hachiman
Wydupczasty
Hachiman
20,820
13,834
0
8,043
15,607
8,732
2,050
7,692
7,915
0
71,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
25,910
175
Minions Killed
142
0
Camps Cleared
0
700,764
Distance Traveled
714,700
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,979
691
58
4
0
271,236
1
L
Apollo
7,467
574
36
3
0
212,170
1
L
Aphrodite
8,550
658
78
6
0
228,519
2
L
Atlas
9,893
761
28
2
0
274,011
4
W
Sylvanus
10,051
773
31
2
0
215,883
2
W
Hachiman
10,627
817
86
7
0
213,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role