Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Evwnnr
Ra
Level 129
God Stats
1W - 3L
1,612 SR
Queue Stats
392W - 369L
1,573 Elo+
Solo
Persephone
Persephone
GoingInWet
Persephone
Level 160
God Stats
0W - 3L
1,455 SR
Queue Stats
120W - 131L
1,501 Elo+
Solo
The Morrigan
The Morrigan
Havï
The Morrigan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 119L
1,616 Elo+
Solo
Kumbhakarna
Kumbhakarna
МистерЗлоеОблако
Kumbhakarna
Level 55
God Stats
0W - 2L
1,275 SR
Queue Stats
100W - 50L
1,674 Elo+
Party 1
Team Averages
Level 126
1,469 SR
1,573 Elo+

VS

Team Averages
Level 136
1,441 SR
1,505 Elo+
Sol
Sol
Adevv
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,383 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dr_Castellano
Ah Muzen Cab
Level 160
God Stats
16W - 11L
1,611 SR
Queue Stats
1,155W - 1,230L
1,573 Elo+
Solo
Horus
Horus
EddieTM
Horus
Level 134
God Stats
1W - 2L
1,164 SR
Queue Stats
148W - 161L
1,498 Elo+
Solo
Cernunnos
Cernunnos
Perkivi
Cernunnos
Level 149
God Stats
3W - 4L
1,384 SR
Queue Stats
203W - 196L
1,553 Elo+
Party 2
Ares
Ares
rahimalaya
Ares
Level 146
God Stats
3W - 4L
1,545 SR
Queue Stats
204W - 209L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 5 / 4
9,110
607
23,014
13,597
5,572
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ra
16
1 / 4 / 5
9,412
627
7,525
11,430
8,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
GoingInWet
Persephone
18
3 / 5 / 2
11,385
759
19,243
14,008
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Havï
The Morrigan
16
3 / 7 / 4
9,892
659
10,559
10,664
4,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 6 / 8
9,453
630
6,577
21,493
26,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Adevv
Sol
20
7 / 1 / 12
11,979
799
20,675
18,898
9,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Dr_Castellano
Ah Muzen Cab
17
6 / 4 / 9
10,870
725
16,511
14,430
8,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
EddieTM
Horus
17
1 / 3 / 23
11,509
767
7,158
23,741
30,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Perkivi
Cernunnos
19
7 / 3 / 9
11,798
787
14,094
15,293
8,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 4 / 16
11,542
769
9,179
20,547
25,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
96
12
Kills
27
27
Deaths
15
23
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
4
1
W
Sol
Adevv
Sol
7
1
12
13
W
Ah Muzen Cab
Dr_Castellano
Ah Muzen Cab
6
4
9
2.63
W
Horus
EddieTM
Horus
1
3
23
4.17
L
Ra
1
4
5
0.88
L
Persephone
GoingInWet
Persephone
3
5
2
0.8
L
The Morrigan
Havï
The Morrigan
3
7
4
0.71
W
Cernunnos
Perkivi
Cernunnos
7
3
9
3.83
W
6
4
16
3.5
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,918
Damage
67,617
71,192
Taken
92,909
50,542
Mitigated
82,195
18,951
Healing
46,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
23,014
829
133
433
13,597
5,572
0
5,592
8,005
31,463
0
W
Sol
Adevv
Sol
20,675
7,291
3,504
8,601
18,898
9,946
2,869
16,031
2,762
52,259
0
W
Ah Muzen Cab
Dr_Castellano
Ah Muzen Cab
16,511
2,535
297
2,601
14,430
8,140
1,244
12,270
1,930
0
51,644
W
Horus
EddieTM
Horus
7,158
1,984
11,238
9,956
23,741
30,526
149
15,584
7,732
0
10,779
L
Ra
7,525
271
5,925
2,995
11,430
8,130
0
6,571
4,859
28,834
0
L
Persephone
GoingInWet
Persephone
19,243
243
1,169
2,308
14,008
6,015
0
4,621
9,382
42,718
0
L
The Morrigan
Havï
The Morrigan
10,559
932
799
740
10,664
4,647
0
4,944
5,692
15,364
0
W
Cernunnos
Perkivi
Cernunnos
14,094
5,620
506
2,948
15,293
8,448
3,211
13,370
1,769
0
41,560
W
9,179
0
2,583
3,809
20,547
25,135
457
8,488
11,798
12,494
0
L
6,577
240
1,162
3,287
21,493
26,178
0
8,098
13,395
13,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,252
Gold Earned
57,698
184
Minions Killed
191
0
Camps Cleared
0
1,196,678
Distance Traveled
1,444,478
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,110
607
33
2
0
257,489
0
W
Sol
11,979
799
72
5
0
296,284
1
W
Ah Muzen Cab
10,870
725
49
3
0
259,779
0
W
Horus
11,509
767
3
0
0
312,872
0
L
Ra
9,412
627
58
4
0
251,970
1
L
Persephone
11,385
759
61
4
0
238,942
4
L
The Morrigan
9,892
659
15
1
0
239,029
0
W
Cernunnos
11,798
787
62
4
0
274,502
0
W
Ares
11,542
769
5
0
0
301,041
1
L
Kumbhakarna
9,453
630
17
1
0
209,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role