Player Matchup

Nemesis
Nemesis
AXLHETFIELD13
Nemesis
Level 145
God Stats
17W - 22L
1,377 SR
Queue Stats
966W - 1,069L
1,331 Elo+
Solo
Ne Zha
Ne Zha
DIE4_OTAK420
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,442 Elo+
Solo
Set
Set
MuricaBearFightR
Set
Level 128
God Stats
2W - 2L
1,391 SR
Queue Stats
90W - 103L
1,388 Elo+
Party 1
Horus
Horus
PrinceCarl
Horus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 24L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
TheInquisitor97
Gilgamesh
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,414 Elo+
Party 1
Team Averages
Level 98
1,454 SR
1,393 Elo+

VS

Team Averages
Level 94
1,466 SR
1,378 Elo+
Danzaburou
Danzaburou
BigDak5503
Danzaburou
Level 74
God Stats
0W - 2L
1,541 SR
Queue Stats
86W - 78L
1,395 Elo+
Solo
Xbalanque
Xbalanque
MoistBeavers358
Xbalanque
Level 142
God Stats
2W - 2L
1,385 SR
Queue Stats
213W - 236L
1,377 Elo+
Solo
Chronos
Chronos
SoulfulDragon
Chronos
Level 160
God Stats
5W - 6L
1,501 SR
Queue Stats
644W - 662L
1,591 Elo+
Solo
Chiron
Chiron
corzlyte
Chiron
Level 69
God Stats
2W - 3L
1,402 SR
Queue Stats
80W - 90L
1,408 Elo+
Solo
Chang'e
Chang'e
jUmEmI XD
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
4 / 11 / 7
13,465
585
14,888
22,303
11,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
20
5 / 6 / 13
15,449
672
33,952
26,688
15,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 5 / 10
18,108
787
24,638
29,612
30,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
20
4 / 6 / 14
15,511
674
12,871
37,158
64,424
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
TheInquisitor97
Gilgamesh
20
8 / 11 / 13
15,909
692
30,626
38,693
42,749
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDak5503
Danzaburou
20
10 / 6 / 14
17,982
782
35,157
32,743
17,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xbalanque
MoistBeavers358
Xbalanque
2
0 / 0 / 0
6,274
273
0
316
25
Chronos
20
11 / 5 / 20
17,331
754
40,692
35,438
17,853
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
corzlyte
Chiron
20
11 / 9 / 14
15,219
662
32,873
27,517
13,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Chang'e
jUmEmI XD
Chang'e
20
5 / 9 / 17
14,323
623
14,473
29,371
13,809
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
102
29
Kills
37
39
Deaths
29
57
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Nemesis
4
11
7
0.68
L
Danzaburou
BigDak5503
Danzaburou
10
6
14
2.83
W
Ne Zha
5
6
13
1.92
L
Xbalanque
MoistBeavers358
Xbalanque
0
0
0
0
W
8
5
10
2.6
W
Horus
4
6
14
1.83
L
Chronos
11
5
20
4.2
W
Gilgamesh
TheInquisitor97
Gilgamesh
8
11
13
1.32
L
Chiron
corzlyte
Chiron
11
9
14
2
L
Chang'e
jUmEmI XD
Chang'e
5
9
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,975
Damage
123,195
154,454
Taken
125,385
165,419
Mitigated
63,473
52,133
Healing
51,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
14,888
2,959
1,267
3,417
22,303
11,772
338
7,483
14,820
943
26,470
L
Danzaburou
BigDak5503
Danzaburou
35,157
15,162
1,725
11,544
32,743
17,979
5,227
902
31,841
0
75,449
W
Ne Zha
33,952
3,260
1,561
7,595
26,688
15,564
2,329
8,975
17,563
30
65,029
L
Xbalanque
MoistBeavers358
Xbalanque
0
0
0
0
316
25
0
0
316
0
0
W
24,638
7,796
3,999
5,144
29,612
30,910
5,158
12,097
17,515
4,784
69,702
W
Horus
12,871
4,013
6,791
13,669
37,158
64,424
669
11,219
25,939
251
19,965
L
Chronos
40,692
23,539
2,384
12,134
35,438
17,853
1,756
490
34,948
77,704
0
W
Gilgamesh
TheInquisitor97
Gilgamesh
30,626
5,883
3,672
5,018
38,693
42,749
1,582
15,391
23,302
177
52,263
L
Chiron
corzlyte
Chiron
32,873
11,183
4,125
5,571
27,517
13,807
264
549
26,968
0
52,422
L
Chang'e
jUmEmI XD
Chang'e
14,473
3,720
8,115
6,174
29,371
13,809
770
745
28,626
28,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,442
Gold Earned
71,129
223
Minions Killed
227
0
Camps Cleared
0
1,776,898
Distance Traveled
1,368,397
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,465
585
21
1
0
257,664
0
L
Danzaburou
17,982
782
100
4
0
366,675
1
W
Ne Zha
15,449
672
59
3
0
430,542
0
L
Xbalanque
6,274
273
0
0
0
0
0
W
Set
18,108
787
89
4
0
379,110
1
W
Horus
15,511
674
21
1
0
390,269
0
L
Chronos
17,331
754
66
3
0
358,341
0
W
Gilgamesh
15,909
692
33
1
0
319,313
1
L
Chiron
15,219
662
36
2
0
312,069
1
L
Chang'e
14,323
623
25
1
0
331,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role