Player Matchup

Agni
Agni
 
Agni
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Baracudaa
Tyr
Level 132
God Stats
4W - 10L
1,405 SR
Queue Stats
286W - 282L
1,537 Elo+
Party 1
Skadi
Skadi
KartyOne
Skadi
Level 62
God Stats
1W - 1L
1,400 SR
Queue Stats
25W - 28L
1,365 Elo+
Solo
Nu Wa
Nu Wa
clikdell
Nu Wa
Level 127
God Stats
15W - 11L
1,509 SR
Queue Stats
92W - 103L
1,442 Elo+
Solo
Susano
Susano
moneysnoopy
Susano
Level 143
God Stats
2W - 9L
1,259 SR
Queue Stats
176W - 201L
1,499 Elo+
Solo
Team Averages
Level 121
1,415 SR
1,468 Elo+

VS

Team Averages
Level 100
1,530 SR
1,473 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DivineBlessin
Chang'e
Level 105
God Stats
11W - 12L
1,471 SR
Queue Stats
141W - 141L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Iliuță
Cthulhu
Level 160
God Stats
13W - 8L
1,635 SR
Queue Stats
154W - 161L
1,475 Elo+
Solo
Nemesis
Nemesis
Sewin
Nemesis
Level 52
God Stats
5W - 6L
1,441 SR
Queue Stats
115W - 146L
1,410 Elo+
Solo
Kukulkan
Kukulkan
TheColmbLeg21
Kukulkan
Level 145
God Stats
4W - 2L
1,604 SR
Queue Stats
134W - 132L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 1 / 6
10,960
1,096
11,657
8,456
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 4
10,129
1,013
10,598
14,999
17,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
KartyOne
Skadi
16
2 / 5 / 5
10,220
1,022
7,555
12,633
5,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
clikdell
Nu Wa
16
0 / 3 / 7
9,906
991
12,956
9,825
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
16
2 / 4 / 4
10,274
1,027
14,542
17,749
8,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

190

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
2 / 1 / 9
10,678
1,068
11,716
14,084
5,287
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
16
2 / 3 / 8
10,373
1,037
11,157
11,759
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Iliuță
Cthulhu
16
2 / 2 / 4
10,397
1,040
7,146
10,201
15,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Sewin
Nemesis
16
4 / 3 / 6
10,802
1,080
8,320
15,749
9,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
TheColmbLeg21
Kukulkan
17
4 / 0 / 8
11,463
1,146
21,143
8,113
3,042
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
9
Kills
14
14
Deaths
9
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
1
6
6
W
Cernunnos
 
Cernunnos
2
1
9
6.5
L
2
1
4
4
W
Chang'e
2
3
8
2
W
Cthulhu
Iliuță
Cthulhu
2
2
4
2
L
Skadi
KartyOne
Skadi
2
5
5
0.9
W
Nemesis
Sewin
Nemesis
4
3
6
2.33
W
Kukulkan
TheColmbLeg21
Kukulkan
4
0
8
8
L
Nu Wa
clikdell
Nu Wa
0
3
7
1.17
L
Susano
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,308
Damage
59,482
63,662
Taken
59,906
40,204
Mitigated
39,613
4,704
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,657
714
0
798
8,456
4,040
0
4,138
4,318
34,994
0
W
Cernunnos
 
Cernunnos
11,716
6,081
0
3,921
14,084
5,287
0
5,568
8,093
0
43,505
L
10,598
645
0
2,259
14,999
17,368
0
7,320
7,679
0
20,625
W
Chang'e
11,157
497
5,940
3,086
11,759
6,442
0
4,598
6,935
32,390
0
W
Cthulhu
Iliuță
Cthulhu
7,146
300
818
623
10,201
15,528
0
4,815
4,973
28,060
0
L
Skadi
KartyOne
Skadi
7,555
3,436
0
101
12,633
5,328
0
8,080
4,553
0
25,369
W
Nemesis
Sewin
Nemesis
8,320
3,105
0
1,725
15,749
9,314
0
5,518
9,766
0
15,657
W
Kukulkan
TheColmbLeg21
Kukulkan
21,143
1,738
0
485
8,113
3,042
0
3,316
4,684
64,856
0
L
Nu Wa
clikdell
Nu Wa
12,956
4,259
773
523
9,825
4,862
0
7,396
2,429
36,189
0
L
Susano
14,542
2,359
0
250
17,749
8,606
0
12,512
5,237
0
25,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,489
Gold Earned
53,713
196
Minions Killed
282
8
Camps Cleared
10
1,052,887
Distance Traveled
982,639
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,960
1,096
50
5
2
228,979
2
W
Cernunnos
10,678
1,068
75
8
1
190,678
5
L
Tyr
10,129
1,013
26
3
0
244,370
2
W
Chang'e
10,373
1,037
48
5
3
207,745
0
W
Cthulhu
10,397
1,040
41
4
0
129,267
3
L
Skadi
10,220
1,022
53
5
0
166,546
1
W
Nemesis
10,802
1,080
17
2
1
229,665
1
W
Kukulkan
11,463
1,146
101
10
5
225,284
3
L
Nu Wa
9,906
991
36
4
6
197,112
1
L
Susano
10,274
1,027
31
3
0
215,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role