Player Matchup

Rama
Rama
HornyOnMain
Rama
Level 93
God Stats
3W - 0L
1,837 SR
Queue Stats
100W - 6L
2,188 Elo+
Party 1
Nox
Nox
JoelDaAzzhole
Nox
Level 160
God Stats
14W - 8L
1,652 SR
Queue Stats
1,643W - 548L
2,016 Elo+
Party 1
Fenrir
Fenrir
Railer
Fenrir
Level 141
God Stats
29W - 4L
1,974 SR
Queue Stats
372W - 87L
1,978 Elo+
Party 1
Team Averages
Level 131
1,821 SR
2,060 Elo+

VS

Team Averages
Level 99
1,505 SR
1,502 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
MoniLand
Persephone
Level 68
God Stats
7W - 11L
1,441 SR
Queue Stats
34W - 61L
1,351 Elo+
Solo
Nike
Nike
jeffistopheles
Nike
Level 68
God Stats
0W - 2L
1,574 SR
Queue Stats
257W - 159L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,800
880
13,411
10,050
4,529
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 1 / 5
7,605
761
5,429
7,259
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Railer
Fenrir
13
4 / 2 / 6
8,727
873
7,375
12,984
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 4 / 2
7,336
734
5,381
8,928
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
MoniLand
Persephone
9
1 / 5 / 1
6,823
682
7,667
9,513
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 2
6,856
686
7,515
10,734
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
2
4
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
2
0.5
W
6
1
5
8.5
W
2
1
5
4.5
L
Persephone
MoniLand
Persephone
1
5
1
0.3
W
Fenrir
Railer
Fenrir
4
2
6
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,215
Damage
20,563
30,293
Taken
29,175
21,555
Mitigated
16,046
7,634
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,381
1,174
1,430
3,085
8,928
3,745
0
2,128
6,800
40,743
0
W
13,411
10,492
0
4,199
10,050
4,529
656
4,156
5,519
0
49,280
W
5,429
462
0
480
7,259
3,507
61
3,094
3,684
28,302
0
L
Persephone
MoniLand
Persephone
7,667
407
0
1,145
9,513
3,376
0
1,764
7,744
15,172
0
W
Fenrir
Railer
Fenrir
7,375
1,347
0
2,955
12,984
13,519
140
5,153
7,184
0
14,158
L
7,515
546
0
1,196
10,734
8,925
0
1,575
9,159
0
19,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
21,015
147
Minions Killed
133
0
Camps Cleared
0
592,642
Distance Traveled
541,134
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,336
734
88
9
0
171,309
0
W
Rama
8,800
880
79
8
0
176,208
2
W
Nox
7,605
761
59
6
0
204,622
0
L
Persephone
6,823
682
22
2
0
187,860
1
W
Fenrir
8,727
873
9
1
0
211,812
0
L
Nike
6,856
686
23
2
0
181,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role