Player Matchup

Ymir
Ymir
BambiGod
Ymir
Level 127
God Stats
5W - 5L
1,474 SR
Queue Stats
121W - 109L
1,548 Elo+
Party 3
Da Ji
Da Ji
CammyQC1
Da Ji
Level 99
God Stats
2W - 1L
1,404 SR
Queue Stats
63W - 68L
1,356 Elo+
Solo
Thoth
Thoth
KnightOwl__98
Thoth
Level 129
God Stats
6W - 17L
1,363 SR
Queue Stats
163W - 172L
1,462 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MissDipp
Ah Muzen Cab
Level 122
God Stats
3W - 2L
1,507 SR
Queue Stats
12W - 18L
1,350 Elo+
Party 1
Merlin
Merlin
Requin_Sensuel
Merlin
Level 128
God Stats
5W - 2L
1,247 SR
Queue Stats
89W - 126L
1,317 Elo+
Party 1
Team Averages
Level 121
1,399 SR
1,407 Elo+

VS

Team Averages
Level 84
1,490 SR
1,381 Elo+
Bellona
Bellona
Azariyahh
Bellona
Level 14
God Stats
0W - 4L
1,212 SR
Queue Stats
4W - 17L
1,199 Elo+
Party 2
Ne Zha
Ne Zha
Bersace
Ne Zha
Level 123
God Stats
15W - 11L
1,604 SR
Queue Stats
391W - 389L
1,547 Elo+
Solo
Sol
Sol
YoDarkShadow
Sol
Level 148
God Stats
7W - 5L
1,537 SR
Queue Stats
680W - 779L
1,454 Elo+
Solo
Vulcan
Vulcan
koffinkid666
Vulcan
Level 74
God Stats
8W - 13L
1,391 SR
Queue Stats
261W - 304L
1,347 Elo+
Party 2
Kuzenbo
Kuzenbo
randomatrix1
Kuzenbo
Level 60
God Stats
1W - 2L
1,704 SR
Queue Stats
4W - 12L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 1 / 10
6,585
549
5,264
11,156
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
CammyQC1
Da Ji
11
6 / 1 / 3
7,271
606
6,410
8,647
3,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 5 / 1
6,613
551
5,068
6,863
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
MissDipp
Ah Muzen Cab
12
7 / 1 / 3
7,635
636
7,820
6,454
2,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 0 / 2
7,758
647
6,760
4,211
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azariyahh
Bellona
10
0 / 4 / 0
5,835
486
1,148
9,248
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
Bersace
Ne Zha
12
5 / 2 / 1
7,300
608
6,858
11,416
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 0
5,789
482
4,861
11,888
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
11
2 / 2 / 3
6,580
548
3,705
6,070
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
randomatrix1
Kuzenbo
9
0 / 5 / 1
5,486
457
3,574
11,183
10,083
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
8
8
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Azariyahh
Bellona
0
4
0
0
W
Ymir
0
1
10
5
L
Ne Zha
Bersace
Ne Zha
5
2
1
2.75
W
Da Ji
CammyQC1
Da Ji
6
1
3
7.5
W
1
5
1
0.3
W
Ah Muzen Cab
MissDipp
Ah Muzen Cab
7
1
3
8.5
W
3
0
2
4
L
1
4
0
0.25
L
Vulcan
2
2
3
1.75
L
Kuzenbo
randomatrix1
Kuzenbo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,322
Damage
20,146
37,331
Taken
49,805
17,602
Mitigated
25,103
9,902
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Azariyahh
Bellona
1,148
450
0
962
9,248
5,562
387
5,998
3,250
0
30,634
W
Ymir
5,264
2,163
251
2,862
11,156
7,839
391
5,767
5,389
26,851
0
L
Ne Zha
Bersace
Ne Zha
6,858
3,521
0
2,376
11,416
4,278
53
2,496
8,748
0
53,325
W
Da Ji
CammyQC1
Da Ji
6,410
1,645
0
529
8,647
3,508
308
868
7,779
0
44,404
W
5,068
37
0
672
6,863
2,182
433
2,325
4,538
36,614
0
W
Ah Muzen Cab
MissDipp
Ah Muzen Cab
7,820
4,374
361
3,115
6,454
2,430
418
3,180
3,274
0
35,016
W
6,760
619
0
2,112
4,211
1,643
771
0
4,211
54,279
0
L
4,861
1,925
0
6,342
11,888
3,146
567
2,320
9,568
38,520
0
L
Vulcan
3,705
1,458
0
455
6,070
2,034
375
3,089
2,673
39,746
0
L
Kuzenbo
randomatrix1
Kuzenbo
3,574
1,442
0
0
11,183
10,083
108
2,709
8,474
17,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,862
Gold Earned
30,990
338
Minions Killed
297
0
Camps Cleared
0
1,122,692
Distance Traveled
1,134,280
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,835
486
49
4
0
196,899
0
W
Ymir
6,585
549
21
2
0
216,491
6
L
Ne Zha
7,300
608
92
8
0
274,581
4
W
Da Ji
7,271
606
71
6
0
250,422
5
W
Thoth
6,613
551
87
7
0
208,501
4
W
Ah Muzen Cab
7,635
636
57
5
0
230,045
4
W
Merlin
7,758
647
102
9
0
217,233
1
L
Sol
5,789
482
65
5
0
195,515
4
L
Vulcan
6,580
548
57
5
0
241,537
0
L
Kuzenbo
5,486
457
34
3
0
225,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role